Editing Advanced technique

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[[File:Fox Waveshine.gif|thumb|Fox's [[waveshine]] in ''Melee'' is an advanced technique that requires considerable technical skill to perform.]]
[[File:Fox Waveshine.gif|thumb|Fox's [[waveshine]] in ''Melee'' is an advanced technique that requires considerable technical skill to perform.]]
[[File:FalcoDACUSgif.gif|thumb|The [[DACUS]] is a well-known advanced technique in ''Brawl''.]]
[[File:FalcoDACUSgif.gif|thumb|The [[DACUS]] is a well-known advanced technique in ''Brawl''.]]
{{incomplete}}
An '''advanced technique''' is a series of actions, typically complex and/or difficult enough to require reasonable [[tech skill]], that results in a benefit to the [[metagame]] of a character.
An '''advanced technique''' is an action or series of actions that are complex and/or technically demanding enough to require a considerable amount of skill, which results in a benefit to the [[metagame]] of a character.


Advanced techniques mainly differ from standard techniques in that their presence was not directly mentioned in any official capacity prior to release, usually due to not being discovered or expected to be a big deal by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights or [[glitch]]es, such as [[wavedash]]ing and [[momentum cancelling]]. In the broader context of video games in general, their use is an example of what is known as {{s|Wikipedia|emergent gameplay}}. A strong or properly-applied advanced technique can radically alter a character's metagame - for example, the [[short hop fast fall l-cancel]] provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as the [[Ice Climbers]]' [[chain grab]]s and [[desynch]]ing techniques, and {{SSBM|Fox}}'s [[waveshine]] combos in ''Melee''. Reliance of these techniques to shape top-level metagames and their often dubious origins is a common source of discontent among new and casual players.
Advanced techniques mainly differ from standard techniques in that their presence was not discovered or expected by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights or [[glitch]]es, such as [[wavedash]]ing and [[momentum cancelling]]. A strong or properly-applied advanced technique can radically alter a character's metagame - for example, the [[short hop fast fall l-cancel]] provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as the [[Ice Climbers]]' [[chain grab]]s and [[desynch]]ing techniques, and {{SSBM|Fox}}'s [[waveshine]] combos in ''Melee''. Reliance of these "exploits" to shape top-level metagames is a common source of discontent among new and casual players.


