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Editing Debug menu (SSBM)

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| '''CKIND_MARIO''' || {{CharHead|Mario|SSBM}} || —
| '''CKIND_MARIO''' || {{CharHead|Mario|SSBM}} || —
|-
|-
| '''CKIND_MARS''' || {{CharHead|Marth|SSBM}} || In the Japanese language, the [θ] sound, represented by th, is not used, so it is replaced with what is considered to be the closest sound, [s], represented by s.
| '''CKIND_MARS''' || {{CharHead|Marth|SSBM}} || In the Japanese language, the "th" sound is not used, so it is replaced with the closest sound, "s".
|-
|-
| '''CKIND_MEWTWO''' || {{CharHead|Mewtwo|SSBM}} || —
| '''CKIND_MEWTWO''' || {{CharHead|Mewtwo|SSBM}} || —
Line 38: Line 38:
| '''CKIND_PIKACHU''' || {{CharHead|Pikachu|SSBM}} || —
| '''CKIND_PIKACHU''' || {{CharHead|Pikachu|SSBM}} || —
|-
|-
| '''CKIND_POPONANA''' || {{CharHead|Ice Climbers|SSBM}} || "Popo" and "Nana" are the names of the individual Ice Climbers themselves. Popo is the one in blue and Nana is the one in pink.
| '''CKIND_POPONANA''' || {{CharHead|Ice Climbers|SSBM}} || —
|-
|-
| '''CKIND_PURIN''' || {{CharHead|Jigglypuff|SSBM}} || "Purin" is Jigglypuff's Japanese name.
| '''CKIND_PURIN''' || {{CharHead|Jigglypuff|SSBM}} || "Purin" is Jigglypuff's Japanese name.
Line 64: Line 64:
| '''CKIND_MASTERH''' || {{CharHead|Master Hand|SSBM}} || Finishing a match with this character crashes the game. The player can still exit the match through the pause menu.
| '''CKIND_MASTERH''' || {{CharHead|Master Hand|SSBM}} || Finishing a match with this character crashes the game. The player can still exit the match through the pause menu.
|-
|-
| '''CKIND_BOY''' || {{head|Fighting Wire Frames|g=SSBM|s=16px}} [[Male Wire Frame (SSBM)|Fighting Wire Frame]] ♂ || Finishing a match with this character crashes the game. The player can still exit the match through the pause menu.
| '''CKIND_BOY''' || {{head|Fighting Wire Frames|g=SSBM|s=16px}} [[Fighting Wire Frame]] ♂ || Finishing a match with this character crashes the game. The player can still exit the match through the pause menu.
|-
|-
| '''CKIND_GIRL''' || {{head|Fighting Wire Frames|g=SSBM|s=16px}} [[Female Wire Frame (SSBM)|Fighting Wire Frame]] ♀ || Finishing a match with this character crashes the game. The player can still exit the match through the pause menu.
| '''CKIND_GIRL''' || {{head|Fighting Wire Frames|g=SSBM|s=16px}} [[Fighting Wire Frame]] ♀ || Finishing a match with this character crashes the game. The player can still exit the match through the pause menu.
|-
|-
| '''CKIND_GKOOPS'''|| {{CharHead|Giga Bowser|SSBM}} || Finishing a match with this character crashes the game. Stands for "Giga Koopa". "Koops" may be a typo.
| '''CKIND_GKOOPS'''|| {{CharHead|Giga Bowser|SSBM}} || Finishing a match with this character crashes the game. Stands for "Giga Koopa". "Koops" may be a typo.
|-
|-
| '''CKIND_CREZYH''' || {{CharHead|Crazy Hand|SSBM}} || Finishing a match with this character crashes the game. The player can still exit the match through the pause menu. "Crezy" may be a typo.
| '''CKIND_CREZYH''' || {{CharHead|Crazy Hand|SSBM}} || Finishing a match with this character crashes the game. The player can still exit the match through the pause menu.
|-
|-
| '''CHKIND_SANDBAG''' || {{CharHead|Sandbag|SSBM}} || While it is possible to move around, jump, and air dodge with this character, doing so will eventually crash the game.
| '''CHKIND_SANDBAG''' || {{CharHead|Sandbag|SSBM}} || While it is possible to move around, jump, and air dodge with this character, doing so will eventually crash the game.
