Editing King Dedede (SSBB)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 337: | Line 337: | ||
*King Dedede and {{SSBB|Snake}} are the first two super-heavyweights to be considered to be high-tier characters on a tier list. | *King Dedede and {{SSBB|Snake}} are the first two super-heavyweights to be considered to be high-tier characters on a tier list. | ||
*King Dedede is the only fast-faller in ''Brawl'' that can perform two aerials in a single short-hop by using his back aerial. | *King Dedede is the only fast-faller in ''Brawl'' that can perform two aerials in a single short-hop by using his back aerial. | ||
*King Dedede's forward smash has the same amount of frames as Ike's and Snake's forward smashes. When compared to them, Dedede's forward smash has the most startup lag but the least ending lag. | |||
*There exists a glitch on the [[Mushroomy Kingdom]] stage. If King Dedede were to grab Bowser while standing on the stack of blocks to the left of the first invisible block of the stage-scrolling cycle, and Bowser were to hit the block to solidify it and then jump backwards onto the stack of blocks to the right of the block, Bowser will rapidly flip between his aerial grab and grounded grab animation. | *There exists a glitch on the [[Mushroomy Kingdom]] stage. If King Dedede were to grab Bowser while standing on the stack of blocks to the left of the first invisible block of the stage-scrolling cycle, and Bowser were to hit the block to solidify it and then jump backwards onto the stack of blocks to the right of the block, Bowser will rapidly flip between his aerial grab and grounded grab animation. | ||
*When King Dedede spot dodges, he goes so far into the Z-axis that even when his invincibility ends many attacks will still miss. This is especially noticeable when King Dedede spams his spot dodge, with most characters having only 2 frames to grab him. | *When King Dedede spot dodges, he goes so far into the Z-axis that even when his invincibility ends many attacks will still miss. This is especially noticeable when King Dedede spams his spot dodge, with most characters having only 2 frames to grab him. |