==List of advanced techniques==
==List of advanced techniques==
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|-
|-
!Name
!Name
!width="50px"|SSB
!width="40px"|SSB
!width="50px"|SSBM
!width="40px"|SSBM
!width="50px"|SSBB
!width="40px"|PM
!width="50px"|SSB4
!width="40px"|SSBB
!width="50px"|SSBU
!width="40px"|SSB4
|-
| [[Attack cancel short hop aerial]] || {{n}} || {{n}} || {{n}} || {{n}} || {{y}}
|-
| [[Autolanding]] || {{n}} || {{n}} || {{y}} || {{n}} || {{n}}
|-
| [[B-reversing]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}}
|-
| [[Bat dropping]]|| {{n}} || {{y}} || {{y}} || {{y}} || {{y}}
|-
| [[Bidou]] || {{n}} || {{n}} || {{n}} || {{y}} || {{n}}
|-
| [[Boost grab]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}}
|-
| [[C-bounce|C-Bouncing]] || {{n}} || {{n}} || {{n}} || {{y}} || {{y}}
|-
| [[Chain grab]] || {{y}} || {{y}} || {{y}} || {{n}} || {{n}}
|-
| [[COIL]] || {{n}} || {{n}} || {{n}} || {{n}} || {{y}}
|-
| [[Dash attack cancelled up smash]] || {{n}} || {{n}} || {{y}} || {{n}} || {{n}}
|-
| [[Dash cancel]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
|-
| [[Dash pivot cancel]] || {{n}} || {{n}} || {{y}} || {{n}} || {{n}}
|-
| [[Dash-dancing]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
|-
| [[Directional influence]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}}
|-
| [[Drop cancel]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
|-
| [[Edge dashing]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
|-
|-
| [[Edge hopping]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Autolanding]] ||{{n}} ||{{n}} ||{{y}} ||{{y}} ||{{n}}
|-
|-
| [[Footstool down aerial airdodge]] || {{n}} || {{n}} || {{n}} || {{n}} || {{y}}
| [[Bat dropping]]||{{n}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Fox-trotting]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Bidou]] ||{{n}} ||{{n}} ||{{y}} ||{{y}} ||{{y}}  
|-
|-
| [[Frame cancelling]] || {{n}} || {{n}} || {{n}} || {{y}} || {{n}}
| [[Boost grab]] ||{{n}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}  
|-
|-
| [[Glide toss]] || {{n}} || {{y}} || {{y}} || {{n}} || {{n}}
| [[Chain grab]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{n}}
|-
|-
| [[Hilldash]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}}
| [[Dash attack cancelled up smash]] ||{{n}} ||{{n}} ||{{y}} ||{{y}} ||{{n}}
|-
|-
| [[Jab cancel]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Dash cancel]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Jab reset]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Dash pivot cancel]] ||{{n}} ||{{n}} ||{{y}} ||{{y}} ||{{n}}
|-
|-
| [[Jump cancel throw]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Dash-dancing]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Jump-canceled grab]] || {{n}} || {{y}} || {{n}} || {{n}} || {{n}}
| [[Drop cancel]] ||{{y}} ||{{y}} ||{{y}} ||{{n}} ||{{n}}
|-
|-
| [[Jump-cancelling]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Edge dashing]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[L-cancelling]] || {{y}} || {{y}} || {{n}} || {{n}} || {{n}}
| [[Frame cancelling]] ||{{n}} ||{{n}} ||{{n}} ||{{n}} ||{{y}}  
|-
|-
| [[Ledge-cancelling]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Glide toss]] ||{{n}} ||{{n}} ||{{y}} ||{{y}} ||{{n}}
|-
|-
| [[Ledge DI]] || {{y}} || {{n}} || {{n}} || {{n}} || {{n}}
| [[Hilldash]] ||{{n}} ||{{n}} ||{{n}} ||{{y}} ||{{y}}
|-
|-
| [[Lock]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}}
| [[Jab cancel]] ||{{n}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Mindgame]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Jab reset]] ||{{n}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Momentum cancelling]] || {{n}} || {{n}} || {{y}} || {{n}} || {{n}}
| [[Jump cancel throw]] ||{{n}} ||{{n}} ||{{n}} ||{{y}} ||{{y}}
|-
|-
| [[Momentum slide]] || {{y}} || {{n}} || {{n}} || {{n}} || {{n}}
| [[Jump-canceled grab]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Moonwalk]] || {{n}} || {{y}} || {{n}} || {{n}} || {{n}}
| [[Jump-canceling]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Powershield]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[L-canceling]] ||{{y}} ||{{y}} ||{{y}} ||{{n}} ||{{n}}
|-
|-
| [[Pivoting]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Ledge-canceling]] ||{{n}} ||{{y}} ||{{y}} ||{{n}} ||{{n}}
|-
|-
| [[Platform cancel]] || {{y}} || {{n}} || {{y}} || {{n}} || {{n}}
| [[Ledge trumping]] ||{{n}} ||{{n}} ||{{n}} ||{{n}} ||{{y}}
|-
|-
| [[Power shield canceling]] || {{n}} || {{n}} || {{y}} || {{n}} || {{n}}
| [[Lock]] ||{{n}} ||{{n}} ||{{n}} ||{{y}} ||{{y}}
|-
|-
| [[Reverse aerial rush]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}}
| [[Momentum cancelling]] ||{{n}} ||{{n}} ||{{n}} ||{{y}} ||{{n}}
|-
|-
| [[Shield break combo]] || {{y}} || {{y}} || {{n}} || {{n}} || {{n}}
| [[Moonwalk]] ||{{n}} ||{{y}} ||{{y}} ||{{n}} ||{{n}}
|-
|-
| [[Shield platform dropping]] || {{y}} || {{y}} || {{y}} || {{y}} || {{n}}
| [[Perfect shield]] ||{{n}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Shield-stop]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Pivoting]] ||{{y}} ||{{y}} ||{{y}} ||{{n}} ||{{y}}
|-
|-
| [[Short hop air dodge]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Platform cancel]] ||{{n}} ||{{n}} ||{{n}} ||{{y}} ||{{n}}
|-
|-
| [[Short hop fast fall l-cancel]] || {{n}} || {{y}} || {{n}} || {{n}} || {{n}}
| [[Power shield canceling]] ||{{n}} ||{{n}} ||{{n}} ||{{y}} ||{{n}}
|-
|-
| [[Slingshot]] || {{n}} || {{n}} || {{n}} || {{y}} || {{y}}
| [[Reverse aerial rush]] ||{{n}} ||{{n}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Smash directional influence]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Shield break combo]] ||{{y}} ||{{y}} ||{{y}} ||{{n}} ||{{n}}
|-
|-
| [[Softhop]] || {{n}} || {{n}} || {{y}} || {{y}} || {{y}}
| [[Shield platform dropping]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Stage humping]] || {{n}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Shield-stop]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Step dash]]ing || {{n}} || {{n}} || {{n}} || {{y}} || {{n}}  
| [[Short hop air dodge]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Sticky edge jump]] || {{n}} || {{n}} || {{n}} || {{n}} || {{y}}
| [[Short hop fast fall l-cancel]] ||{{n}} ||{{y}} ||{{y}} ||{{n}} ||{{n}}
|-
|-
| [[Taunt cancelling]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Taunt canceling]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Team wobble]] || {{y}} || {{y}} || {{y}} || {{n}} || {{n}}
| [[Team wobble]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{n}}
|-
|-
| [[Tech]]ing || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Tech-chasing]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
|-
| [[Tech-chasing]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}}
| [[Wavedash]] ||{{n}} ||{{y}} ||{{y}} ||{{n}} ||{{n}}
|-
|-
| {{SSB|Teleport}} || {{y}} || {{n}} || {{n}} || {{n}} || {{n}}
| [[Zero-to-death combo]] ||{{y}} ||{{y}} ||{{y}} ||{{y}} ||{{y}}
|-
| [[V-cancelling]] || {{n}} || {{y}} || {{n}} || {{n}} || {{n}}
|-
| [[Wall jump cancel ledge grab]] || {{n}} || {{n}} || {{n}} || {{n}} || {{y}}
|-
| [[Wavedash]] || {{n}} || {{y}} || {{n}} || {{n}} || {{y}}
|}
|}