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| '''RCRUISE''' || style="text-align:center"|011 || [[Rainbow Cruise]] || Versus Mode ||
| '''RCRUISE''' || style="text-align:center"|011 || [[Rainbow Cruise]] || Versus Mode ||
|-
|-
| '''GARDEN''' || style="text-align:center"|012 || [[Jungle Japes]] || Versus Mode || "Garden" comes from "Jungle Garden", the stage's Japanese name.
| '''GARDEN''' || style="text-align:center"|012 || [[Jungle Japes]] || Versus Mode || "Garden" come from "Jungle Garden", the stage's Japanese name.
|-
|-
| '''GREATBAY''' || style="text-align:center"|013 || [[Great Bay]] || Versus Mode ||
| '''GREATBAY''' || style="text-align:center"|013 || [[Great Bay]] || Versus Mode ||
Line 156: Line 156:
| '''TSEAK''' || style="text-align:center"|053 || [[Target Test]] || None- Debug Menu Only || An unused Target Test stage, presumably for Sheik. It has only 3 targets.
| '''TSEAK''' || style="text-align:center"|053 || [[Target Test]] || None- Debug Menu Only || An unused Target Test stage, presumably for Sheik. It has only 3 targets.
|-
|-
| '''1-1KINOKO''' || style="text-align:center"|059 || [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] || [[Adventure Mode]] || A side scrolling stage used in Adventure Mode. The game will freeze when the player gets to the Yoshi fight section of the stage, but there are [[Debug menu (SSBM)/Codes#Mushroom Kingdom crash prevent|codes]] to prevent this. Touching the flagpole ends the match. "{{ja|キノコ|Kinoko}}" is the Japanese word for "Mushroom".
| '''1-1KINOKO''' || style="text-align:center"|059 || [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] || [[Adventure Mode]] || A side scrolling stage used in Adventure Mode. The game will freeze when the player gets to the Yoshi fight section of the stage, but there are [[Debug menu (SSBM)/Codes#Mushroom Kingdom crash prevent|codes]] to prevent this. Touching the flagpole ends the match.
|-
|-
| '''1-2CASTLE''' || style="text-align:center"|060 || [[Princess Peach's Castle]] || Adventure Mode || A clone of Princess Peach's Castle used in Adventure Mode. The player fights Mario (or Luigi) and Peach here. Plays ''{{SSBMMusicLink|Rainbow Cruise}}'' music.
| '''1-2CASTLE''' || style="text-align:center"|060 || [[Princess Peach's Castle]] || Adventure Mode || A clone of Princess Peach's Castle used in Adventure Mode. The player fights Mario (or Luigi) and Peach here. Plays ''{{SSBMMusicLink|Rainbow Cruise}}'' music.
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| '''2-2GARDEN''' || style="text-align:center"|062 || [[Jungle Japes]] || Adventure Mode || A clone of Jungle Japes used in Adventure Mode. The player fights [[Giant Donkey Kong]] here.
| '''2-2GARDEN''' || style="text-align:center"|062 || [[Jungle Japes]] || Adventure Mode || A clone of Jungle Japes used in Adventure Mode. The player fights [[Giant Donkey Kong]] here.
|-
|-
| '''3-1MEIKYU''' || style="text-align:center"|063 || [[Underground Maze]] || Adventure Mode || A side scrolling stage used in Adventure Mode. The game will freeze when the player encounters any of the Link fights, but there are [[Debug menu (SSBM)/Codes#Underground Maze crash prevent|codes]] to prevent this. Touching the [[Triforce]] ends the match. "{{ja|迷宮|Meikyū}}" is the Japanese word for "Maze".
