Editing Edgehogging

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The most common method of edgehogging in ''Melee''{{'}}s competitive play is to [[wavedash]] back while near the edge, which should result with the [[character]]s sliding off of the stage, falling a short distance, and then quickly grabbing the edge. The character then usually uses the invincibility from the edge to avoid being hit by the opponent's recovery move. Other methods include [[moonwalk]]ing, doing a reverse [[neutral special]] then sliding off, using certain [[attack]]s which allow one to grab the edge faster or while attacking (i.e. {{SSBM|Bowser}}'s [[Whirling Fortress]]), or simply [[short hop]]ping back and grabbing the edge. Another method, called the '''pivot edgehog''', involves [[pivot]]ing very close to the [[ledge]]. The character will skid a short distance during the turn-around animation and land on the ledge.
The most common method of edgehogging in ''Melee''{{'}}s competitive play is to [[wavedash]] back while near the edge, which should result with the [[character]]s sliding off of the stage, falling a short distance, and then quickly grabbing the edge. The character then usually uses the invincibility from the edge to avoid being hit by the opponent's recovery move. Other methods include [[moonwalk]]ing, doing a reverse [[neutral special]] then sliding off, using certain [[attack]]s which allow one to grab the edge faster or while attacking (i.e. {{SSBM|Bowser}}'s [[Whirling Fortress]]), or simply [[short hop]]ping back and grabbing the edge. Another method, called the '''pivot edgehog''', involves [[pivot]]ing very close to the [[ledge]]. The character will skid a short distance during the turn-around animation and land on the ledge.


During the edgehog, characters typically roll from the ledge, as it grants them invulnerability to the recovering opponent's attacks (usually [[up special]]) while still retaining possession of the ledge, in addition to usually lasting the longest of all actions and so hogging the edge for longer.
During the edgehog, smashers typically roll from the ledge, as it grants them invulnerability to the recovering opponent's attacks (usually [[up special]]) while still retaining possession of the ledge, in addition to usually lasting the longest of all actions and so hogging the edge for longer.


Edgehogging in ''Melee'' earns the "Edge Hog" [[List of bonuses|bonus]]. The bonus is earned whenever one character is holding an edge and someone else moves into a spot where they can otherwise grab it, regardless of whether the edgehogged character is [[KO]]'d.
Edgehogging in ''Melee'' earns the "Edge Hog" [[List of bonuses|bonus]]. The bonus is earned whenever one character is holding an edge and someone else moves into a spot where they can otherwise grab it, regardless of whether the edgehogged character is [[KO]]'d.

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