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Display title | COVID-19 pandemic and its impact on competitive Smash |
Default sort key | COVID-19 pandemic and its impact on competitive Smash |
Page length (in bytes) | 64,996 |
Page ID | 110708 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 5 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | Voqéo (talk | contribs) |
Date of page creation | 14:05, March 16, 2020 |
Latest editor | RickTommy (talk | contribs) |
Date of latest edit | 22:14, March 5, 2024 |
Total number of edits | 385 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (23) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The COVID-19 pandemic was a pandemic of coronavirus disease 2019, caused by severe acute respiratory syndrome coronavirus 2. The outbreak was first identified in Wuhan, Hubei, China, in December 2019, and recognized as a pandemic by the World Health... |
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