Editing King Dedede (SSBB)
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*When King Dedede gets a {{b|Hammer|item}} or [[Golden Hammer]], he swings both his own hammer and the Hammer/Golden Hammer together, alternating swings for each hammer. His own hammer doesn't actually have a hitbox on it though, as it does no damage if the item is faulty. | *When King Dedede gets a {{b|Hammer|item}} or [[Golden Hammer]], he swings both his own hammer and the Hammer/Golden Hammer together, alternating swings for each hammer. His own hammer doesn't actually have a hitbox on it though, as it does no damage if the item is faulty. | ||
*When King Dedede inhales something big (like a player or a box), there is a gap between his head and his shoulder. | *When King Dedede inhales something big (like a player or a box), there is a gap between his head and his shoulder. | ||
*King Dedede is the only antagonist to KO a fighter without needing the use of a [[Dark Cannon]] in The Subspace Emissary. However, King Dedede is the only antagonist not to have entirely evil intentions in The Subspace Emissary. This is similar to most canon ''Kirby'' games, where Dedede often helps the heroes or has hidden goals, which appears to be harmful, but turns out to be helpful in the end. | |||
*King Dedede and {{SSBB|Snake}} are the first two super-heavyweights to be considered to be high-tier characters on a tier list. | *King Dedede and {{SSBB|Snake}} are the first two super-heavyweights to be considered to be high-tier characters on a tier list. | ||
*King Dedede is the only fast-faller in ''Brawl'' that can perform two aerials in a single short-hop by using his back aerial. | *King Dedede is the only fast-faller in ''Brawl'' that can perform two aerials in a single short-hop by using his back aerial. |