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Editing Advanced technique
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[[File:FalcoDACUSgif.gif|thumb|The [[DACUS]] is a well-known advanced technique in ''Brawl''.]] | [[File:FalcoDACUSgif.gif|thumb|The [[DACUS]] is a well-known advanced technique in ''Brawl''.]] | ||
{{incomplete}} | {{incomplete}} | ||
An '''advanced technique''' is | An '''advanced technique''' is a series of actions, typically complex and/or difficult enough to require reasonable [[tech skill]], that results in a benefit to the [[metagame]] of a character. | ||
Advanced techniques mainly differ from standard techniques in that their presence was not | Advanced techniques mainly differ from standard techniques in that their presence was not discovered or expected by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights or [[glitch]]es, such as [[wavedash]]ing and [[momentum cancelling]]. A strong or properly-applied advanced technique can radically alter a character's metagame - for example, the [[short hop fast fall l-cancel]] provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as the [[Ice Climbers]]' [[chain grab]]s and [[desynch]]ing techniques, and {{SSBM|Fox}}'s [[waveshine]] combos in ''Melee''. Reliance of these "exploits" to shape top-level metagames is a common source of discontent among new and casual players. | ||
==List of advanced techniques== | ==List of advanced techniques== | ||
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|- | |- | ||
| [[Edge hopping]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | | [[Edge hopping]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | ||
|- | |- | ||
| [[Fox-trotting]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | | [[Fox-trotting]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | ||
Line 77: | Line 75: | ||
|- | |- | ||
| [[Ledge DI]] || {{y}} || {{n}} || {{n}} || {{n}} || {{n}} | | [[Ledge DI]] || {{y}} || {{n}} || {{n}} || {{n}} || {{n}} | ||
|- | |||
|- [[Jab cancel]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | |||
|- | |- | ||
| [[Lock]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}} | | [[Lock]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}} | ||
Line 90: | Line 90: | ||
| [[Powershield]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}} | | [[Powershield]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}} | ||
|- | |- | ||
| [[Pivoting]] || {{y}} || {{y}} || {{y}} || {{y}} || {{ | | [[Pivoting]] || {{y}} || {{y}} || {{y}} || {{y}} || {{n}} | ||
|- | |- | ||
| [[Platform cancel]] || {{y}} || {{n}} || {{y}} || {{n}} || {{n}} | | [[Platform cancel]] || {{y}} || {{n}} || {{y}} || {{n}} || {{n}} | ||
|- | |- | ||
| [[Power shield canceling]] || {{n}} || {{ | | [[Power shield canceling]] || {{n}} || {{n}} || {{y}} || {{n}} || {{n}} | ||
|- | |- | ||
| [[Reverse aerial rush]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}} | | [[Reverse aerial rush]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}} | ||