==List of character-specific advanced techniques==
{{incomplete}}
 
===List of character-specific advanced techniques===
A list of advanced techniques that can only be performed by one or a few characters.
A list of advanced techniques that can only be performed by one or a few characters.
<!--There are probably more.-->
====Dr. Mario====
*[[Up-B cancel]] {{gameIcon|SSBM}}


===Mario===
====Falco/Fox====
*[[Cape glide]] {{gameIcon|SSBB}}
*[[Double shine]] {{gameIcon|SSBM}}
*[[Edge Cape-cancel]] {{gameIcon|SSBB}}
*[[Laser lock]] {{gameIcon|SSBB}}{{gameIcon|SSB4}} <ref name="Falco">Falco only.</ref>
*[[Jab grab]] {{gameIcon|SSB}}
*{{h2|Super Jump Punch|Super Jump Punch wall jump}} {{gameIcon|SSBM}}
 
===Donkey Kong===
*[[Infinite throw trap]] {{gameIcon|SSB}}{{gameIcon|SSBB}}
 
===Link===
*{{h2|Bomb (Link)|Acid drop}} {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Bomb drop/C4}} {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Bomb launching}} {{gameIcon|SSBM}}
*[[Bomb recovery]] {{gameIcon|SSBU}}
*{{h2|Bomb (Link)|Bomb rocket}} {{gameIcon|SSBM}}
*[[Bomb wobbling]] {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Bombchu}} {{gameIcon|SSBM}}
*[[Boomerang cancel]] {{gameIcon|SSBM}}
*[[Boomerang superjump]] {{gameIcon|SSBM}}
*[[Chain dance]] {{gameIcon|SSBM}}
*[[Decagrab]] {{gameIcon|SSBM}}
*[[Dimensional Arrow]] {{gameIcon|SSBM}}
*[[Gale Guarding]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}
*[[Ghost Arrow glitch|Ghost Arrow]] {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Goron roll}} {{gameIcon|SSBM}}
*[[Reverse angle boomerang]] {{gameIcon|SSBM}}
*{{b|Quickdraw|technique}} {{gameIcon|SSBB}}
 
===Samus===
*[[Bomb jumping]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Bomb cancel]] {{gameIcon|SSBM}}
*[[Bomb curtain]] {{gameIcon|SSBM}}
*[[Wavebomb]] {{gameIcon|SSBM}}
*[[Multibomb]] {{gameIcon|SSBM}}
*[[Turnip Bomb]] {{gameIcon|SSBM}}
*[[Spider Ball]]{{gameIcon|SSBB}}
*[[Daughter Dash]] {{gameIcon|SSBM}}
*[[Super wavedash]] {{gameIcon|SSBM}}
*[[Super duper wavedash]] {{gameIcon|SSBM}}
*[[Goomy Zoomy]] {{gameIcon|SSBM}}
*[[Zoomy Leap]] {{gameIcon|SSBM}}
 
*[[Platform canceled missiles]] {{gameIcon|SSBM}}
*[[FHAISD missiles]] {{gameIcon|SSBM}}
*[[Instant Double Jump missiles]] {{gameIcon|SSBM}}
*[[Short hop fast fall missile]] {{gameIcon|SSBM}}
*[[Hylian Lowrider]] {{gameIcon|SSBM}}
 
*[[Charge Cancel]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Charge Storage Cancel]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBU}}
*[[Wavebounce]] {{gameIcon|SSBU}}
 
*[[Screw Attack Sweetspot]] {{gameIcon|SSBM}}
*[[Screw Attack Spike]] {{gameIcon|SSBM}}
*[[Up B OoS]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
 
*[[Decagrab]] {{gameIcon|SSBM}}
*[[Extended Grapple]] {{gameIcon|SSBM}}
*[[Reverse z-air]] {{gameIcon|SSBU}}
*[[Rising Grapple]] {{gameIcon|SSBM}}
*[[Tumble Grapple]] {{gameIcon|SSBM}}
*[[Instant Freefall Grapple]] {{gameIcon|SSBM}}
*[[Tether cancel]] {{gameIcon|SSBU}}
*[[Tether stall]] {{gameIcon|SSBM}}
*[[Tether sweetspot]] {{gameIcon|SSBM}}
 
