Editing Fox (SSB)/Back throw

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==Overview==
==Overview==
Fox rolls back with the opponent and then throws them away, dealing 15% damage and decent horizontal knockback (although it is weak for a back throw), while also launching them into the air slightly. It can be followed up with a [[short hop double laser]] to rack up some damage, and at low percentages, the move can lead into a {{mvsub|Fox|SSB|dash attack}}→{{mvsub|Fox|SSB|up tilt}}→aerial, {{mvsub|Fox|SSB|up smash}}, or [[short hop]]ped {{mvsub|Fox|SSB|down special|alt=shine}} as a quick combo, or a {{mvsub|Fox|SSB|forward smash}} to get the opponent offstage quickly. The move can also be used in conjunction with his {{mvsub|Fox|SSB|forward throw}} to [[chaingrab]] in the "Tent" portion of [[Hyrule Castle]]. This can rack up damage quickly and easily, and it can easily lead into aerials, including an {{mvsub|Fox|SSB|up aerial}} at high percentages for an easy KO.
Fox rolls back with the opponent and then throws them away, dealing 15% damage and pretty decent horizontal knockback, while also launching them into the air slightly. It can be followed up with a [[short hop double laser]] to rack up some damage, and at low percentages, the move can lead into a {{mvsub|Fox|SSB|dash attack}}→{{mvsub|Fox|SSB|up tilt}}→aerial, {{mvsub|Fox|SSB|up smash}}, or [[short hop]]ped {{mvsub|Fox|SSB|down special|alt=shine}} as a quick combo, or a {{mvsub|Fox|SSB|forward smash}} to get the opponent offstage quickly. The move can also be used in conjunction with his {{mvsub|Fox|SSB|forward throw}} to [[chaingrab]] in the "Tent" portion of [[Hyrule Castle]]. This can rack up damage quickly and easily, and it can easily lead into aerials, including an {{mvsub|Fox|SSB|up aerial}} at high percentages for an easy KO.


==Throw and Hitbox Data==
{{technical data}}
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Hitbox|24}}
{{SSB64HitboxTableRow
|id=0
|damage=10%
|sd=1
|angle=361
|bk=10
|ks=90
|fkv=0
|r=115
|bn=20
|xpos=140
|effect=Normal
|sfx=Kick
|slvl=L
|clang=f
|rebound=f
}}
{{SSB64HitboxTableRow
|id=1
|damage=10%
|sd=1
|angle=361
|bk=10
|ks=90
|fkv=0
|r=115
|bn=20
|effect=Normal
|sfx=Kick
|slvl=L
|clang=f
|rebound=f
}}
|}
{{SSB64ThrowTableHeader}}
{{HitboxTableTitle|Throw|24}}
{{SSB64ThrowTableRow
|id=0
|type=Throw
|damage=15%
|angle=45
|bk=80
|ks=60
|fkv=0
|effect=Normal
|sfx=None
|slvl=S
}}
{{SSB64ThrowTableRow
|type=Release
|damage=6%
|angle=361
|bk=10
|ks=100
|fkv=0
|effect=Normal
}}
|}
 
==Timing==
{|class="wikitable"
!Invincibility
|4-12
|-
!Hitbox
|11-18
|-
!Throw Release
|19
|-
!Animation length
|39
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=8|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}
|-
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=9}}{{FrameStrip|t=Vulnerable|c=27}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}}


{{MvSubNavFox|g=SSB}}
{{MvSubNavFox|g=SSB}}

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