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| [[Short hop fast fall l-cancel]] || {{n}} || {{y}} || {{n}} || {{n}} || {{n}} | | [[Short hop fast fall l-cancel]] || {{n}} || {{y}} || {{n}} || {{n}} || {{n}} | ||
|- | |- | ||
| [[Slingshot]] || {{n}} || {{n}} || {{n}} || {{ | | [[Slingshot]] || {{n}} || {{n}} || {{n}} || {{n}} || {{y}} | ||
|- | |- | ||
| [[Smash directional influence]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | | [[Smash directional influence]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | ||
|- | |- | ||
| [[Stage humping]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}} | | [[Stage humping]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}} | ||
|- | |- | ||
| [[Step dash]]ing || {{n}} || {{n}} || {{n}} || {{y}} || {{n}} | | [[Step dash]]ing || {{n}} || {{n}} || {{n}} || {{y}} || {{n}} | ||
|- | |- | ||
| [[Taunt cancelling]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | | [[Taunt cancelling]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | ||
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| [[V-cancelling]] || {{n}} || {{y}} || {{n}} || {{n}} || {{n}} | | [[V-cancelling]] || {{n}} || {{y}} || {{n}} || {{n}} || {{n}} | ||
|- | |- | ||
| [[ | | [[Wavedash]] || {{n}} || {{y}} || {{n}} || {{n}} || {{y}} | ||
|- | |- | ||
| [[ | | [[Zero-to-death combo]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | ||
|} | |} | ||
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*[[Jab grab]] {{gameIcon|SSB}} | *[[Jab grab]] {{gameIcon|SSB}} | ||
*{{h2|Super Jump Punch|Super Jump Punch wall jump}} {{gameIcon|SSBM}} | *{{h2|Super Jump Punch|Super Jump Punch wall jump}} {{gameIcon|SSBM}} | ||
===Link=== | ===Link=== | ||
*[[Boomerang superjump]] {{gameIcon|SSBM}} | *[[Boomerang superjump]] {{gameIcon|SSBM}} | ||
*[[Chain dance]] {{gameIcon|SSBM}} | *[[Chain dance]] {{gameIcon|SSBM}} | ||
*[[Dimensional Arrow]] {{gameIcon|SSBM}} | *[[Dimensional Arrow]] {{gameIcon|SSBM}} | ||
*[[Gale Guarding]] {{gameIcon|SSBB}}{{gameIcon|SSB4}} | *[[Gale Guarding]] {{gameIcon|SSBB}}{{gameIcon|SSB4}} | ||
*[[Ghost Arrow glitch|Ghost Arrow]] {{gameIcon|SSBM}} | *[[Ghost Arrow glitch|Ghost Arrow]] {{gameIcon|SSBM}} | ||
*{{ | *{{b|Quickdraw|technique}} {{gameIcon|SSBB}} | ||
*[[Reverse angle boomerang]] {{gameIcon|SSBM}} | *[[Reverse angle boomerang]] {{gameIcon|SSBM}} | ||
*{{ | *[[Boomerang cancel]] {{gameIcon|SSBM}} | ||
*[[Bombchu (Melee tech)]] {{gameIcon|SSBM}} | |||
*[[Decagrab]] {{gameIcon|SSBM}} | |||
*[[Bomb rocket]] {{gameIcon|SSBM}} | |||
*[[Acid drop]] {{gameIcon|SSBM}} | |||
===Samus=== | ===Samus=== | ||
*[[Bomb jumping]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | *[[Bomb jumping]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | ||
*[[Platform canceled missiles]] {{gameIcon|SSBM}} | *[[Platform canceled missiles]] {{gameIcon|SSBM}} | ||
*[[Extended Grapple]] {{gameIcon|SSBM}} | *[[Extended Grapple]] {{gameIcon|SSBM}} | ||
*[[ | *[[Super wavedash]] {{gameIcon|SSBM}} | ||
===Yoshi=== | ===Yoshi=== | ||
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*[[Dragonic Reverse]] {{gameIcon|SSBB}} | *[[Dragonic Reverse]] {{gameIcon|SSBB}} | ||
