Editing List of SSBB Music (Pikmin series)

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{{Title|List of ''SSBB'' Music (''Pikmin'' series)}}
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
This is a list of music tracks placed in the {{uv|Pikmin}} category of the [[Sound Test]] by ''[[Super Smash Bros. Brawl]]''.
This is a list of music tracks placed in the {{uv|Pikmin}} category of the [[Sound Test]] by ''[[Super Smash Bros. Brawl]]''.
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{{Infobox Music
{{Infobox Music
|name=Main Theme (Pikmin)
|name=Main Theme (Pikmin)
|title=Main Theme (Pikmin)
|universe={{uv|Pikmin}}
|universe={{uv|Pikmin}}
|debut=''Pikmin''
|debut=''Pikmin''
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}}
}}
===Origin===
===Origin===
This mysterious, ambient track is a direct port of a music piece in the [[Nintendo GameCube]] title, ''Pikmin'', where it featured as the game's main theme.
This track is a direct port of a music piece in the [[Nintendo GameCube]] title, ''Pikmin'', where this featured as the game's main theme. The track has a mysterious, jungle theme to it.
 
Japanese title: メインテーマ (ピクミン), ''Meintēma (Pikumin)''
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo.
Composition and arrangements Copyright Nintendo.
Japanese title: {{ja|メインテーマ (ピクミン)|Mein Tēma (Pikumin)}}, ''Main Theme (Pikmin)''
===Other Uses===
===Other Uses===
When {{SSBB|Olimar}} is introduced in the [[Subspace Emissary]], part of this track will briefly play before being interrupted by {{SSBBMusicLink|F-Zero|Mute City}} when Captain Falcon appears. The track will then restart and play in the first stage of the level following this cutscene, [[Outside the Ancient Ruins]].
When {{SSBB|Olimar}} is introduced in the [[Subspace Emissary]], part of this track will briefly play before being interrupted by [[List of SSBB Music (F-Zero series)#Mute City|Mute City]]. The track will then restart and play in the first stage of the level following this cutscene, [[Outside the Ancient Ruins]].


==World Map (Pikmin 2)==
==World Map (Pikmin 2)==
{{Infobox Music
{{Infobox Music
|name=World Map (Pikmin 2)
|name=World Map (Pikmin 2)
|title=World Map (Pikmin 2)
|universe={{uv|Pikmin}}
|universe={{uv|Pikmin}}
|debut=''Pikmin 2''
|debut=''Pikmin 2''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Distant Planet]]
|stage=[[Distant Planet]]
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This track is a remix of the music that would play on the World Map of ''Pikmin 2'', which in itself is a remix of ''Pikmin 2'''s main theme, mixed with the World Map music of the original game ''Pikmin''. This remix features an original loop.
This track is a remix of the music that would play on the World Map of ''Pikmin 2'', which in itself is a remix of ''Pikmin 2'''s main theme mixed with the World Map music of the original game ''Pikmin''. This remix features an original loop.
 
Japanese title: WORLD MAP (ピクミン2), ''Wārudo Mappu (Pikumin 2)''
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Yasunori Mitsuda,  
Arrangement Supervisor: Yasunori Mitsuda,  


Composer: Nintendo
Composer: Nintendo,


Arranger: PROCYON STUDIO CO., LTD.  
Arranger: PROCYON STUDIO CO., LTD.  
Japanese title: {{ja|WORLD MAP (ピクミン2)|WORLD MAP (Pikumin 2)}}, ''World Map (Pikmin 2)''
===Trivia===
===Trivia===
[[Masahiro Sakurai]] describes this track as "smooth and lovely".
[[Masahiro Sakurai]] describes this track as "smooth and lovely".
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{{Infobox Music
{{Infobox Music
|name=Stage Clear / Title (Pikmin)
|name=Stage Clear / Title (Pikmin)
|title=Stage Clear / Title (Pikmin)
|universe={{uv|Pikmin}}
|universe={{uv|Pikmin}}
|debut=''Pikmin''
|debut=''Pikmin''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Distant Planet]]
|stage=[[Distant Planet]]
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This track is a medley of two music tracks from the Nintendo GameCube game ''Pikmin''. The first music piece is a direct port of the ''End of Day Theme'', which plays whenever a [[End of Day|day ends]] in ''Pikmin'', and [[Captain Olimar]] boards his ship, while his {{b|Pikmin|species}} board their respective onions. The second track is a remix of the music that plays on the Title Screen of ''Pikmin''.
This track is a medley of two music tracks from the Nintendo GameCube game ''Pikmin''. The first music piece is a direct port of the ''End of Day Theme'', which plays whenever a [[End of Day|day ends]] in ''Pikmin'', and [[Captain Olimar]] boards his ship, while his [[Pikmin (species)|Pikmin]] board their respective onions. The second track is a remix of the music that plays on the Title Screen of ''Pikmin''.
 