| '''3-1MEIKYU''' || style="text-align:center"|063 || [[Underground Maze]] || Adventure Mode || A side scrolling stage used in Adventure Mode. The game will freeze when the player encounters any of the Link fights, but there are [[Debug menu (SSBM)/Codes#Underground Maze crash prevent|codes]] to prevent this. Touching the [[Triforce]] ends the match.
|-
|-
| '''3-2SHRINE''' || style="text-align:center"|064 || [[Temple]] || Adventure Mode || A clone of Temple used in Adventure Mode. The player fights Zelda here. Plays ''{{SSBMMusicLink|Great Bay}}'' music.
| '''3-2SHRINE''' || style="text-align:center"|064 || [[Temple]] || Adventure Mode || A clone of Temple used in Adventure Mode. The player fights Zelda here. Plays ''{{SSBMMusicLink|Great Bay}}'' music.
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| '''4-1ZEBES''' || style="text-align:center"|065 || [[Brinstar]] || Adventure Mode || A clone of Brinstar used in Adventure Mode. The player fights Samus here. There is a chance that ''{{SSBMMusicLink|Brinstar Depths}}'' music will play.
| '''4-1ZEBES''' || style="text-align:center"|065 || [[Brinstar]] || Adventure Mode || A clone of Brinstar used in Adventure Mode. The player fights Samus here. There is a chance that ''{{SSBMMusicLink|Brinstar Depths}}'' music will play.
|-
|-
| '''4-2DASSYUT''' || style="text-align:center"|066 || [[Brinstar Escape Shaft]] || Adventure Mode || A vertical scrolling stage used in Adventure Mode. Touching the platform at the top ends the match. "DASSYUT" is most likely a shortening of {{ja|脱出|Dasshutsu}}, meaning "Escape".
| '''4-2DASSYUT''' || style="text-align:center"|066 || [[Brinstar Escape Shaft]] || Adventure Mode || A vertical scrolling stage used in Adventure Mode. Touching the platform at the top ends the match.
|-
|-
| '''5-1GREENS''' || style="text-align:center"|067 || [[Green Greens]] || Adventure Mode || A clone of Green Greens used in Adventure Mode. The player fights Kirby here. There is a chance that ''{{SSBMMusicLink|Fountain of Dreams}}'' music will play.
| '''5-1GREENS''' || style="text-align:center"|067 || [[Green Greens]] || Adventure Mode || A clone of Green Greens used in Adventure Mode. The player fights Kirby here. There is a chance that ''{{SSBMMusicLink|Fountain of Dreams}}'' music will play.
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| '''7PSTADIUM''' || style="text-align:center"|072 || [[Pokémon Stadium]] || Adventure Mode || A clone of Pokémon Stadium used in Adventure Mode. The player fights a horde of Pokémon here, primarily Pikachu but also including Jigglypuff and Pichu if they are unlocked. Only [[Poké Ball|Poké Balls]] will spawn.
| '''7PSTADIUM''' || style="text-align:center"|072 || [[Pokémon Stadium]] || Adventure Mode || A clone of Pokémon Stadium used in Adventure Mode. The player fights a horde of Pokémon here, primarily Pikachu but also including Jigglypuff and Pichu if they are unlocked. Only [[Poké Ball|Poké Balls]] will spawn.
|-
|-
| '''8-1BBROUTE''' || style="text-align:center"|073 || [[F-Zero Grand Prix]] || Adventure Mode || A side-scrolling stage used in Adventure Mode. Crossing the finish line ends the match. "BBROUTE" is likely a shortening of "Big Blue Route".
| '''8-1BBROUTE''' || style="text-align:center"|073 || [[F-Zero Grand Prix]] || Adventure Mode || A side-scrolling stage used in Adventure Mode. Crossing the finish line ends the match.
|-
|-
| '''8-2MUTECIT''' || style="text-align:center"|074 || {{SSBM|Mute City}} || Adventure Mode || A clone of Mute City used in Adventure Mode. The player fights Captain Falcon here.
| '''8-2MUTECIT''' || style="text-align:center"|074 || {{SSBM|Mute City}} || Adventure Mode || A clone of Mute City used in Adventure Mode. The player fights Captain Falcon here.
