Game & Watch (universe)/Elements appearing in the Super Smash Bros. series
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The following content are media from the Game & Watch universe that appeared throughout the Super Smash Bros. franchise. The latest game represented in this universe is Game & Watch Gallery 4, released on October 25, 2002.
Game & Watch series[edit]
- Playable characters:
- Mr. Game & Watch is an amalgamation of several characters seen throughout the Game & Watch franchise. Most of his moves are direct references to at least one game. These references are taken further in Ultimate by having him morph during several moves to look like those characters.
- Mr. Game & Watch's pummel attack and up and side taunts reference the alarm feature found on most Game & Watch units.
- Stages:
- Flat Zone contains elements from several Game & Watch titles. The stage itself is designed to look like a Gold Series handheld.
- Flat Zone 2 rotates between several layouts based on classic Game & Watch titles. The stage itself is designed to look like a Wide Screen Series handheld.
- Both previous stages were combined into Flat Zone X.
- Trophies:
- Spirits:
- Mr. Game & Watch appears as a spirit.
- Music:
- "Flat Zone": An original composition composed of atmospheric techno-sounds mixed with the bleep noises of the oldest Game & Watch games. It appears in Flat Zone.
- "Flat Zone 2": Much like the Flat Zone music from Melee, this track is constructed out of various sound effects from the Game & Watch games, but has a decidedly different ambiance than the previous one, with the track being mainly composed of Game & Watch sound effects, rather than having them dully in the background. It is used on the Flat Zone 2 stage. This song also plays during Mr. Game & Watch's Classic Mode credits.
Ball[edit]
- Playable characters:
- Spirits:
Flagman[edit]
- Playable characters:
- Stickers:
- Spirits:
Vermin[edit]
- Playable characters:
- Stickers:
Fire[edit]
- Playable characters:
- Stage elements:
- Elements from this game are used in Flat Zone 2.
- These elements were repurposed for Flat Zone X.
- Trophies:
- Stickers:
- Spirits:
Judge[edit]
- Playable characters:
- Stickers:
- Spirits:
Manhole[edit]
- Playable characters:
- Mr. Game & Watch's down tilt references this game.
- The alarm feature on which Mr. Game & Watch's pummel attack and up and side taunts are based first appeared in the original Gold series version of this unit.
- Luigi’s yellow-and-green outfit is based on the boy’s appearance on the cover of this game.
- Stage elements:
- Trophies:
- Stickers:
- Spirits:
Helmet[edit]
- Playable characters:
- Stage elements:
- Trophies:
- Spirits:
Lion[edit]
- Playable characters:
- Stage elements:
- Trophies:
- Spirits:
Parachute[edit]
- Playable characters:
- Stickers:
- Spirits:
Octopus[edit]
- Playable characters:
- Trophies:
- Spirits:
Chef[edit]
- Playable characters:
- Stage elements:
- Trophies:
- Spirits:
Egg[edit]
Turtle Bridge[edit]
- Playable characters:
- Spirits:
Fire Attack[edit]
- Playable characters:
- Spirits:
Oil Panic[edit]
- Playable characters:
- Stage elements:
- Trophies:
- Spirits:
Donkey Kong Jr.[edit]
Green House[edit]
Mario Bros.[edit]
- Playable characters:
- Luigi, who debuted in this game, is an unlockable character for all games other than Smash 4, where he is a starter.
- Mr. Game & Watch's forward-aerial attack involves swinging a package, much like Mario and Luigi do in that game.
- Mr. Game & Watch's down taunt is based on Mario and Luigi's animation after finishing a level.
- Luigi's cap appears as a headgear for all Mii Fighters in Smash 4 and Ultimate.
Mario's Cement Factory[edit]
Mario's Bombs Away[edit]
Spitball Sparky[edit]
Tropical Fish[edit]
Game & Watch Gallery 4[edit]
- Playable Characters:
Game & Watch universe | |
---|---|
Fighter | Mr. Game & Watch (SSBM · SSBB · SSB4 · SSBU) |
Stages | Flat Zone · Flat Zone 2 · Flat Zone X |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Flat Zone · Flat Zone 2 |