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Editing Kirby (SSBU)/Side special

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{{ArticleIcons|ssbu=y}}
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Hammer Flip}}
{{competitive expertise}}
{{competitive expertise}}
[[File:KirbySSpecialGroundedSSBU.gif|thumb|250px|Hitbox visualization showing Kirby's uncharged side special, Hammer Flip, when grounded.]]
{{technical data}}
[[File:KirbySSpecialGroundedFullyChargedSSBU.gif|thumb|250px|Hitbox visualization showing Kirby's fully charged side special, Hammer Flip, when grounded.]]
[[File:KirbySSpecialAerialSSBU.gif|thumb|250px|Hitbox visualization showing Kirby's uncharged side special, Hammer Flip, when aerial.]]
[[File:KirbySSpecialAerialFullyChargedSSBU.gif|thumb|250px|Hitbox visualization showing Kirby's fully charged side special, Hammer Flip, when aerial.]]
 
==Hitboxes==
==Hitboxes==
The move can be charged for up to 120 frames, with each charge frame adding 0.085% damage to the hitboxes, for a maximum of 29.115% on the ground and 26.115% in the air (per hit) if released right before reaching full charge. When fully charged, the hitboxes are instead changed directly with no additional damage modifier.


For both versions, landing a fully charged hit produces a [[Special Zoom]].
===Ground===


===Grounded===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|No charge|42}}
{{HitboxTableTitle|No charge|42}}
Line 18: Line 10:
|id=0
|id=0
|part=0
|part=0
|damage=19.0%
|damage=19%
|angle=48
|angle=53
|bk=60
|ks=78
|fkv=0
|r=5.4
|bn=0
|xpos=0.0
|ypos=4.5
|zpos=11.5
|clang=f
|type=Hammer
|sdi=1.0
|ff=1.2
|trip=0
|sfx=Kick
|slvl=L
}}
{{UltimateHitboxTableRow
|id=1
|part=0
|damage=19.0%
|angle=49
|bk=60
|ks=78
|fkv=0
|r=3.5
|bn=0
|xpos=0.0
|ypos=4.5
|zpos=5.5
|clang=f
|type=Hammer
|sdi=1.0
|ff=1.2
|trip=0
|sfx=Kick
|slvl=L
}}
{{HitboxTableTitle|Partial charge|42}}
{{UltimateHitboxTableRow
|id=0
|part=0
|damage=19.0%
|angle=48
|bk=60
|bk=60
|ks=78
|ks=78
Line 72: Line 21:
|zpos=11.5
|zpos=11.5
|clang=f
|clang=f
|effect=Flame
|type=Hammer
|type=Hammer
|sdi=1.0
|sdi=1.0
Line 83: Line 31:
|id=1
|id=1
|part=0
|part=0
|damage=19.0%
|damage=19%
|angle=49
|angle=53
|bk=60
|bk=60
|ks=78
|ks=78
Line 94: Line 42:
|zpos=5.5
|zpos=5.5
|clang=f
|clang=f
|effect=Flame
|type=Hammer
|type=Hammer
|sdi=1.0
|sdi=1.0
Line 106: Line 53:
|id=0
|id=0
|part=0
|part=0
|damage=35.0%
|damage=35%
|angle=361
|angle=361
|bk=60
|bk=60
Line 128: Line 75:
|id=1
|id=1
|part=0
|part=0
|damage=35.0%
|damage=35%
|angle=361
|angle=361
|bk=60
|bk=60
Line 149: Line 96:
|}
|}