*[[Edge-cancelled eggs]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}} | *[[Edge-cancelled eggs]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}} | ||
*[[Parry]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | *[[Parry]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | ||
*[[Shield break jump]] {{gameIcon|SSB}} | *[[Shield break jump]] {{gameIcon|SSB}} | ||
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*[[Chillin dash]] {{gameIcon|SSBM}} | *[[Chillin dash]] {{gameIcon|SSBM}} | ||
*[[Dash shining]] {{gameIcon|SSBB}} | *[[Dash shining]] {{gameIcon|SSBB}} | ||
*[[ | *[[Double shine]] {{gameIcon|SSBM}}{{gameIcon|SSB}} | ||
*[[Ledgehopped double laser]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}} | *[[Ledgehopped double laser]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}} | ||
*[[Short hop laser]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | *[[Short hop laser]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | ||
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*[[Jab grab]] {{gameIcon|SSB}} | *[[Jab grab]] {{gameIcon|SSB}} | ||
*[[Quick Attack cancel]] {{gameIcon|SSBB}}{{gameIcon|SSB4}} | *[[Quick Attack cancel]] {{gameIcon|SSBB}}{{gameIcon|SSB4}} | ||
===Luigi=== | ===Luigi=== | ||
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*[[Super cyclone]] {{gameIcon|SSBU}} | *[[Super cyclone]] {{gameIcon|SSBU}} | ||
*[[Vududash]] {{gameIcon |SSBM}} | *[[Vududash]] {{gameIcon |SSBM}} | ||
===Ness=== | ===Ness=== | ||
*[[Double jump cancel]] {{gameIcon|SSB}}{{gameIcon|SSBM}} | *[[Double jump cancel]] {{gameIcon|SSB}}{{gameIcon|SSBM}} | ||
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*[[Flying Magnet]] {{gameIcon|SSBU}} | *[[Flying Magnet]] {{gameIcon|SSBU}} | ||
*[[PK Trap glitch]] {{gameIcon|SSBM}} | *[[PK Trap glitch]] {{gameIcon|SSBM}} | ||
===Captain Falcon=== | ===Captain Falcon=== | ||
*[[Gentleman]] {{gameIcon|SSBM}} | *[[Gentleman]] {{gameIcon|SSBM}} | ||
*[[Falcon_Kick#In_Super_Smash_Bros._Melee|Double jump refresh]] {{gameIcon|SSBM}} | *[[Falcon_Kick#In_Super_Smash_Bros._Melee|Double jump refresh]] {{gameIcon|SSBM}} | ||
*[[Tokyo drift]] {{gameIcon|SSBU}} | *[[Tokyo drift]] {{gameIcon|SSBU}} | ||
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===Ice Climbers=== | ===Ice Climbers=== | ||
*[[Desynching]] {{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSBU}} | *[[Desynching]] {{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSBU}} | ||
*[[Freeze glitch]] {{gameIcon|SSBM}} | *[[Freeze glitch]] {{gameIcon|SSBM}} | ||
*[[Handoff]]s {{gameIcon|SSBM}}{{gameIcon|SSBB}} | *[[Handoff]]s {{gameIcon|SSBM}}{{gameIcon|SSBB}} | ||
**[[Cookhold]] {{gameIcon|SSBM}} | **[[Cookhold]] {{gameIcon|SSBM}} | ||
*[[Wobbling]] {{gameIcon|SSBM}} | *[[Wobbling]] {{gameIcon|SSBM}} | ||
===Sheik=== | ===Sheik=== | ||
*[[Instant charge-canceling|Instant needles canceling]] {{gameIcon|SSB4}} | *[[Instant charge-canceling|Instant needles canceling]] {{gameIcon|SSB4}} | ||
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*[[Ghost Arrow glitch|Ghost Arrow]] {{gameIcon|SSBM}} | *[[Ghost Arrow glitch|Ghost Arrow]] {{gameIcon|SSBM}} | ||