*[[Aerial Interrupt]] {{gameIcon|SSBM}}
*[[Platform Cancel Nair]] {{gameIcon|SSBM}}
*[[Fire Wobbling]] {{gameIcon|SSBM}}
*[[Crouch Jab Cancel]] {{gameIcon|SSBM}}
*[[Unblockable f-smash]] {{gameIcon|SSBM}}
*[[Drag Down Up Air]] {{gameIcon|SSBU}}
*[[Battlefield Stall]] {{gameIcon|SSBM}}
 
===Yoshi===
*[[Double jump cancel]] {{gameIcon|SSB}}{{gameIcon|SSBM}}
*[[Double jump cancel counter]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Dragonic Reverse]] {{gameIcon|SSBB}}
*[[Edge-cancelled eggs]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}
*[[Egg Roll instant shield break]] {{gameIcon|SSBU}}
*[[Parry]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Shield break jump]] {{gameIcon|SSB}}
*[[Super Jump (Yoshi)]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}
 
===Fox===
*[[Chillin dash]] {{gameIcon|SSBM}}
*[[Dash shining]] {{gameIcon|SSBB}}
*[[Multi shine]] {{gameIcon|SSBM}}{{gameIcon|SSB}}
*[[Ledgehopped double laser]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}
*[[Ledgehopped double laser]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}
*[[Short hop laser]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Short hop laser]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}
*[[Shine dropping]] {{gameIcon|SSBM}}
*[[Waveshine]] {{gameIcon|SSBM}}
*[[Shine mines]] {{gameIcon|SSBM}}
*[[Wavelanded laser]] {{gameIcon|SSBM}}
*[[Wavelanded laser]] {{gameIcon|SSBM}}
*[[Waveshine]] {{gameIcon|SSBM}}
*[[Waveshine infinite]] {{gameIcon|SSBM}} <ref name="Fox">Fox only.</ref>
*[[Waveshine infinite]] {{gameIcon|SSBM}}


===Pikachu===
====Ganondorf====
*[[Jab grab]] {{gameIcon|SSB}}
*[[Flight of Ganon]] {{gameIcon|SSBB}}
*[[Quick Attack cancel]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}
*[[Double Up-Zip]] {{gameIcon|SSBU}}
 
===Luigi===
*[[Jab grab]] {{gameIcon|SSB}}
*[[Super cyclone]] {{gameIcon|SSBU}}
*[[Vududash]] {{gameIcon |SSBM}}
*[[Zero-to-death combo]] {{GameIcon|SSBU}}
===Ness===
*[[Double jump cancel]] {{gameIcon|SSB}}{{gameIcon|SSBM}}
*[[Jab grab]] {{gameIcon|SSB}}
*[[Shield break jump]] {{gameIcon|SSB}}
*[[Yoyo glitch]] {{gameIcon|SSBM}}
*[[Flying Magnet]] {{gameIcon|SSBU}}
*[[PK Trap glitch]] {{gameIcon|SSBM}}
*[[SLAPAYO]]{{gameIcon|SSBB}}


===Captain Falcon===
====Greninja====
*[[Gentleman]] {{gameIcon|SSBM}}
*[[Shadow sneak hitstun canceling]] {{gameIcon|SSB4}}  
*[[Moonwalk]] {{gameIcon|SSBM}}
*[[Haxdash]] {{gameIcon|SSBM}}
*[[Edge Cancel Raptor Boost]] {{gameIcon|SSBM}}
*[[Dropzone Knee]] {{gameIcon|SSBM}}
*[[Lord Stomp]] {{gameIcon|SSBM}}
*[[Falcon_Kick#In_Super_Smash_Bros._Melee|Double jump refresh]] {{gameIcon|SSBM}}
*[[Tokyo drift]] {{gameIcon|SSBU}}


===Peach===
====Ice Climbers====
*[[Double jump cancel]] {{gameIcon|SSBM}}
*[[Desynching]] {{gameIcon|SSBM}}{{gameIcon|SSBB}}
*{{h2|Floating|Float canceling}} {{gameIcon|SSBM}}
*[[Float double aerial]] {{gameIcon|SSBB}}
*[[Frozen turnip glitch]] {{gameIcon|SSBM}}
*{{h2|Floating|Jump-canceled fast-falling}} {{gameIcon|SSBU}}
*[[Princess/Swordsman spiking|Princess spiking]] {{gameIcon|SSBM}}
*[[Turnip Free Pull]] {{gameIcon|SSBB}}
 
===Bowser===
*[[Flame canceling]] {{gameIcon|SSBM}}
*[[Whirling Fortress|Fortress hogging]] {{gameIcon|SSBM}}
*[[Koopadash]] {{gameIcon|SSBM}}
*[[Koopa hopping]] {{gameIcon|SSBB}}
*[[Shell shock]] {{gameIcon|SSBM}}
 
