Editing Ivysaur (SSBU)/Neutral attack/Infinite

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{competitive expertise}}
{{competitive expertise}}
[[File:IvysaurRapidJabSSBU.gif|thumb|350px|Hitbox visualization showing Ivysaur's rapid jab.]]
[[File:IvysaurRapidJabSSBU.gif|thumb|360px|Hitbox visualization showing Ivysaur's rapid jab.]]
[[File:IvysaurRapidJabFinisherSSBU.gif|thumb|350px|Hitbox visualization showing Ivysaur's rapid jab finisher.]]
[[File:IvysaurRapidJabFinisherSSBU.gif|thumb|360px|Hitbox visualization showing Ivysaur's rapid jab finisher.]]


==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}'''
*{{buff|[[Rapid jab]] finisher has [[transcendent priority]], preventing it from being canceled out by weak attacks.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
Line 16: Line 13:
|damage=0.5%
|damage=0.5%
|angle=361
|angle=361
|af=3
|bk=7
|bk=7
|ks=30
|ks=30
Line 31: Line 27:
|sfx=Punch
|sfx=Punch
|slvl=S
|slvl=S
|clang=f
|rebound=f
}}
}}
|
|3x
{{HitboxTableTitle|Rapid jab finisher|42}}
{{HitboxTableTitle|Rapid jab finisher|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 40: Line 34:
|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=80
|bk=80
|ks=66
|ks=66
Line 54: Line 47:
|sfx=Punch
|sfx=Punch
|slvl=L
|slvl=L
|clang=f
|rebound=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=80
|bk=80
|ks=66
|ks=66
Line 76: Line 65:
|sfx=Punch
|sfx=Punch
|slvl=L
|slvl=L
|clang=f
|rebound=f
}}
}}
|—
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=80
|bk=80
|ks=66
|ks=66
Line 98: Line 83:
|sfx=Punch
|sfx=Punch
|slvl=L
|slvl=L
|clang=f
|rebound=f
}}
}}
|—
|}
|}


==Timing==
==Timing==
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Interruptibility and animation length are only for the finisher.
{|class="wikitable"
{|class="wikitable"
!Loop points
!Rapid Jab
|2-3, 22-23
|4, 7, 10, 13...
|-
!Rapid jab
|4, 7, 10, 13, 16, 19, 22
|-
|-
!Finisher
!Finisher

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