*[[Reverse angle boomerang]] {{gameIcon|SSBM}} | *[[Reverse angle boomerang]] {{gameIcon|SSBM}} | ||
*[[Hurricane dash]] {{gameIcon|SSBM}} | |||
*[[Acid drop]] {{gameIcon|SSBM}} | |||
*[[Bombchu (Melee tech)]] {{gameIcon|SSBM}} | |||
*[[Goron roll]] {{gameIcon|SSBM}} | |||
*[[Boomerang cancel]] {{gameIcon|SSBM}} | *[[Boomerang cancel]] {{gameIcon|SSBM}} | ||
*[[ | *[[Bomb rocket]] {{gameIcon|SSBM}} | ||
===Ganondorf=== | ===Ganondorf=== | ||
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===Meta Knight=== | ===Meta Knight=== | ||
*[[Infinite Dimensional Cape]] {{gameIcon|SSBB}} | |||
*[[Infinite Dimensional Cape]] {{gameIcon|SSBB | |||
===Pit=== | ===Pit=== | ||
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===Wario=== | ===Wario=== | ||
*[[Bike loops]] {{gameIcon|SSBB}} | *[[Bike loops]] {{gameIcon|SSBB}} | ||
*[[Chopper hop]] {{gameIcon|SSBB}} | *[[Chopper hop]] {{gameIcon|SSBB}} | ||
*[[Edge crashing]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | *[[Edge crashing]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | ||
*[[Wectoring]] {{gameIcon|SSB4}} | *[[Wectoring]] {{gameIcon|SSB4}} | ||
*[[Zibble dropping]] {{gameIcon|SSBB}} | *[[Zibble dropping]] {{gameIcon|SSBB}} | ||
===Pokémon Trainer=== | ===Pokémon Trainer=== | ||
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===Olimar=== | ===Olimar=== | ||
*[[Pikmin_Throw#Piklag|Piklag | *[[Pikmin_Throw#Piklag|Piklag]] {{gameIcon|SSBU}} | ||
*[[Puppet smash]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | |||
*[[Puppet smash]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}} | |||
*[[Stickmin]] {{gameIcon|SSB4}} | *[[Stickmin]] {{gameIcon|SSB4}} | ||
*[[Winged Pikmin dash]] {{gameIcon|SSBU}} | *[[Winged Pikmin dash]] {{gameIcon|SSBU}} | ||
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===Toon Link=== | ===Toon Link=== | ||
*{{b|Quickdraw|technique}} {{gameIcon|SSBB}} | *{{b|Quickdraw|technique}} {{gameIcon|SSBB}} | ||
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*[[Sashimi wiggling]] {{gameIcon|SSB4}} | *[[Sashimi wiggling]] {{gameIcon|SSB4}} | ||
*{{h2|Header|Teeter Header}} {{gameIcon|SSBU}} | *{{h2|Header|Teeter Header}} {{gameIcon|SSBU}} | ||
===Rosalina and Luma=== | ===Rosalina and Luma=== | ||
*[[Lunar Jumping]] {{gameIcon|SSBU}} | *[[Lunar Jumping]] {{gameIcon|SSBU}} | ||
*[[Lunar Landing]] {{gameIcon|SSB4}} | *[[Lunar Landing]] {{gameIcon|SSB4}}{{gameIcon|SSBU}} | ||
===Pac-Man=== | ===Pac-Man=== | ||
*[[Fruit Recycle]] {{gameIcon|SSBU}} | *[[Fruit Recycle]] {{gameIcon|SSBU}} | ||
===Robin=== | ===Robin=== | ||
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===Shulk=== | ===Shulk=== | ||
* | *[[Dial Storage]] {{gameIcon|SSBU}} | ||
* | *[[MonaDACUS]] {{gameIcon|SSB4}} | ||
* | *[[Monado Art Buffered Deactivation]] {{gameIcon|SSB4}} | ||
* | *[[Monado Art Intangible Landing]] {{gameIcon|SSB4}}{{gameIcon|SSBU}} | ||
* | *[[Monado Art Landing Lag Cancel]] {{gameIcon|SSB4}}{{gameIcon|SSBU}} | ||
* | *[[Monado Art Ledge Snap]] {{gameIcon|SSB4}}{{gameIcon|SSBU}} | ||
* | *[[Monado Art Run Cancel]] {{gameIcon|SSB4}} | ||
*[[Shadow I-frames]] {{gameIcon|SSB4}} | *[[Shadow I-frames]] {{gameIcon|SSB4}} | ||
