Editing Challenges

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:''For a list of challenges in ''[[Super Smash Bros. Brawl]]'', see [[List of challenges (SSBB)]]. For a list of challenges in {{for3ds}}, see [[List of challenges (SSB4-3DS)]]. For a list of challenges in {{forwiiu}}, see [[List of challenges (SSB4-Wii U)]]. For a list of challenges in ''[[Super Smash Bros. Ultimate]]'', see [[List of challenges (SSBU)]].
'''Challenges''' ({{ja|クリアゲッター|Kuria Gettā}}, ''Clear Getter'') are a gameplay component from ''Super Smash Bros. Brawl'' onward. The purpose of the Challenges is to reward players with unlockable content or completing certain objectives or meeting certain conditions.
'''Challenges''' ({{ja|クリアゲッター|Kuria Gettā}}, ''Clear Getter'') are a gameplay component from ''Super Smash Bros. Brawl'' onward. The purpose of the Challenges is to reward players with unlockable content or completing certain objectives or meeting certain conditions.


==''[[Super Smash Bros. Brawl]]''==
==''Brawl''==
:''For a list of challenges, see [[List of challenges (SSBB)]].''
[[File:Challenges Brawl.png|thumb|''Brawl''{{'}}s Challenges Screen]]
[[File:Challenges Brawl.png|thumb|''Brawl''{{'}}s Challenges Screen]]
In ''Brawl'', the Challenges made their debut as a way to show players the various ways to unlock additional aspects of the game. At first, the Challenge screen is a grid of blank squares. Upon completing a criterion in-game, the player is taken to the Challenges screen in order to show what they have accomplished, what they have unlocked, and, most importantly, what they can do afterward: Upon clearing a box, some of the adjacent boxes and their criteria become partially visible. The possible rewards for completing a challenge are [[Trophies]], [[Music]], [[Stages]], [[Stage builder]] parts, [[Masterpieces]], and [[Sticker]]s. Specific challenges that are colored gold will also reward a [[Golden Hammer]]. These will automatically complete most challenges and instantly claim the reward. However, in the NTSC version, some challenges forbid the use of a Golden hammer, while the PAL version has no restriction (despite the instructions claiming otherwise). Only 5 challenges reward a Golden Hammer, and there is no chance to reclaim one after it is used. ''Brawl'' features 4 rows of 32 categories, for a total of 128 Challenges. However, only 54 challenges are visible at any given time, so the player has to scroll left and right to see all of them.
In ''Brawl'', the Challenges made their debut as a way to show players the various ways to unlock additional aspects of the game. At first, the Challenge screen is a grid of blank squares. Upon completing a criterion in-game, the player is taken to the Challenges screen in order to show what they have accomplished, what they have unlocked, and, most importantly, what they can do afterward: Upon clearing a box, some of the adjacent boxes and their criteria become partially visible. The possible rewards for completing a challenge are [[Trophies]], [[Music]], [[Stages]], [[Stage builder]] parts, [[Masterpieces]], and [[Sticker]]s. Specific challenges that are colored gold will also reward a [[Golden Hammer]]. These will automatically complete most challenges and instantly claim the reward. However, in the NTSC version, some challenges forbid the use of a Golden hammer, while the PAL version has no restriction (despite the instructions claiming otherwise). Only 5 challenges reward a Golden Hammer, and there is no chance to reclaim one after it is used. ''Brawl'' features 4 rows of 32 categories, for a total of 128 Challenges. However, only 54 challenges are visible at any given time, so the player has to scroll left and right to see all of them.
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=={{for3ds}}==
==''For Nintendo 3DS''==
:''For a list of challenges, see [[List of challenges (SSB4-3DS)]].''
[[File:Smash3DSChallengeScreen.png|thumb|''Smash for 3DS''{{'}}s Challenges Screen]]
[[File:Smash3DSChallengeScreen.png|thumb|''Smash for 3DS''{{'}}s Challenges Screen]]
Challenges made a return in ''for Nintendo 3DS'', but the presentation and functionality have been altered significantly. Like ''Brawl'', the section is initially blank squares on a grid. Unlike ''Brawl'' the grid is split into 3 separate panels of Challenges, each with 5 rows of 7 categories, for a total of 105 Challenges. The first panel contains the easiest challenges, the second is harder, and the third panel is the hardest. Like in ''Brawl'', rewards are claimed after completing specific challenges. In addition to the completion reward, ''for Nintendo 3DS'' introduced the additional reward of a special screenshot that the player can view at any point after completion. Upon clearing a challenge, the boxes directly adjacent to said challenge become exposed. The possible completion rewards are [[Trophies]], [[Music]], [[Stages]], [[Poké Ball]] Pokémon, [[Custom moves]], {{SSB4|Mii Fighter}} costumes, [[Equipment]] and [[Power]]s. Challenges that involve competing a mode not yet unlocked or with a character not yet unlocked will be shown as question marks to avoid spoilers (such as “Compete ??? with ???”). Pale yellow boxes give Golden hammers, which function identically as in ''Brawl''. There are again only 5 challenges that reward a Golden hammer. Unlike ''Brawl'', there are challenges that a Golden hammer cannot be used in all versions.