===Ice Climbers===
*[[Cheer cancel]] {{gameIcon|SSBU}}
*[[Desynching]] {{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSBU}}
*[[Freeze glitch]] {{gameIcon|SSBM}}
*[[Handoff]]s {{gameIcon|SSBM}}{{gameIcon|SSBB}}
**[[Cookhold]] {{gameIcon|SSBM}}
*[[Ice Shot|Ice block]] {{gameIcon|SSBU}}
*[[Nana airdodge storage]] {{gameIcon|SSBU}}
*[[Slip trumping]] {{gameIcon|SSBU}}
*[[Wobbling]] {{gameIcon|SSBM}}
*[[Wobbling]] {{gameIcon|SSBM}}


===Sheik===
====Link/Toon Link/Young Link====
*[[Chain Jacket]]{{gameIcon|SSBB}}
*[[Boomerang superjump]] {{gameIcon|SSBM}} <ref name="L+Y">Link and Young Link only.</ref>
*[[Instant charge-canceling|Instant needles canceling]] {{gameIcon|SSB4}}
*[[Chain dance]] {{gameIcon|SSBM}} <ref name="L+Y">Link and Young Link only.</ref>
*[[Gale Guarding]] {{gameIcon|SSBB}}{{gameIcon|SSB4}} <ref name="Link">Link only.</ref>
*[[Quickdraw (technique)|Quickdraw]] {{gameIcon|SSBB}} <ref name="L+T">Link and Toon Link only.</ref>
*[[Reverse angle boomerang]] {{gameIcon|SSBM}} <ref name="L+Y">Link and Young Link only.</ref>


===Zelda===
====Lucas====
*[[Displaced Phantom]] {{gameIcon|SSBU}}
*[[Magnet Pull]] {{gameIcon|SSBB}}
*[[Zap Jump]] {{gameIcon|SSBB}}
*[[Wave zap]] {{gameIcon|SSBB}}


===Dr. Mario===
====Mario====
*{{h2|Super Jump Punch|Up-B cancel}} {{gameIcon|SSBM}}
*[[Cape glide]] {{gameIcon|SSBB}}
 
*[[Edge Cape-cancel]] {{gameIcon|SSBB}}
===Falco===
*[[Chillin dash]] {{gameIcon|SSBM}}
*[[Double shine]] {{gameIcon|SSBM}}
*[[Ledgehopped double laser]] {{gameIcon|SSBM}}{{gameIcon|SSBB}}
*[[Short hop laser]] {{gameIcon|SSBM}}{{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Shine dropping]] {{gameIcon|SSBM}}
*[[Shine mines]] {{gameIcon|SSBM}}
*[[Wavelanded laser]] {{gameIcon|SSBM}}
*[[Waveshine]] {{gameIcon|SSBM}}


===Marth===
====Marth====
*[[Princess/Swordsman spiking|Swordsman spiking]] {{gameIcon|SSBM}}
*[[Tree-grabbing]] {{gameIcon|SSBM}}
*[[Tree-grabbing]] {{gameIcon|SSBM}}
*[[Vertical spacing]] {{gameIcon|SSBB}}
*[[Vertical spacing]] {{gameIcon|SSBB}}


===Young Link===
====Meta Knight====
*[[Boomerang superjump]] {{gameIcon|SSBM}}
*[[Infinite Dimensional Cape]] {{gameIcon|SSBB}}
*[[Chain dance]] {{gameIcon|SSBM}}
*[[Dimensional Arrow]] {{gameIcon|SSBM}}
*[[Ghost Arrow glitch|Ghost Arrow]] {{gameIcon|SSBM}}
*[[Reverse angle boomerang]] {{gameIcon|SSBM}}
*[[Boomerang cancel]] {{gameIcon|SSBM}}
*[[Boomerang glide]] {{gameIcon|SSBM}}
*[[Hurricane dash]] {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Bombchu}} {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Bomb rocket}} {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Acid drop}} {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Goron roll}} {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Bomb drop/C4}} {{gameIcon|SSBM}}
*{{h2|Bomb (Link)|Bomb launching}} {{gameIcon|SSBM}}


===Ganondorf===
====Ness====
*[[Wizard's_Foot#In_Super_Smash_Bros._Melee|Double jump refresh]] {{gameIcon|SSBM}}
*[[Shield break jump]] {{gameIcon|SSB}}
*[[Flight of Ganon]] {{gameIcon|SSBB}}
*[[Yoyo glitch]] {{gameIcon|SSBM}}


===Mewtwo===
====Peach====
*[[Double jump cancel]] {{gameIcon|SSBM}}
*[[Float double aerial]] {{gameIcon|SSBB}}
*[[Double jump extend]] {{gameIcon|SSBM}}
*[[Turnip Free Pull]] {{gameIcon|SSBB}}
*[[Soul Breaker]] {{gameIcon|SSBM}}
 
