Editing Control stick

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The '''control stick''', also known as the '''analog stick''' or '''joystick''', is the gray stick on the [[Nintendo GameCube]] and [[Nintendo 64]] [[controller]]s, the stick on the [[Nunchuk]], the two sticks on the [[Classic Controller]], [[Wii U GamePad]] and [[Wii U Pro Controller]], and the black sticks on the [[Nintendo Switch]]'s [[Joy-Con]] and [[Nintendo Switch Pro Controller|Pro Controllers]]. On the Nunchuk, Classic, Wii U GamePad and Wii U Pro controllers, the analog sticks match the controller’s color.
The '''control stick''', also known as the '''analog stick''' or '''joystick''', is the gray stick on the [[Nintendo GameCube]] and [[Nintendo 64]] [[controller]]s, the stick on the [[Nunchuk]], the two sticks on the [[Classic Controller]], [[Wii U GamePad]] and [[Wii U Pro Controller]], and the black sticks on the [[Nintendo Switch]]'s [[Joy-Con]] and [[Nintendo Switch Pro Controller|Pro Controllers]]. On the Nunchuk, Classic, Wii U GamePad and Wii U Pro controllers, the analog sticks match the controller’s color.


The [[Nintendo 3DS]] has a '''Circle Pad''', a sliding gray pad that serves as a handheld counterpart to the control stick. A peripheral for the 3DS, the Circle Pad Pro, adds an extra circle pad on the right side. However, {{for3ds}} is not compatible with the Circle Pad Pro, despite being compatible with the [[C-Stick]] on the New Nintendo 3DS. This is due to hardware limitations in the standard 3DS that are not present in the New 3DS, due to its better hardware.
The [[Nintendo 3DS]] has a '''Circle Pad''', a sliding gray pad that serves as a handheld counterpart to the control stick. A peripheral for the 3DS, the Circle Pad Pro, adds an extra circle pad on the right side. However, {{for3ds}} is not compatible with the Circle Pad Pro, despite being compatible with the [[C-Stick]] on the New Nintendo 3DS.
 
==Overview==
==Overview==
In the ''{{b|Super Smash Bros.|series}}'' series, the control stick has four primary directions that can be input. During gameplay, tilting the control stick horizontally will make a [[character]] walk in that direction. Every character has several walking speeds depending on how far the stick is pushed. Tilting the control stick downward will make a character [[crouch]] if on the ground or [[fast fall]] if the character is airborne. Tilting the control stick upwards will cause a character to [[jump]], but only if the Tap Jump control function is enabled for the player. Inputting a regular attack while the control stick is tilted will result in a [[tilt attack]]. The control stick can also be directed in diagonal directions, which will allow for more precise movement in the air as well as allowing some [[attack]]s to be [[Angling|angled]]. {{SSBU|Kazuya}} specifically has unique attacks only activated by tilting the stick in a diagonal direction. Quickly pushing this control stick horizontally will result in a [[dash]] and also increases the power of moves such as [[Samus]]'s [[Missile]]. If outside of gameplay, the control stick can be used to navigate the [[menu]].
In the ''{{b|Super Smash Bros.|series}}'' series, the control stick has four primary directions that can be input. During gameplay, tilting the control stick horizontally will make a [[character]] walk in that direction. Every character has several walking speeds depending on how far the stick is pushed. Tilting the control stick downward will make a character [[crouch]] if on the ground or [[fast fall]] if the character is airborne. Tilting the control stick upwards will cause a character to [[jump]], but only if the Tap Jump control function is enabled for the player. Inputting a regular attack while the control stick is tilted will result in a [[tilt attack]]. The control stick can also be directed in diagonal directions, which will allow for more precise movement in the air as well as allowing some [[attack]]s to be [[Angling|angled]]. {{SSBU|Kazuya}} specifically has unique attacks only activated by tilting the stick in a diagonal direction. Quickly pushing this control stick horizontally will result in a [[dash]] and also increases the power of moves such as [[Samus]]'s [[Missile]]. If outside of gameplay, the control stick can be used to navigate the [[menu]].

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