Challenges made a return in {{for3ds}}, but the presentation and functionality have been altered significantly. Like ''Brawl'', the section is initially blank squares on a grid. Unlike ''Brawl'' the grid is split into 3 separate panels of Challenges, each with 5 rows of 7 categories, for a total of 105 Challenges. The first panel contains the easiest challenges, the second is harder, and the third panel is the hardest. Like in ''Brawl'', rewards are claimed after completing specific challenges. In addition to the completion reward, {{for3ds}} introduced the additional reward of a special screenshot that the player can view at any point after completion. Upon clearing a challenge, the box above, below, and to the left and right become exposed. The possible completion rewards are [[Trophies]], [[Music]], [[Stages]], [[Masterpieces]], [[Poké Ball]] Pokémon, [[Custom moves]], {{SSB4|Mii Fighter}} costumes, [[Equipment]] and [[Power]]s. Challenges that involve competing a mode not yet unlocked or with a character not yet unlocked will be shown as question marks to avoid spoilers (such as “Compete ??? with ???”). Pale yellow boxes give Golden hammers, which function identically as in ''Brawl''. There are again only 5 challenges that reward a Golden hammer. Unlike ''Brawl'', there are challenges that a Golden hammer cannot be used in all versions.
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=={{forwiiu}}==
==''For Wii U''==
:''For a list of challenges, see [[List of challenges (SSB4-Wii U)]].''
[[File:SmashWiiUChallengeScreen.jpg|thumb|''Smash for Wii U''{{'}}s Challenges Screen]]
[[File:SmashWiiUChallengeScreen.jpg|thumb|''Smash for Wii U''{{'}}s Challenges Screen]]
Challenges in ''for Wii U'' are similar in functionality to ''for Nintendo 3DS'', with a few key differences. The grid is now a single panel of 14 rows of 10 categories for a total of 140 Challenges. Due to the differences in available content, many of the challenges and rewards are significantly different than ''for Nintendo 3DS''. The challenges are also more difficult than in the 3DS version. Screenshots make a return but were made from scratch on [[Wii U]] hardware. Golden hammers also make a return, with access and functionality remaining identical. As a final bonus for completing all the challenges in ''for Wii U'', the game will reward the player with 2,000,000 {{b|Gold|collectible}}.
Challenges in {{forwiiu}} are similar in functionality to {{for3ds}}, with a few key differences. The grid is now a single panel of 14 rows of 10 categories for a total of 140 Challenges. Due to the differences in available content, many of the challenges and rewards are significantly different than {{for3ds}}. The challenges are also more difficult than in the ''3DS'' version. Screenshots make a return but were made from scratch on [[Wii U]] hardware. Golden hammers also make a return, with access and functionality remaining identical. As a final bonus for completing all the challenges in {{forwiiu}}, the game will reward the player with 2,000,000 {{b|Gold|collectible}}.
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==''[[Super Smash Bros. Ultimate]]''==
==''Ultimate''==
:''For a list of challenges, see [[List of challenges (SSBU)]].''
[[File:SmashUltimateChallengeScreen.jpg|thumb|''Ultimate''{{'}}s Challenges Screen]]
[[File:SmashUltimateChallengeScreen.jpg|thumb|''Ultimate''{{'}}s Challenges Screen]]
Challenges make a return in ''Ultimate'', and they have once again been altered significantly. Challenges are now grouped into several categories based on which game mode is required for completion. These categories are {{h2|List of challenges (SSBU)|Smash}}, {{h2|List of challenges (SSBU)|Adventure}}, {{h2|List of challenges (SSBU)|Spirit Board}}, {{h2|List of challenges (SSBU)|Spirits}}, {{h2|List of challenges (SSBU)|Classic Mode}}, {{h2|List of challenges (SSBU)|Games & More}}, {{h2|List of challenges (SSBU)|Online}}, and {{h2|List of challenges (SSBU)|Other}}. The format is no longer grid-based and instead has panels of different sizes, reminiscent of a comic book. There are 124 challenges in total. Possible rewards are [[spirit]]s, Spirit Board items, Spirit Board upgrades, [[SP|Spirit Point]]s, Snacks, {{b|Gold|collectible}}, Classic tickets, [[Music]], and {{SSBU|Mii Fighter}} costumes. A bonus reward will be given every time all challenges in a category are completed. Screenshots make a return, this time being cropped on the main screen and the full image is shown after being clicked on. Challenges that have yet to be completed are still grayed out, but a fighter present on the screenshot is highlighted with a darker gray. Golden hammers make a return but have been altered. Instead of certain challenges giving the player a hammer, one is now automatically given after a certain amount of challenges are completed. There still are some challenges that a Golden hammer cannot be used on.
Challenges make a return in [[Ultimate]], and they have once again been altered significantly. Challenges are now grouped into several categories based on which game mode is required for completion. These categories are [[Smash]], [[Adventure]], [[Spirit Board]], [[Spirits]], [[Classic Mode]], [[Games & More]], [[Online]], and Other. The format is no longer grid-based and instead has panels of different sizes, reminiscent of a comic book. There are 124 challenges in total. Possible rewards are [[Spirits]], Spirit Board items, Spirit Board upgrades, [[SP|Spirit point]]s, Snacks, {{b|Gold|collectible}}, Classic tickets, [[Music]], and {{SSBU|Mii Fighter}} costumes. A bonus reward will be given every time all challenges in a category are completed. Screenshots make a return, this time being cropped on the main screen and the full image is shown after being clicked on. Challenges that have yet to be completed are still grayed out, but a fighter present on the screenshot is highlighted with a darker gray. Golden hammers make a return but have been altered. Instead of certain challenges giving the player a hammer, one is now automatically given after a certain amount of challenges are completed. There still are some challenges that a Golden hammer cannot be used on.
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