===Aerial===
===Air===
 
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|No charge (both hits)|42}}
{{HitboxTableTitle|No charge (hit 1)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=16.0%
|damage=15%
|angle=50
|angle=55
|bk=60
|bk=60
|ks=78
|ks=78
|fkv=0
|fkv=0
|r=5.4
|r=5.2
|bn=0
|bn=0
|xpos=0.0
|xpos=0.0
Line 175: Line 123:
|id=1
|id=1
|part=0
|part=0
|damage=16.0%
|damage=15%
|angle=50
|angle=55
|bk=60
|bk=60
|ks=78
|ks=78
|fkv=0
|fkv=0
|r=3.2
|r=3.0
|bn=0
|bn=0
|xpos=0.0
|xpos=0.0
Line 192: Line 140:
|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Partial charge (both hits)|42}}
{{HitboxTableTitle|No charge (hit 2)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=16.0%
|damage=15%
|angle=50
|angle=55
|bk=60
|bk=60
|ks=78
|ks=78
|fkv=0
|fkv=0
|r=5.4
|r=5.2
|bn=0
|bn=0
|xpos=0.0
|xpos=0.0
Line 207: Line 155:
|zpos=11.5
|zpos=11.5
|clang=f
|clang=f
|effect=Flame
|type=Hammer
|type=Hammer
|sdi=1.0
|sdi=1.0
Line 217: Line 164:
|id=1
|id=1
|part=0
|part=0
|damage=16.0%
|damage=15%
|angle=50
|angle=55
|bk=60
|bk=60
|ks=78
|ks=78
|fkv=0
|fkv=0
|r=3.2
|r=3.0
|bn=0
|bn=0
|xpos=0.0
|xpos=0.0
Line 228: Line 175:
|zpos=5.5
|zpos=5.5
|clang=f
|clang=f
|effect=Flame
|type=Hammer
|type=Hammer
|sdi=1.0
|sdi=1.0
Line 239: Line 185:
|id=0
|id=0
|part=0
|part=0
|damage=28.0%
|damage=27%
|angle=50
|angle=45
|bk=60
|bk=60
|ks=78
|ks=78
|fkv=0
|fkv=0
|r=5.6
|r=5.4
|bn=0
|bn=0
|xpos=0.0
|xpos=0.0
Line 260: Line 206:
|id=1
|id=1
|part=0
|part=0
|damage=28.0%
|damage=27%
|angle=50
|angle=45
|bk=60
|bk=60
|ks=78
|ks=78
|fkv=0
|fkv=0
|r=3.7
|r=3.5
|bn=0
|bn=0
|xpos=0.0
|xpos=0.0
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|}
|}


==Timing==
===No charge===
The move becomes partially charged with at least 30 charge frames, adding a [[flame]] effect to the hitboxes.
{|class="wikitable"
!Charges between
|15-16
|-
!Hitboxes (grounded)
|26-27 (11-12)
|-
!Hits 1-2 (aerial)
|26-27, 40-41 (11-12, 25-26)
|-
!Interruptible
|70 (55)
|-
!Animation length
|85 (70)
|}
{{FrameStripStart}}
!Grounded {{FrameStrip|t=Lag|c=15|e=LagChargeS}}{{FrameStrip|t=Lag|c=10|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=16}}
|-
!Aerial {{FrameStrip|t=Lag|c=15|e=LagChargeS}}{{FrameStrip|t=Lag|c=10|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=16}}
{{FrameStripEnd}}
===Full charge===
The frame strips are displayed from release.
{|class="wikitable"
!Intangibility (grounded)
|2-10
|-
!Hitboxes
|11-12
|-
!Super armor (grounded)
|11-17
|-
!Interruptible
|60
|-
!Animation length
|72
|}
{{FrameStripStart}}
!Hitboxes {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=47}}{{FrameStrip|t=Interruptible|c=13}}
|-
!Grounded {{FrameStrip|t=Vulnerable|c=1}}{{FrameStrip|t=Intangible|c=9}}{{FrameStrip|t=Armour|c=7}}{{FrameStrip|t=Vulnerable|c=55}}
|-
!Aerial {{FrameStrip|t=Vulnerable|c=72}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|vulnerable=y|intangible=y|armour=y|interruptible=y}}
==Parameters==
===Move===
{|class="wikitable"
!Total charge time
|120 frames
|-
!Damage added per charge frame
|0.085%
|-
!Walk speed while charging
|0.4
|-
!Jump speed multiplier while charging
|0.5
|-
!Interval for recoil damage at full charge
|26 frames
|-
!Maximum percent for full charge recoil damage
|100%
|}
===Special Zoom (fully charged)===
{|class="wikitable"
!Duration
|30 frames
|-
!Slowdown magnitude
|2
|-
!Zoom rate
|4
|-
!Time before zoom
|3 frames
|-
!Background duration (non-1v1)
|21 frames
|}


{{MvSubNavKirby|g=SSBU}}
{{MvSubNavKirby|g=SSBU}}
[[Category:Kirby (SSBU)]]
[[Category:Kirby (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Special attacks (SSBU)]]
[[Category:Side special moves (SSBU)]]
[[Category:Side special moves (SSBU)]]

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