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| '''12-2LAST''' || style="text-align:center"|081 || {{SSBM|Final Destination}} || Adventure Mode || A clone of Final Destination used in Adventure Mode. The player fights Giga Bowser here. Plays ''{{SSBMMusicLink|Giga Bowser}}'' music.
| '''12-2LAST''' || style="text-align:center"|081 || {{SSBM|Final Destination}} || Adventure Mode || A clone of Final Destination used in Adventure Mode. The player fights Giga Bowser here. Plays ''{{SSBMMusicLink|Giga Bowser}}'' music.
|-
|-
| '''TUKISUSUME''' || style="text-align:center"|082 || {{SSBM|Race to the Finish}} || Classic Mode || The stage race to the finish takes place in. Touching a door ends the match. "TUKISUSUME" is likely a mistranslation of "{{ja|つきすすめ|Tsukisusume}}", meaning "Push Forward"
| '''TUKISUSUME''' || style="text-align:center"|082 || {{SSBM|Race to the Finish}} || Classic Mode || The stage race to the finish takes place in. Touching a door ends the match.
|-
|-
| '''FIGUREGET''' || style="text-align:center"|083 || [[Trophy Collector]] || Classic Mode || The stage [[Snag the Trophies]] takes place in. The stage loads, but will crash when the first [[trophy]] spawns. There is a [[Debug menu (SSBM)/Codes#Trophy Collector crash prevent|code]] to prevent the trophies from spawning.
| '''FIGUREGET''' || style="text-align:center"|083 || [[Trophy Collector]] || Classic Mode || The stage [[Snag the Trophies]] takes place in. The stage loads, but will crash when the first [[trophy]] spawns. There is a [[Debug menu (SSBM)/Codes#Trophy Collector crash prevent|code]] to prevent the trophies from spawning.
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===Items & Pokémon===
===Items & Pokémon===
{|class="wikitable sortable" style="display:inline-table;"
{| style="text-align:center; border: 1px #aaa solid; border-collapse:collapse;"
|+Items
|- style="background:#f2f2f2; text-align:center; padding-bottom:0px;"
! Debug Name !! Item !! Notes
! style="border:1px #aaa solid;"|Items !! style="border:1px #aaa solid;"|Pokémon
|-
|-
| '''CAPSULE''' || [[Capsule]] || —
| valign=top style="border-style:hidden; padding:0px;"|
{| class="wikitable sortable" style="margin:0 auto 0 auto;"
! Debug Name !! Item
|-
|-
| '''BOX''' || [[Crate]] || "Box" is the Crate's Japanese name.
| '''CAPSULE''' || [[Capsule]]
|-
|-
| '''TARU''' || [[Barrel]] || "Taru" is the literal pronunciation of Barrel in Japanese.
| '''BOX''' || [[Crate]]
|-
|-
| '''EGG''' || [[Egg]] || —
| '''TARU''' || [[Barrel]]
|-
|-
| '''KUSUDAMA''' || [[Party Ball]] || "Kusudama" is the Party Ball's Japanese name.
| '''EGG''' || [[Egg]]
|-
|-
| '''TARUCANN''' || [[Barrel Cannon]] || "Taru" is the literal pronunciation of Barrel in Japanese and "Cann" is short for Cannon.
| '''KUSUDAMA''' || [[Party Ball]]
|-
|-
| '''BOMBHEI''' || [[Bob-omb]] || "Bombhei" is closest to the literal pronunciation of Bob-omb in Japanese, with an extra b instead of a u.
| '''TARUCANN''' || [[Barrel Cannon]]
|-
|-
| '''DOSEI''' || [[Mr. Saturn]] || "Dosei" is Mr. Saturn's Japanese name.
