Editing Captain Falcon (SSB4)/Up smash
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Latest revision | Your text | ||
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File: | [[File:Captain_Falcon_Upsmash_SSB4.gif|thumb|Captain Falcon upsmash visualization. 10 FPS]] | ||
==Overview== | ==Overview== | ||
Performs a spinning double hop-kick. A potent move that despite its slow start-up [[lag]], has low ending lag and deceptively far horizontal | {{competitive expertise}} | ||
Performs a spinning double hop-kick. A potent move that despite its slow start-up [[lag]], has low ending lag and deceptively far horizontal range. It be used for surprising as well as catching opponent out of a [[spotdodge]]. Using it out of a [[dash]] to [[punish]] [[airdodge]]s is also a common use for the move, as it can be very effective from underneath a [[platform]]. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|42}} | {{HitboxTableTitle|Hit 1|42}} | ||
Line 10: | Line 12: | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage= | |damage=6% | ||
|angle=95 | |angle=95 | ||
|bk=0 | |bk=0 | ||
Line 29: | Line 31: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage= | |damage=6% | ||
|angle=110 | |angle=110 | ||
|bk=0 | |bk=0 | ||
Line 48: | Line 50: | ||
|id=2 | |id=2 | ||
|part=0 | |part=0 | ||
|damage= | |damage=11% | ||
|angle=80 | |angle=80 | ||
|bk=30 | |bk=30 | ||
Line 67: | Line 69: | ||
|id=3 | |id=3 | ||
|part=0 | |part=0 | ||
|damage= | |damage=11% | ||
|angle=90 | |angle=90 | ||
|bk=30 | |bk=30 | ||
Line 87: | Line 89: | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage= | |damage=13% | ||
|angle=83 | |angle=83 | ||
|bk=30 | |bk=30 | ||
Line 106: | Line 108: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage= | |damage=13% | ||
|angle=85 | |angle=85 | ||
|bk=30 | |bk=30 | ||
Line 125: | Line 127: | ||
|id=2 | |id=2 | ||
|part=0 | |part=0 | ||
|damage= | |damage=12% | ||
|angle=70 | |angle=70 | ||
|bk=30 | |bk=30 | ||
Line 142: | Line 144: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
!Charges between | !Charges between | ||
| | |11-12 | ||
|- | |- | ||
! | !First hitboxes | ||
|22 | |22 | ||
|- | |- | ||
! | !Second hitboxes | ||
|28 | |28 | ||
|- | |- | ||
!Interruptible | !Interruptible (FAF) | ||
|52 | |52 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |62 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=11|e=LagChargeS}}{{FrameStrip|t=Lag|c=11|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} |