Japanese title: ステージクリア / タイトル (ピクミン), ''Sutējikuria/ Taitoru (Pikumin)''
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Kentaro Ishizaka,  
Arrangement Supervisor: Kentaro Ishizaka,  


Composer: Nintendo
Composer: Nintendo,


Arranger: HAL Laboratory, Inc.  
Arranger: HAL Laboratory, Inc.  
Japanese title: {{ja|ステージクリア / タイトル (ピクミン)|Sutēji Kuria / Taitoru (Pikumin)}}, ''Stage Clear / Title (Pikmin)''
===Other Uses===
===Other Uses===
If [[Classic Mode (SSBB)|Classic]] or [[All-Star]] mode is completed with {{SSBB|Olimar}}, this track will play during the [[Character Roll Call|roll call]] following the mode.
If [[Classic Mode (SSBB)|Classic]] or [[All-Star]] mode is completed with {{SSBB|Olimar}}, this track will play during the [[Character Roll Call|roll call]] following the mode.
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{{Infobox Music
{{Infobox Music
|name=Forest of Hope
|name=Forest of Hope
|title=Forest of Hope
|universe={{uv|Pikmin}}
|universe={{uv|Pikmin}}
|debut=''Pikmin''
|debut=''Pikmin''
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}}
}}
===Origin===
===Origin===
This track is a direct port of a music piece in ''Pikmin'' that plays whenever Olimar explores the Forest of Hope, the area the [[Distant Planet]] stage in ''Brawl'' is modeled after. In ''Pikmin'', whenever Olimar & the Pikmin engage in battle with an enemy, a bongo beat is added to the background music. This bongo beat plays at points of the ''Brawl'' arrangement of this track.
This track is a direct port of a music piece in ''Pikmin'' that plays whenever Olimar explores the Forest of Hope, the area the [[Distant Planet]] stage in ''Brawl'' is modelled after. In ''Pikmin'', whenever Olimar & the Pikmin engage in battle with an enemy, a bongo beat is added to the background music. This bongo beat plays at points of the ''Brawl'' arrangement of this track.
 
Japanese title: 希望の森, ''Kibō no Mori''


===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements Copyright Nintendo.
Composition and arrangements Copyright Nintendo.
Japanese title: {{ja|希望の森|Kibō no Mori}}, ''Forest of Hope''
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==Ai no Uta==
==Ai no Uta==
{{Infobox Music
{{Infobox Music
|name=Ai no Uta
|name=Ai no Uta
|title=Ai no Uta
|universe={{uv|Pikmin}}
|universe={{uv|Pikmin}}
|debut=''Pikmin''
|debut=''Pikmin''
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}}
}}
===Origin===
===Origin===
''{{s|pikipedia|Ai no Uta}}'' was composed as an advertising tie-in to the original ''Pikmin'', playing in its commercials. It is a full, three-verse song with Japanese lyrics, and was performed by an anonymous band credited as "{{s|pikipedia|Strawberry Flower}}". The translated title, "Song of Love", is somewhat ironic; the song's lyrics concern the {{b|Pikmin|species}}'s plight in being used as pawns for [[Captain Olimar]], mentioning that they won't ask to be loved regardless. The song can be sung by 20 of each Pikmin (red, blue, yellow, white, purple) in ''Pikmin 2''.
This track is a full 3-verse song performed by the Japanese band ''Strawberry Flower'', that plays in TV advertisements for the Nintendo GameCube game ''Pikmin''. The English equivalent of this song is called ''Song of Love'', but this track is the original Japanese version.


Japanese title: 愛のうた, ''Ai no Uta''
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements Copyright Strawberry Flower.
Composition and arrangements Copyright Strawberry Flower.
Japanese title: {{ja|愛のうた|Ai no Uta}}, ''Song of Love''
===Trivia===
===Trivia===
In Japan, ''Ai no Uta'' was released as an officially charting single, where it actually managed to outsell the game it was meant to be advertising.
In Japan, this song was released as an officially charting single, where it actually managed to outsell the game it was meant to be advertising, ''Pikmin''.


==Ai no Uta (French Version)==
==Ai no Uta (French Version)==
{{Infobox Music
{{Infobox Music
|name=Ai no Uta (French Version)
|name=Ai no Uta (French Version)
|title=Ai no Uta (French Version)
|universe={{uv|Pikmin}}
|universe={{uv|Pikmin}}
|debut=''Pikmin''
|debut=''Pikmin''
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}}
}}
===Origin===
===Origin===
''Ai no Uta'' was also used in ''Pikmin'' TV advertisements in France as a shortened cover with a new instrumental and French lyrics.
''Ai no Uta'' was also used in ''Pikmin'' TV advertisements in France, albeit with only one verse, a new vocalist, and new French lyrics.
 