| '''BOMBHEI''' || [[Bob-omb]]
|-
|-
| '''HEART''' || [[Heart Container]] || —
| '''DOSEI''' || [[Mr. Saturn]]
|-
|-
| '''TOMATO''' || [[Maxim Tomato]] || —
| '''HEART''' || [[Heart Container]]
|-
|-
| '''STAR''' || [[Super Star|Starman]] || —
| '''TOMATO''' || [[Maxim Tomato]]
|-
|-
| '''BAT''' || [[Home-Run Bat]] || —
| '''STAR''' || [[Super Star|Starman]]
|-
|-
| '''SWORD''' || [[Beam Sword]] || —
| '''BAT''' || [[Home-Run Bat]]
|-
|-
| '''PARASOL''' || [[Parasol]] || —
| '''SWORD''' || [[Beam Sword]]
|-
|-
| '''G SHELL''' || [[Green Shell]] || —
| '''PARASOL''' || [[Parasol]]
|-
|-
| '''R SHELL''' || [[Red Shell]] || —
| '''G SHELL''' || [[Green Shell]]
|-
|-
| '''L GUN''' || [[Ray Gun]] || —
| '''R SHELL''' || [[Red Shell]]
|-
|-
| '''FREEZE''' || [[Freezie]] || —
| '''L GUN''' || [[Ray Gun]]
|-
|-
| '''FOODS''' || [[Food]] || —
| '''FREEZE''' || [[Freezie]]
|-
|-
| '''MSBOMB''' || [[Motion-Sensor Bomb]] || —
| '''FOODS''' || [[Food]]
|-
|-
| '''FLIPPER''' || [[Flipper]] || —
| '''MSBOMB''' || [[Motion-Sensor Bomb]]
|-
|-
| '''S SCOPE''' || [[Super Scope]] || —
| '''FLIPPER''' || [[Flipper]]
|-
|-
| '''STARROD''' || [[Star Rod]] || —
| '''S SCOPE''' || [[Super Scope]]
|-
|-
| '''LIPSTICK''' || [[Lip's Stick]] || —
| '''STARROD''' || [[Star Rod]]
|-
|-
| '''HARISEN''' || [[Fan]] || "Harisen" is the Fan's Japanese name.
| '''LIPSTICK''' || [[Lip's Stick]]
|-
|-
| '''F FLOWER''' || [[Fire Flower]] || —
| '''HARISEN''' || [[Fan]]
|-
|-
| '''KINOKO''' || [[Super Mushroom]] || —
| '''F FLOWER''' || [[Fire Flower]]
|-
|-
| '''DKINOKO''' || [[Poison Mushroom]] || —
| '''KINOKO''' || [[Super Mushroom]]
|-
|-
| '''HAMMER''' || {{b|Hammer|item}} || —
| '''DKINOKO''' || [[Poison Mushroom]]
|-
|-
| '''WSTAR''' || [[Warp Star]] || —
| '''HAMMER''' || {{b|Hammer|item}}
|-
|-
| '''SCBALL''' || {{b|Screw Attack|item}} || —
| '''WSTAR''' || [[Warp Star]]
|-
|-
| '''RABBITC''' || [[Bunny Hood]] || —
| '''SCBALL''' || {{b|Screw Attack|item}}
|-
|-
| '''METALB''' || [[Metal Box]] || —
| '''RABBITC''' || [[Bunny Hood]]
|-
|-
| '''SPYCLOAK''' || [[Cloaking Device]] || —
| '''METALB''' || [[Metal Box]]
|-
|-
| '''M BALL''' || [[Poké Ball]] || The "M" stands for Monster, as the Poké Ball's Japanese name is "Monster Ball".
| '''SPYCLOAK''' || [[Cloaking Device]]
|-
|-
| '''KURIBOH''' || [[Goomba]] || "Kuriboh" is close to Goomba's Japanese name, just with an extra h.
