Editing Donkey Kong (SSBM)/Neutral special
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 9: | Line 9: | ||
Note: +2% damage per arm swing (max 10) | Note: +2% damage per arm swing (max 10) | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|19}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 68: | Line 68: | ||
===Max charge (Ground)=== | ===Max charge (Ground)=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|19}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 158: | Line 158: | ||
===Max charge (Aerial)=== | ===Max charge (Aerial)=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|19}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 206: | Line 206: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=80 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 220: | Line 220: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=80 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 234: | Line 234: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=80 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 252: | Line 252: | ||
|7-8 | |7-8 | ||
|- | |- | ||
! | !Clean Hit | ||
|24 | |24 | ||
|- | |- | ||
Line 268: | Line 268: | ||
===Max charge=== | ===Max charge=== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Clean Hit | ||
|17 | |17 | ||
|- | |- |