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| |[[File:BowserFTiltDownSSBM.gif|300px]] | | |[[File:BowserFTiltDownSSBM.gif|300px]] |
| |} | | |} |
| | | {{competitive expertise}} |
| ==Overview== | | ==Overview== |
| {{SSBM|Bowser}} performs a straight punch. It has large active frames, can be angled and is also [[disjoint]]ed. For a Bowser move, it is also pretty fast, with a good [[FAF]] to boot, making it among the least committal moves in his kit. As a result, this is a staple in Bowser's kit. It can be confirmed into through [[Bowser (SSBM)/Up throw|up throw]] or [[Bowser (SSBM)/Up aerial|up aerial]] on fast fallers, though [[DI]] can make this difficult. [[Bowser (SSBM)/Neutral attack/Hit 2|Neutral attack]] can also set up for a forward tilt. Bowser players will often try to trade with forward tilt to score a [[tech chase]]. This is also a good option out of a [[crouch cancel]].
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| However, forward tilt does have drawbacks. Once out, the move can still lose to attacks more disjointed than itself, and it leaves Bowser with a slight hurtbox extension on whiff, making it a bit more punishable. It also tends to be a bit weak pre-[[tumble]], which makes crouch cancelling effective against it.
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| ==Hitboxes== | | ==Hitboxes== |
| {{MeleeHitboxTableHeader}} | | {{MeleeHitboxTableHeader}} |