| '''M BALL''' || [[Poké Ball]]
|-
|-
| '''LEADEAD''' || [[ReDead]] || —
| '''KURIBOH''' || [[Goomba]]
|-
|-
| '''OCTAROCK''' || [[Octorok]] || Octorok is misspelled.
| '''LEADEAD''' || [[Redead]]
|-
|-
| '''OTTOSEI''' || [[Topi]] || —
| '''OCTAROCK''' || [[Octorok]]
|-
|-
| '''OLD-KURI''' || Nothing || Likely a shorthand for "OLD-KURIBOH", an older version of the Goomba.
| '''OTTOSEI''' || [[Topi]]
|-
|-
| '''MATO''' || [[Target]] || —
| '''OLD-KURI''' || Nothing
|-
|-
| '''HEIHO''' || [[Fly Guy]] || "Heiho" is [[Shy Guy]]'s Japanese name.
| '''MATO''' || [[Target]]
|-
|-
| '''NOKONOKO''' || [[Green_Koopa_Troopa|Green Koopa]] || "Nokonoko" is Koopa Troopa's Japanese name.
| '''HEIHO''' || [[Fly Guy]]
|-
|-
| '''PATAPATA''' || [[Koopa_Paratroopa|Red Koopa]] || "Patapata" is Koopa Paratroopa's Japanese name.
| '''NOKONOKO''' || [[Green_Koopa_Troopa|Green Koopa]]
|-
|-
| '''LIKELIKE''' || [[Like Like]] || —
| '''PATAPATA''' || [[Koopa_Paratroopa|Red Koopa]]
|-
|-
| '''OLD-LEAD''' || Nothing || Likely a shorthand for "OLD-LEADEAD", an older version of the ReDead.
| '''LIKELIKE''' || [[Like Like]]
|-
|-
| '''OLD-OCTA''' || Nothing|| Likely a shorthand for "OLD-OCTAROK", an older version of the Octorok.
| '''OLD-LEAD''' || Nothing
|-
|-
| '''OLD-OTTO''' || Nothing|| Likely a shorthand for "OLD-OTTOSEI", an older version of the Topi.
| '''OLD-OCTA''' || Nothing
|-
|-
| '''WHITEBEA''' || [[Polar Bear]] || "Whitebea" is short for "White Bear", the Polar Bear's Japanese name.
| '''OLD-OTTO''' || Nothing
|-
|-
| '''KLAP''' || [[Klaptrap]] || —
| '''WHITEBEA''' || [[Polar Bear]]
|-
|-
| '''ZGSHELL''' || [[Green_Koopa_Shell#In_Single-Player_modes|Green Koopa Shell]] || The Green Shell produced from Koopa Troopa enemies in {{SSBM|Adventure Mode}}.
| '''KLAP''' || [[Klaptrap]]
|-
|-
| '''ZRSHELL''' || [[Red Koopa Shell]] || The Red Shell produced from Koopa Paratroopa enemies in Adventure Mode.
| '''ZGSHELL''' || [[Green_Koopa_Shell#In_Single-Player_modes|Green Koopa Shell]]
|-
| '''ZRSHELL''' || [[Red Koopa Shell]]
|}
|}
 
| valign=top style="border-style:hidden; padding:0px;"|
{|class="wikitable sortable" style="display:inline-table;"
{| class="wikitable sortable" style="margin:0 auto 0 auto"
|+Pokémon
|-
! Debug Name !! Pokémon !! Notes
! Debug Name !! Pokémon
|-
|-
| '''RANDOM''' || Random Pokémon || —
| '''RANDOM''' || Random Pokémon
|-
|-
| '''TOSAKINTO''' || [[Goldeen]] || "Tosakinto" is Goldeen's Japanese name.
| '''TOSAKINTO''' || [[Goldeen]]
|-
|-
| '''CHICORITA''' || [[Chikorita]] || "Chicorita" is the Japanese spelling of Chikorita's name.
| '''CHICORITA''' || [[Chikorita]]
|-
|-
| '''KABIGON''' || [[Snorlax]] || "Kabigon" is Snorlax's Japanese name.