===Roy===
*[[Princess/Swordsman spiking|Swordsman spiking]] {{gameIcon|SSBM}}
 
===Mr. Game & Watch===
*{{h2|Oil Panic|Bucket braking}} {{gameIcon|SSBB}}
*{{h2|Oil Panic|Bucket jumping}} {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*{{h2|Oil Panic|Bucket sliding}} {{gameIcon|SSBU}}


===Meta Knight===
====Pikachu====
*[[Condor Dive]] {{gameIcon|SSBU}}
*[[Quick Attack cancel]] {{gameIcon|SSBB}}
*[[Infinite Dimensional Cape]] {{gameIcon|SSBB}}
*[[Sticky Drill]] {{gameIcon|SSBU}}


===Pit===
====Pit====
*[[Arrow looping]] {{gameIcon|SSBB}}
*[[Wing dashing]] {{gameIcon|SSBB}}
*[[Wing dashing]] {{gameIcon|SSBB}}
*{{h2|Wing dashing|Wing landing}} {{gameIcon|SSBB}}


===Zero Suit Samus===
====Rosalina and Luma====
*[[Dash attack lock]] {{gameIcon|SSBB}}
*[[Lunar Landing]] {{gameIcon|SSB4}}


===Wario===
====Samus====
*{{h2|Wario (SSB4)/Side special/Default|Aerial Bike drift}} {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Samus's extended grapple]] {{gameIcon|SSBM}}
*{{h2|Wario (SSB4)/Side special/Default|Aerial Bike speed increase}} {{gameIcon|SSB4}}
*[[Super wavedash]] {{gameIcon|SSBM}}
*{{h2|Wario (SSB4)/Side special/Default|Bike jump cancel}} {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Bike loops]] {{gameIcon|SSBB}}
*[[Chopper hop]] {{gameIcon|SSBB}}
*[[Edge crashing]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Instant turnaround aerial Bike look cancel]] {{gameIcon|SSBU}}
*[[Wectoring]] {{gameIcon|SSB4}}
*[[Zibble dropping]] {{gameIcon|SSBB}}
*{{h2|Wario Bike|Zombie Bike glitch}} {{gameIcon|SSBU}}


===Pokémon Trainer===
====Squirtle====
*{{h2|Pokémon Change|Zero switching}} {{gameIcon|SSBB}}
*{{h2|Pokémon Change|Quick switch cancel}} {{gameIcon|SSBU}}
 
===Squirtle===
*[[Shellshifting]] {{gameIcon|SSBB}}
*[[Shellshifting]] {{gameIcon|SSBB}}


===Charizard===
====Yoshi====
*[[Sliding Rock Smash]] {{gameIcon|SSB4}}  
*[[Double jump cancel counter]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}
*[[Dragonic Reverse]] {{gameIcon|SSBB}}
*[[Edge-cancelled eggs]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}
*[[Parry]] {{gameIcon|SSB}}{{gameIcon|SSBM}}{{gameIcon|SSBB}}
*[[Super Jump (Yoshi)]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}


===Diddy Kong===
====Common to several characters====
*[[Instant charge-canceling]] {{gameIcon|SSB4}}
*[[Double jump cancel]] {{gameIcon|SSB}}{{gameIcon|SSBM}}
*[[Popgun canceling]] {{gameIcon|SSBU}}
*[[Jab grab]] {{gameIcon|SSB}}
*[[Momentum slide]] {{gameIcon|SSB}}


===Lucas===
{{incomplete}}
*[[Double jump cancel zair]] {{gameIcon|SSBU}}
*[[Magnet Pull]] {{gameIcon|SSBB}}
*[[Wave zap]] {{gameIcon|SSBB}}
*[[Zap jump]] {{gameIcon|SSBB}}
 
===Sonic===
*{{h2|Spin Dash|Instant Spin Dash Jump}} {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*{{h2|Spin Dash|Spin Shot}} {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
 
===Olimar===
*[[Pikmin_Throw#Piklag|Piklag]] {{gameIcon|SSBU}}
*[[Pikmin desync]] {{gameIcon|SSBU}}
*[[Puppet smash]] {{gameIcon|SSBB}}{{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Stickmin]] {{gameIcon|SSB4}}
*[[Winged Pikmin dash]] {{gameIcon|SSBU}}
 
===R.O.B.===
*[[Instant charge-canceling]] {{gameIcon|SSB4}}
*[[Robo-burner boosting]] {{gameIcon|SSBU}}
 
===Toon Link===
*{{h2|Hero's Bow|Platform lock neutral B}} {{gameIcon|SSBU}}
*{{b|Quickdraw|technique}} {{gameIcon|SSBB}}
 
