Editing Forum:Slower Game Engine
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Is it true that Brawl has a slower game engine than Melee? Honestly, I think they flow at the same speed, but I have noticed that fast-fallers like Fox and Falco are a bit more floaty now. However, there was plenty of floatiness in Melee as well, so what's the truth? - [[User:GalaxiaD|GalaxiaD]] 00:48, 4 May 2008 (UTC) | Is it true that Brawl has a slower game engine than Melee? Honestly, I think they flow at the same speed, but I have noticed that fast-fallers like Fox and Falco are a bit more floaty now. However, there was plenty of floatiness in Melee as well, so what's the truth? - [[User:GalaxiaD|GalaxiaD]] 00:48, 4 May 2008 (UTC) | ||
:I doubt the engine's slower; I would presume that the characters themselves were programmed to be slower. --[[User:Sky2042|Sky]] ([[User talk:Sky2042|t]] · [[Special:Contributions/Sky2042|c]] · [[User:Sky2042|w]]) 03:38, 4 May 2008 (UTC) | :I doubt the engine's slower; I would presume that the characters themselves were programmed to be slower. --[[User:Sky2042|Sky]] ([[User talk:Sky2042|t]] · [[Special:Contributions/Sky2042|c]] · [[w:c:wow:User:Sky2042|w]]) 03:38, 4 May 2008 (UTC) | ||
actually, it is a bit slower. sakurai said so in an interview with nintendo power. he said he | actually, it is a bit slower. sakurai said so in an interview with nintendo power. he said he | ||
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Notice that when you switch between characters as say Zelda, the Wii start loading kind of loud, and it takes alot longer than in melee.[[User:SmashingJohn|SmashingJohn]] ([[User talk:SmashingJohn|talk]]) 00:30, 31 May 2008 (UTC) | Notice that when you switch between characters as say Zelda, the Wii start loading kind of loud, and it takes alot longer than in melee.[[User:SmashingJohn|SmashingJohn]] ([[User talk:SmashingJohn|talk]]) 00:30, 31 May 2008 (UTC) | ||