| '''KABIGON''' || [[Snorlax]]
|-
|-
| '''KAMEX''' || [[Blastoise]] || "Kamex" is Blastoise's Japanese name.
| '''KAMEX''' || [[Blastoise]]
|-
|-
| '''MATADOGAS''' || [[Weezing]] || "Matadogas" is Weezing's Japanese name.
| '''MATADOGAS''' || [[Weezing]]
|-
|-
| '''LIZARDON''' || [[Charizard]] || "Lizardon" is Charizard's Japanese name.
| '''LIZARDON''' || [[Charizard]]
|-
|-
| '''FIRE''' || [[Moltres]] || "Fire" is Moltres's Japanese name.
| '''FIRE''' || [[Moltres]]
|-
|-
| '''THUNDER''' || [[Zapdos]] || "Thunder" is Zapdos's Japanese name.
| '''THUNDER''' || [[Zapdos]]
|-
|-
| '''FREEZER''' || [[Articuno]] || "Freezer" is Articuno's Japanese name.
| '''FREEZER''' || [[Articuno]]
|-
|-
| '''SONANS''' || [[Wobbuffet]] || "Sonans" is Wobbuffet's Japanese name.
| '''SONANS''' || [[Wobbuffet]]
|-
|-
| '''HASSAM''' || [[Scizor]] || "Hassam" is Scizor's Japanese name.
| '''HASSAM''' || [[Scizor]]
|-
|-
| '''UNKNOWN''' || [[Unown]] || "Unknown" is Unown's Japanese name.
| '''UNKNOWN''' || [[Unown]]
|-
|-
| '''ENTEI''' || [[Entei]] || —
| '''ENTEI''' || [[Entei]]
|-
|-
| '''RAIKOU''' || [[Raikou]] || —
| '''RAIKOU''' || [[Raikou]]
|-
|-
| '''SUIKUN''' || [[Suicune]] || "Suikun" is the literal pronunciation of Suicune in Japanese.
| '''SUIKUN''' || [[Suicune]]
|-
|-
| '''KIREIHANA''' || [[Bellossom]] || "Kireihana" is Bellossom's Japanese name.
| '''KIREIHANA''' || [[Bellossom]]
|-
|-
| '''MARUMINE''' || [[Electrode]] || "Marumine" is Electrode's Japanese name.
| '''MARUMINE''' || [[Electrode]]
|-
|-
| '''LUGIA''' || [[Lugia]] || —
| '''LUGIA''' || [[Lugia]]
|-
|-
| '''HOUOU''' || [[Ho-Oh]] || "Houou" is the literal pronunciation of Ho-Oh in Japanese.
| '''HOUOU''' || [[Ho-Oh]]
|-
|-
| '''METAMON''' || [[Ditto]] || "Metamon" is Ditto's Japanese name. Ditto goes unused in the final game.
| '''METAMON''' || [[Ditto]]
|-
|-
| '''PIPPI''' || [[Clefairy]] || "Pippi" is Clefairy's Japanese name.
| '''PIPPI''' || [[Clefairy]]
|-
|-
| '''TOGEPY''' || [[Togepi]] || "Togepy" is the Japanese spelling of Togepi's name.
| '''TOGEPY''' || [[Togepi]]
|-
|-
| '''MEW''' || [[Mew]] || —
| '''MEW''' || [[Mew]]
|-
|-
| '''CEREBI''' || [[Celebi]] || Celebi is misspelled.
| '''CEREBI''' || [[Celebi]]
|-
|-
| '''HITODEMAN''' || [[Staryu]] || "Hitodeman" is Staryu's Japanese name.
| '''HITODEMAN''' || [[Staryu]]
|-
|-
| '''LUCKY''' || [[Chansey]] || "Lucky" is Chansey's Japanese name.