===Villager===
*{{h2|Lloid rocket|Lloid jacket}} {{gameIcon|SSBU}}
*{{h2|Lloid rocket|Lloid stalling}} {{gameIcon|SSB4}}
 
===Mega Man===
*[[Double shot]] {{gameIcon|SSB4}}
*[[Pellet cancel]] {{gameIcon|SSBU}}
 
===Wii Fit Trainer===
*[[Ball warping]] {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Header getup]] {{gameIcon|SSBU}}
*[[Headwhiffing]] {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Sashimi wiggling]] {{gameIcon|SSB4}}
*{{h2|Header|Teeter Header}} {{gameIcon|SSBU}}
 
===Little Mac===
*{{h2|Straight Lunge|Jab infinite KO Uppercut}} {{gameIcon|SSB4}}
*{{h2|Straight Lunge|Gazelle Punch}} {{gameIcon|SSB4}} {{gameIcon|SSBU}}
 
===Rosalina and Luma===
*[[Luma pullback attack]] {{gameIcon|SSB4}} {{gameIcon|SSBU}}
*[[Lunar Jumping]] {{gameIcon|SSBU}}
*[[Lunar Landing]] {{gameIcon|SSB4}} {{gameIcon|SSBU}}
 
===Greninja===
*[[Advanced-ledgetrump forced reversal on grapple]] (A-Level FROG) {{gameIcon|SSBU}}
*[[Shadow Sneak hitstun cancelling]] {{gameIcon|SSB4}}
*[[Spin walk]] {{gameIcon|SSBU}}
 
===Mii Gunner===
*[[Fair pushback ledge cancel]] {{gameIcon|SSBU}}
 
===Pac-Man===
*[[Fruit Recycle]] {{gameIcon|SSBU}}
*[[Hydrant jacket]] {{gameIcon|SSBU}}
*[[Hydrant slide]] {{gameIcon|SSBU}}
 
===Robin===
*[[Armsthrift]] {{gameIcon|SSB4}}
*[[Elwind cancel]] {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Instant pickup]] {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*[[Levin landing]] {{gameIcon|SSB4}}{{gameIcon|SSBU}}
 
===Shulk===
*{{h2|Monado Arts|Buffered deactivation}} {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*{{h2|Monado Arts|Dial storage}} {{gameIcon|SSBU}}
*{{h2|Monado Arts|Monado Art intangible landing}} {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*{{h2|Monado Arts|Monado Art landing lag cancel}} {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*{{h2|Monado Arts|Monado Art ledge snap}} {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*{{h2|Monado Arts|Monado Art run cancel}} {{gameIcon|SSB4}}{{gameIcon|SSBU}}
*{{h2|Monado Arts|Monado deactivated Art canceled up smash}} (MonaDACUS) {{gameIcon|SSB4}}
*[[Shadow I-frames]] {{gameIcon|SSB4}}
*[[Vision Sliding]] {{gameIcon|SSB4}}
 
===Ryu / Ken===
*[[Kara Canceling]] {{gameIcon|SSBU}}
*[[Tiger Knee]] {{gameIcon|SSBU}}
 
===Cloud===
*[[Instant charge-canceling]] {{gameIcon|SSB4}}
*[[Limit dash]] {{gameIcon|SSB4}}
 
===Inkling===
*[[Bomb slide]] {{gameIcon|SSBU}}
*[[Roller cancel]] {{gameIcon|SSBU}}
*[[Tap shot]] {{gameIcon|SSBU}}
 
===Simon/Richter===
*[[Holy Water regrab]] {{gameIcon|SSBU}}
*[[Whip twirl edgeguard]] {{gameIcon|SSBU}}
 
===King K. Rool===
*[[Bounce glitch]] {{gameIcon|SSBU}}
*{{h2|Blunderbuss|Blunderbouncing}} {{gameIcon|SSBU}}
*[[Crown bouncing]] {{gameIcon|SSBU}}
*[[Crown canceling]] {{gameIcon|SSBU}}
*[[Crownerang|Crown jumping]] {{gameIcon|SSBU}}
*[[Crown landing]] {{gameIcon|SSBU}}
*[[Crown sliding]] {{gameIcon|SSBU}}
*{{h2|Blunderbuss|Fake Shot Vacuum Cancel}} {{gameIcon|SSBU}}
*{{h2|Blunderbuss|Vacuum Delay}} {{gameIcon|SSBU}}
 
===Isabelle===
*{{h2|Lloid Trap|Glyroid}} {{gameIcon|SSBU}}
*[[Zero-to-death combo|Wobbelle]] {{gameIcon|SSBU}}
 
===Piranha Plant===
*[[Dropshot]] {{gameIcon|SSBU}}
*[[Spallow]] {{gameIcon|SSBU}}
*[[Long-Stem Strike#Strike Cancel Glitch|Strike cancelling]] {{gameIcon|SSBU}}
 