*[[Vision Sliding]] {{gameIcon|SSB4}} | *[[Vision Sliding]] {{gameIcon|SSB4}} | ||
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*[[Instant charge-canceling]] {{gameIcon|SSB4}} | *[[Instant charge-canceling]] {{gameIcon|SSB4}} | ||
*[[Limit dash]] {{gameIcon|SSB4}} | *[[Limit dash]] {{gameIcon|SSB4}} | ||
===King K. Rool=== | ===King K. Rool=== | ||
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*[[Gun#Gundashing|Gun dashing]] {{gameIcon|SSBU}} | *[[Gun#Gundashing|Gun dashing]] {{gameIcon|SSBU}} | ||
*[[Unlimited Rebellion Gauge glitch]] {{gameIcon|SSBU}} | *[[Unlimited Rebellion Gauge glitch]] {{gameIcon|SSBU}} | ||
===Banjo & Kazooie=== | ===Banjo & Kazooie=== | ||
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===Steve=== | ===Steve=== | ||
*{{h2|Mine / Craft / Create Block|Block no-impact landing}} (Block NIL) {{gameIcon|SSBU}} | |||
*[[Crafting Table shield-drop]] {{gameIcon|SSBU}} | |||
*{{h2|Mine / Craft / Create Block|Block no-impact landing}} (Block NIL) {{gameIcon|SSBU}} | |||
*[[ | |||
*{{h2|Elytra|Elytra boosting}} {{gameIcon|SSBU}} | *{{h2|Elytra|Elytra boosting}} {{gameIcon|SSBU}} | ||
*[[ | *[[Elytra push induced cancel]] (EPIC) {{gameIcon|SSBU}} | ||
*[[Empty phantom block throw cooldown reset]] (EPBTCR) {{gameIcon|SSBU}} | *[[Empty phantom block throw cooldown reset]] (EPBTCR) {{gameIcon|SSBU}} | ||
*[[TNT#Fall_Guys_Ultimate_Knockout|Fall Guys Ultimate Knockout]] {{gameIcon|SSBU}} | *[[TNT#Fall_Guys_Ultimate_Knockout|Fall Guys Ultimate Knockout]] {{gameIcon|SSBU}} | ||
*{{h2|Mine / Craft / Create Block|Feather falling}} {{gameIcon|SSBU}} | *{{h2|Mine / Craft / Create Block|Feather falling}} {{gameIcon|SSBU}} | ||
*{{h2|Mine / Craft / Create Block|Mine-block cancel}} {{gameIcon|SSBU}} | *{{h2|Mine / Craft / Create Block|Mine-block cancel}} {{gameIcon|SSBU}} | ||
*{{h2|Mine / Craft / Create Block|Phantom block reverse}} (PBR) {{gameIcon|SSBU}} | *{{h2|Mine / Craft / Create Block|Phantom block reverse}} (PBR) {{gameIcon|SSBU}} | ||
*[[ | *[[Queen cancel]] {{gameIcon|SSBU}} | ||
*{{h2|TNT|Redstone footstool}} {{gameIcon|SSBU}} | *{{h2|TNT|Redstone footstool}} {{gameIcon|SSBU}} | ||
*{{h2|TNT|Redstone jumpsquat cancel}} {{gameIcon|SSBU}} | *{{h2|TNT|Redstone jumpsquat cancel}} {{gameIcon|SSBU}} | ||
*{{h2|TNT|Redstone walking}} {{gameIcon|SSBU}} | *{{h2|TNT|Redstone walking}} {{gameIcon|SSBU}} | ||
* | *[[Steve_(SSBU)/Down_aerial#Roblox_Rush|Roblox rush]] {{gameIcon|SSBU}} | ||
*{{h2|Steve (SSBU)/Back aerial|Shorthop Sword}} {{gameIcon|SSBU}} | |||
*{{h2| | |||
*{{h2|Mine / Craft / Create Block|Turnaround block cancel}} (TBC) {{gameIcon|SSBU}} | *{{h2|Mine / Craft / Create Block|Turnaround block cancel}} (TBC) {{gameIcon|SSBU}} | ||
*[[Yophey cart]] {{gameIcon|SSBU}} | |||
*[[ | |||
===Pyra / Mythra=== | ===Pyra / Mythra=== | ||
*[[Unlimited Rebellion Gauge glitch]] {{gameIcon|SSBU}} | *[[Unlimited Rebellion Gauge glitch]] {{gameIcon|SSBU}} | ||
{{AllGames|Techniques}} | {{AllGames|Techniques}} | ||
[[Category:Techniques]] | [[Category:Techniques]] | ||
[[Category:Advanced techniques | [[Category:Advanced techniques]] |