| '''LUCKY''' || [[Chansey]]
|-
|-
| '''PORYGON2''' || [[Porygon2]] || —
| '''PORYGON2''' || [[Porygon2]]
|-
|-
| '''HINOARASHI''' || [[Cyndaquil]] || "Hinoarashi" is Cyndaquil's Japanese name.
| '''HINOARASHI''' || [[Cyndaquil]]
|-
|-
| '''MARIL''' || [[Marill]] || "Maril" is the Japanese spelling of Marill's name.
| '''MARIL''' || [[Marill]]
|-
|-
| '''FUSHIGIBANA''' || [[Venusaur]] || "Fushigibana" is Venusaur's Japanese name.
| '''FUSHIGIBANA''' || [[Venusaur]]
|}
|}
|}


Line 460: Line 465:
| '''COLOR SELECT''' || '''COLOR_1-4''' || Sets which {{SSBM|Alternate costume}} players 1-4 will use. ||
| '''COLOR SELECT''' || '''COLOR_1-4''' || Sets which {{SSBM|Alternate costume}} players 1-4 will use. ||
*'''0''': Default costume
*'''0''': Default costume
*'''1-5''': Alternate costumes; characters with less than 6 costumes may use their default but borrows a [[stock]] icon from another character.
*'''1-5''': Alternate costumes; characters with least than 6 costumes may use their default but borrows a [[stock]] icon from another character.
*'''6+''': Default costume; however without stock icons.
*'''6+''': Default costume; however without stock icons.


Line 654: Line 659:
! width=20%|Values
! width=20%|Values
|-
|-
| rowspan=2 align=center|'''HANYU TEST'''<ref name=Hanyu>Named after Akio Hanyu.</ref> || align=center|- || '''SELECT CHAR''' || Brings up the ''Melee'' [[character select screen]]. Attempting to leave the screen will only cause the game to cycle through the select screens of different modes. Press R+L+A+Start to escape this. || align=center |-
| rowspan=2 align=center|'''HANYU TEST'''<ref name=Hanyu>Named after Akio Hanyu.</ref> || align=center|- || '''SELECT CHAR''' || Brings up the ''Melee'' [[character select screen]]. Attempting to leave the screen will only cause the game to cycle through the select screens of different modes. R+L+A+Start to escape this. || align=center |-
|-
|-
| align=center|- || '''SELECT STAGE''' || Crashes the game. || align=center|-
| align=center|- || '''SELECT STAGE''' || Crashes the game. || align=center|-
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DBM4-Melee.png
DBM4-Melee.png
SSBM-6PLAYERS-DEBUGMENU.png
SSBM-6PLAYERS-DEBUGMENU.png
SUB COLOR Pink.png
SUB COLOR Gray.png
</gallery>
</gallery>


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[[File:AirRidedebug.png|thumb|The debug menu in ''Kirby Air Ride''.]]
[[File:AirRidedebug.png|thumb|The debug menu in ''Kirby Air Ride''.]]
*''Melee''{{'}}s debug menu continues the music from where the game last was, so it plays the menu music when first entered and no music when entered after the results screen. This is because the game is not given any new instructions regarding music, upon loading the debug menu.
*''Melee''{{'}}s debug menu continues the music from where the game last was, so it plays the menu music when first entered and no music when entered after the results screen. This is because the game is not given any new instructions regarding music, upon loading the debug menu.
*''{{s|wikirby|Kirby Air Ride}}'' has a debug menu almost exactly like the one in ''Melee''.
*The [[GameCube]] game ''Kirby Air Ride'' has a debug menu almost exactly like the one in ''Melee''.
**This coincides with [[HAL Laboratory]] developing both games.
**This coincides with [[HAL Laboratory]] developing both games.
*Hold {{button|GCN|R}} while moving the control stick to scroll through options much faster. This is useful for settings such as damage that have hundreds of possible values.
*Hold R while moving the control stick to scroll through options much faster. This is useful for settings such as damage that have hundreds of possible values.


{{Debug menu (SSBM)}}
{{Debug menu (SSBM)}}

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