Editing Ken (SSBU)/Command input/Command input 1

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{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
Ken's first command input move is the '''[[Nata Otoshi Geri]]'''. It is performed on the ground with a quarter-circle input (→ ↘ ↓) alongside the attack button; by holding the button, the first hit can also be followed up by Inazuma Kick.
==Hitboxes==
==Hitboxes==
===Tapped===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
!Hitstun
!Hitstun
!Shieldstun
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=10
|damage=5.0%
|damage=5.0%
|angle=75
|angle=75
|af=3
|bk=10
|bk=10
|ks=80
|ks=80
Line 30: Line 26:
|effect=Normal
|effect=Normal
|sfx=Ken Kick
|sfx=Ken Kick
|slvl=M
|slvl=L
}}
}}
|'''+2''' frames
|'''+2''' frames
|—
{{HitboxTableTitle|Hit 2|42}}
{{HitboxTableTitle|Tapped hit 2|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=10
|damage=5.0%
|damage=5.0%
|angle=63
|angle=63
|af=3
|bk=40
|bk=40
|ks=30
|ks=30
Line 57: Line 50:
}}
}}
|—
|—
|}
===Held===
{{UltimateHitboxTableHeader}}
!Hitstun
!Shieldstun
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
|id=0
|damage=5.0%
|angle=75
|bk=10
|ks=80
|fkv=0
|r=4.0
|bn=top
|xpos=0.0
|ypos=13.5 to 8.5
|zpos=6.5 to 6.0
|ff=1.5
|sdi=0.5
|type=Hand
|effect=Normal
|sfx=Ken Kick
|slvl=L
}}
|'''+2''' frames
|—
|—
{{HitboxTableTitle|Held hit 2 (Inazuma Kick)|42}}
{{HitboxTableTitle|Hit 2|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|sd=5.0
|sd=5.0
|angle=30
|angle=30
|af=3
|bk=35
|bk=35
|ks=80
|ks=80
|fkv=0
|fkv=0
|r=3.0
|r=3.5
|bn=kneer
|bn=top
|xpos=6.3 to 2.0
|xpos=6.3 to 2.0
|ypos=0.0
|ypos=0.0
Line 80: Line 99:
}}
}}
|—
|—
|1.25×
|'''x1.25'''
|}
|}


==Timing==
==Timing==
Canceling into a Final Smash is only possible upon hitting an opponent and after [[hitlag]] is over.
===Tapped===
{|class="wikitable"
{|class="wikitable"
!Hit 1
!Hit 1
|12
|12
|-
|-
!Inazuma Kick transition
!Hit 2
|13
|-
!Hit 2 (tapped)
|15-16
|15-16
|-
|-
!Inazuma Kick (held hit 2)
!Interruptible
|20-22
|29
|-
!Final Smash cancel window (tapped, held)
|12-16, 12-22
|-
|-
!Interruptible (tapped, held)
!Animation length
|29, 52
|46
|-
!Animation length (tapped, held)
|46, 51
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
!Hitboxes (tapped) {{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=1|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=2|s=LagContinuableE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=18}}{{FrameStrip|t=Blank|c=5}}
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=18}}
{{FrameStripEnd}}
 
===Tapped===
{|class="wikitable"
!Hit 1
|12
|-
|-
!FS cancel (tapped) {{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Continuable|c=5}}{{FrameStrip|t=Blank|c=35}}
!Hit 2
|20-22
|-
|-
!Hitboxes (held) {{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=1|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=7|s=LagContinuableE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=29}}
!Interruptible
|52
|-
|-
!FS cancel (held) {{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Continuable|c=11}}{{FrameStrip|t=Blank|c=29}}
!Animation length
|51
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=29}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
 
==Trivia==
*Both hits of Nata Otoshi Geri have a rehit rate of 10, but due to their hitbox duration being shorter, it never takes effect.
*Despite all hits consisting of kicks, their hitboxes are coded as {{b|hand|type}}-type attacks.
 
{{MvSubNavKen|g=SSBU}}
{{MvSubNavKen|g=SSBU}}
[[Category:Ken (SSBU)]]
[[Category:Ken (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Special moves (SSBU)]]

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