Editing Ivysaur (SSBU)/Neutral attack/Infinite

Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{competitive expertise}}
{{competitive expertise}}
[[File:IvysaurRapidJabSSBU.gif|thumb|350px|Hitbox visualization showing Ivysaur's rapid jab.]]
[[File:IvysaurRapidJabSSBU.gif|thumb|360px|Hitbox visualization showing Ivysaur's rapid jab.]]
[[File:IvysaurRapidJabFinisherSSBU.gif|thumb|350px|Hitbox visualization showing Ivysaur's rapid jab finisher.]]
[[File:IvysaurRapidJabFinisherSSBU.gif|thumb|360px|Hitbox visualization showing Ivysaur's rapid jab finisher.]]


==Overview==
==Overview==
Line 16: Line 16:
|damage=0.5%
|damage=0.5%
|angle=361
|angle=361
|af=3
|bk=7
|bk=7
|ks=30
|ks=30
Line 34: Line 33:
|rebound=f
|rebound=f
}}
}}
|
|3x
{{HitboxTableTitle|Rapid jab finisher|42}}
{{HitboxTableTitle|Rapid jab finisher|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 40: Line 39:
|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=80
|bk=80
|ks=66
|ks=66
Line 57: Line 55:
|rebound=f
|rebound=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=80
|bk=80
|ks=66
|ks=66
Line 79: Line 75:
|rebound=f
|rebound=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=80
|bk=80
|ks=66
|ks=66
Line 101: Line 95:
|rebound=f
|rebound=f
}}
}}
|—
|}
|}


==Timing==
==Timing==
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Interruptibility and animation length are only for the finisher.
{|class="wikitable"
{|class="wikitable"
!Loop points
!Rapid Jab
|2-3, 22-23
|4, 7, 10, 13...
|-
!Rapid jab
|4, 7, 10, 13, 16, 19, 22
|-
|-
!Finisher
!Finisher

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: