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Display title | Debug menu (SSBM)/Stage data |
Default sort key | Debug menu (SSBM)/Stage data |
Page length (in bytes) | 111,234 |
Page ID | 58221 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | Serpent King (talk | contribs) |
Date of page creation | 14:32, May 26, 2015 |
Latest editor | Unfortified Castle (talk | contribs) |
Date of latest edit | 02:41, June 9, 2021 |
Total number of edits | 68 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (3) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The following is a gallery of stages under the effects of Melee's debug menu when DBLEVEL is set to DEVELOP. In DEVELOP Mode, one can see the structure, terrain, and platform types of a stage. This is done by pressing + to cycle through debug... |
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