Japanese title: 愛のうた フランス語CMヴァージョン, ''Ai no Uta Furansu-go CM Vu~ājon''
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements Copyright Strawberry Flower.
Composition and arrangements Copyright Strawberry Flower.
Japanese title: {{ja|愛のうた フランス語CMヴァージョン|Ai no Uta Furansu-go CM Vājon}}, ''Song of Love French Commercial Version''
===How To Unlock===
===How To Unlock===
The unlock criteria is to hit a combined total of 12,500m (37,500 ft.) in the [[Home-Run Contest]].
The unlock criteria is to hit a combined total of 37,000 feet in the [[Home-Run Contest]].
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==Tane no Uta==
==Tane no Uta==
{{Infobox Music
{{Infobox Music
|name=Tane no Uta
|name=Tane no Uta
|title=Tane no Uta
|universe={{uv|Pikmin}}
|universe={{uv|Pikmin}}
|debut=''Pikmin 2''
|debut=''Pikmin 2''
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}}
}}
===Origin===
===Origin===
This track is another Japanese-language chart song by the band "Strawberry Flower", this time used in TV advertisements for ''Pikmin 2'' in Japan. The song concerns the differences between the (at the time) five species of Pikmin, and how these differences compliment each other.
This track is another Japanese-language chart song by the band ''Strawberry Flower'', this time used in TV advertisements for ''Pikmin 2''. The English-language equivalent of this song is called the ''Seed Song''.


Japanese title: 種のうた, ''Tane no Uta''
===Composition & Arrangements===
===Composition & Arrangements===
Arrangements Copyright PAPA DAISUKE
Arrangements Copyright PAPA DAISUKE,


Lyrics Copyright DENTSU INC. KANSAI.  
Lyrics Copyright DENTSU INC. KANSAI.  
Japanese title: {{ja|種のうた|Tane no Uta}}, ''Seed Song''
===How To Unlock===
===How To Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.
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{{Infobox Music
{{Infobox Music
|name=Environmental Noises
|name=Environmental Noises
|title=Environmental Noises
|universe={{uv|Pikmin}}
|universe={{uv|Pikmin}}
|debut=''Pikmin''
|debut=''Pikmin''
|arrangement=''Super Smash Bros. Brawl''
|stage=[[Distant Planet]]
|stage=[[Distant Planet]]
|availability=Default
|availability=Default
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===Origin===
===Origin===
This track could be considered a completely original creation for ''Brawl'', as it is a recording of ambient noises that would typically occur in a forest or jungle environment, including rustling leaves, the snapping of twigs, animal calls, cricket chirps and bird songs. These sound effects were all used in ''Pikmin'' and ''Pikmin 2'' at some point in the games.
This track could be considered a completely original creation for ''Brawl'', as it is a recording of ambient noises that would typically occur in a forest or jungle environment, including rustling leaves, the snapping of twigs, animal calls, cricket chirps and bird songs. These sound effects were all used in ''Pikmin'' and ''Pikmin 2'' at some point in the games.
Japanese title: 環境音, ''Kankyō-on''
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Takahiro Nishi
Arrangement Supervisor: Takahiro Nishi,


Composer: Nintendo,  
Composer: Nintendo,  


Arranger: GAME ARTS Co., Ltd.
Arranger: GAME ARTS Co.,Ltd.  
 
Japanese title: {{ja|環境音|Kankyō-on}}, ''Environmental Noises''
 
==Trivia==
*Both versions of "Ai No Uta" and "Tane No Uta" are owned by an organization rather than the owner of the IPs. This trait is shared with the music from ''Sonic the Hedgehog'', ''Sonic the Hedgehog 2'' as well as "{{SSBBMusicLink|Kirby|Checker Knights}}", and later, ''Xenoblade Chronicles 2'', the ''Culdcept'' series, ''Soma Bringer'', ''Style Savvy: Styling Star'', and ''Dragon Quest'' series.
**Those two alongside, "Checker Knights", are the first songs in the ''Super Smash Bros'' series to not originate from a video game, succeeded by songs from ''Final Fantasy VII: Advent Children''.
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{{Music}}
__NOTOC__
{{SSBBMusic}}
{{Pikmin universe}}
{{Pikmin universe}}
[[Category:Music (SSBB)]]
[[Category:Music (SSBB)]]
[[Category:Lists]]
[[Category:Lists]]

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