Editing Duck Hunt (SSBU)/Back aerial

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==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|42}}
 
{{HitboxTableTitle|Clean hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=10.0%
|damage=10.0%
|angle=361
|angle=361
|af=4
|bk=40
|bk=40
|ks=90
|ks=90
Line 29: Line 29:
|damage=12.5%
|damage=12.5%
|angle=361
|angle=361
|af=4
|bk=30
|bk=30
|ks=90
|ks=90
Line 44: Line 43:
|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Late hit|42}}
{{HitboxTableTitle|Late hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage=12.5%
|damage=12.5%
|angle=361
|angle=361
|af=4
|bk=30
|bk=30
|ks=90
|ks=90
Line 65: Line 63:
}}
}}
|}
|}
==Timing==
==Timing==
===Attack===
===Attack===
Line 100: Line 97:
|-
|-
!Animation length
!Animation length
|29
|39
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Interruptible|c=25}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
==Trivia==
*On frame 9, the scripts have a line to change the ID 0 hitbox's damage to 10.5%, which has no effect due to the hitbox also being deleted on that frame. This line was likely intended to reduce the damage of the sweetspot (ID 1) during the late hit, as with Duck Hunt's {{mvsub|Duck Hunt|SSBU|forward aerial}}, but was assigned the wrong ID.


{{MvSubNavDuckHunt|g=SSBU}}
{{MvSubNavDuckHunt|g=SSBU}}
[[Category:Duck Hunt (SSBU)]]
[[Category:Duck Hunt (SSBU)]]
[[Category:Back aerials (SSBU)]]
[[Category:Back aerials (SSBU)]]

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