Editing Bowser (SSBU)/Up special

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{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Whirling Fortress}}[[File:BowserWhirlingFortressGroundedSSBU.gif|thumb|500px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when grounded.]]
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Whirling Fortress}}[[File:BowserWhirlingFortressGroundedSSBU.gif|thumb|500px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when grounded.]]
[[File:BowserWhirlingFortressAerialSSBU.gif|thumb|500px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.]]
[[File:BowserWhirlingFortressAerialSSBU.gif|thumb|500px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.]]
 
{{competitive expertise}}
==Overview==
==Overview==
Bowser’s up special is '''[[Whirling Fortress]]'''. He withdraws into his shell and spins around rapidly. It starts up on frame 6 and is capable of moving forward or backward while doing so, which makes it an extremely effective [[out of shield]] option, launching opponents vertically and easily putting them into a disadvantage. In the air, it propels Bowser diagonally upwards, travelling below average distance vertically above average distance horizontally. The move can cover a greater distance via [[button mashing]] near the end of the move.
==Update History==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
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===Grounded===
===Grounded===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Multihits|42}}
! {{rollover|Rehit|If given, hitbox can hit the opponent again after x frames|y}}
{{HitboxTableTitle|Multihits|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|ks=50
|ks=50
|fkv=80
|fkv=80
|setweight=t
|r=2.5
|r=2.5
|bn=top
|bn=top
|xpos=0.0
|ypos=7.0 to 5.0
|ypos=7.0 to 5.0
|zpos=0.0
|ff=0.7
|ff=0.7
|sdi=0.8
|sdi=0.8
Line 33: Line 34:
|slvl=L
|slvl=L
}}
}}
|5 frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
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|ks=50
|ks=50
|fkv=120
|fkv=120
|setweight=t
|r=2.5
|r=2.5
|bn=top
|bn=top
|xpos=0.0
|ypos=10.5 to 3.5
|ypos=10.5 to 3.5
|zpos=-6.0 to -7.0
|zpos=-6.0 to -7.0
Line 53: Line 55:
|slvl=L
|slvl=L
}}
}}
|5 frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
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|ks=50
|ks=50
|fkv=120
|fkv=120
|setweight=t
|r=2.5
|r=2.5
|bn=top
|bn=top
|xpos=0.0
|ypos=10.5 to 3.5
|ypos=10.5 to 3.5
|zpos=6.0 to 7.0
|zpos=6.0 to 7.0
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|slvl=L
|slvl=L
}}
}}
|5 frames
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
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|ks=50
|ks=50
|fkv=50
|fkv=50
|setweight=t
|r=2.5
|r=2.5
|bn=top
|bn=top
|xpos=0.0
|ypos=13.5
|ypos=13.5
|zpos=3.0 to -3.0
|zpos=3.0 to -3.0
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Final hit|42}}
|5 frames
{{HitboxTableTitle|Final hit|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|ks=140
|ks=140
|fkv=0
|fkv=0
|setweight=t
|r=8.0
|r=8.0
|bn=top
|bn=top
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|ks=140
|ks=140
|fkv=0
|fkv=0
|setweight=t
|r=8.0
|r=8.0
|bn=top
|bn=top
|xpos=0.0
|ypos=7.6
|ypos=7.6
|zpos=8.0
|zpos=8.0
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableRowNote|All hitboxes use weight-independent knockback.|25}}
|}
|}
===Aerial===
===Aerial===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|r=7.0
|r=7.0
|bn=top
|bn=top
|xpos=0.0
|ypos=11.0
|ypos=11.0
|zpos=3.5 to -3.5
|zpos=3.5 to -3.5
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Hits 2-11|42}}
{{HitboxTableTitle|Hits 2-11|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|r=4.3
|r=4.3
|bn=top
|bn=top
|xpos=0.0
|ypos=11.0
|ypos=11.0
|zpos=3.5 to -3.5
|zpos=3.5 to -3.5
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|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Hit 12|42}}
{{HitboxTableTitle|Hit 12|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|r=5.0
|r=5.0
|bn=top
|bn=top
|xpos=0.0
|ypos=11.0
|ypos=11.0
|zpos=3.5 to -3.5
|zpos=3.5 to -3.5
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}}
}}
|}
|}
==Timing==
==Timing==
===Grounded===
===Grounded===
{|class="wikitable"
{|class="wikitable"
!Multihits
!Multihits
|6-38 (rehit rate: 5)
|6-38
|-
|-
!Final hit
!Final hit
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{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=33|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=5}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=33|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=5}}
{{FrameStripEnd}}
{{FrameStripEnd}}
===Aerial===
===Aerial===
The move can grab ledges from both sides starting on frame 9.
{|class="wikitable"
{|class="wikitable"
!Hit 1
!Hit 1
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{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}}
{{FrameStripEnd}}
===Landing===
{|class="wikitable"
!Interruptible
|37
|-
!Animation length
|38
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=36}}{{FrameStrip|t=Interruptible|c=2}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
==Parameters==
The move's vertical speed in the air can be altered by mashing the special move button during frames 1-49. This overrides its default vertical speed; as a result, simply mashing near the start of the move actually reduces its height, but mashing near the end keeps Bowser afloat for longer and allows him to travel farther.
{|class="wikitable"
!Horizontal acceleration
|0.15 (grounded)<br>0.02 (aerial)
|-
!Maximum horizontal speed
|1.3 (grounded)<br>1.6 (aerial)
|-
!Aerial initial vertical speed
|2.3
|-
!Gravity
|0.055
|-
!Falling speed
|1
|-
!Vertical speed after button press
|1
|-
!Minimum delay between button presses
|5 frames
|-
!Landing lag
|36 frames
|}


{{MvSubNavBowser|g=SSBU}}
{{MvSubNavBowser|g=SSBU}}

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