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Display title | Air dodge |
Default sort key | Air dodge |
Page length (in bytes) | 39,389 |
Page ID | 1530 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 7 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | No extra protection (infinite) |
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Page creator | smashwikia>Uremog |
Date of page creation | 09:45, August 8, 2006 |
Latest editor | 184.180.221.48 (talk) |
Date of latest edit | 14:09, December 23, 2024 |
Total number of edits | 255 |
Recent number of edits (within past 90 days) | 3 |
Recent number of distinct authors | 3 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | An air dodge is a technique introduced in Super Smash Bros. Melee that gives temporary intangibility frames to the user in the air, preventing attacks from hitting them. It can be described as spot dodging in midair. |
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