===Joker===
*[[Gun#Gundashing|Gun dashing]] {{gameIcon|SSBU}}
*[[Unlimited Rebellion Gauge glitch]] {{gameIcon|SSBU}}
*[[Whivot]] {{gameIcon|SSBU}}
 
===Banjo & Kazooie===
*[[Bounce glitch]] {{gameIcon|SSBU}}
*{{h2|Egg Firing / Breegull Blaster|Turnaround Cancel Quick Storage}} {{gameIcon|SSBU}}
 
===Terry===
*[[Charge partitioning]] {{gameIcon|SSBU}}
*[[Kara Canceling]] {{gameIcon|SSBU}}
*[[Renda cancel]] {{gameIcon|SSBU}}
*[[Tiger Knee]] {{gameIcon|SSBU}}
 
===Steve===
*{{h2|Mine / Craft / Create Block|/gamemode 1}} {{gameIcon|SSBU}}
*[[Anvil longhopping]] {{gameIcon|SSBU}}
*{{h2|Steve (SSBU)/Down aerial|Anvil shorthopping}} {{gameIcon|SSBU}}
*[[Block cancel diamond craft]] (BCDC) {{gameIcon|SSBU}}
*[[Block hitstun cancelling]] {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Block no-impact landing}} (Block NIL) {{gameIcon|SSBU}}
*[[C-stick reverse up tilt after down throw]] (CRUD) {{gameIcon|SSBU}}
*[[Shield#Unique_actions_out_of_shield|Crafting table shield-drop]] {{gameIcon|SSBU}}
*[[Crafting table shield punish extension]] {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Double jump shortening}} {{gameIcon|SSBU}}
*{{h2|Elytra|Elytra boosting}} {{gameIcon|SSBU}}
*[[Elytra#E.P.I.C.|Elytra push induced cancel]] (EPIC) {{gameIcon|SSBU}}
*[[Empty phantom block throw cooldown reset]] (EPBTCR) {{gameIcon|SSBU}}
*[[TNT#Fall_Guys_Ultimate_Knockout|Fall Guys Ultimate Knockout]] {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Fast resource wasting}} {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Feather falling}} {{gameIcon|SSBU}}
*{{h2|Steve (SSBU)/Down aerial|Frozen anvil}} {{gameIcon|SSBU}}
*[[I want to die]] (IWTD) {{gameIcon|SSBU}}
*[[Melee wavelanding]] {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Mine abrupt dodge}} (MAD) {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Mine-block cancel}} {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Phantom block reverse}} (PBR) {{gameIcon|SSBU}}
*[[Phantom MLG]] {{gameIcon|SSBU}}
*{{h2|TNT|Queen cancel}} {{gameIcon|SSBU}}
*{{h2|TNT|Redstone footstool}} {{gameIcon|SSBU}}
*{{h2|TNT|Redstone jumpsquat cancel}} {{gameIcon|SSBU}}
*{{h2|TNT|Redstone walking}} {{gameIcon|SSBU}}
*{{h2|Steve (SSBU)/Down aerial|Roblox Rush}} {{gameIcon|SSBU}}
*[[Shield at ledge trump]] (SALT) {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Spectator}} {{gameIcon|SSBU}}
*{{h2|TNT|TNT gambling}} {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Turnaround block cancel}} (TBC) {{gameIcon|SSBU}}
*{{h2|Steve (SSBU)/Down aerial|Turbo anvil cancel options}} (TACO) {{gameIcon|SSBU}}
*{{h2|Mine / Craft / Create Block|Warped trapdoor}} {{gameIcon|SSBU}}
*[[Whivot]] {{gameIcon|SSBU}}
*{{h2|Minecart|Yophey cart}} {{gameIcon|SSBU}}
 
===Pyra / Mythra===
*[[Unlimited Rebellion Gauge glitch]] {{gameIcon|SSBU}}
 
===Kazuya===
*[[Crouch Dash|Crouch Dash Cancel]] {{gameIcon|SSBU}}
*{{h2|Kazuya (SSBU)/Neutral aerial|Ferps tech}} {{gameIcon|SSBU}}
*[[Crouch Dash|Perfect Crouch Dash]] {{gameIcon|SSBU}}
 
==In competitive play==
Advanced techniques are an integral aspect of high-level play and are sometimes essential for survival in a tournament. While the actual practicality and effectiveness of each technique vary wildly, knowing how to use them is still considered beneficial. As evidenced by older [[tier list]]s, some characters' standings in the metagame can rise significantly whenever a new piece of tech that revolutionizes how they play is discovered.


That being said, reliance on these techniques is a source of controversy, particularly with low-level competitors and casual players. Some raise concern that those without knowledge of these techniques are at an inherent disadvantage while playing. Depending on specific situations, some might be physically incapable of performing some popular techniques, which is not necessarily fair. Some also claim that using these techniques "breaks the rules" of the game by not typically being intended gameplay mechanics, and a banning of nearly every technique has been debated at some point for these reasons. While there have been some extreme examples like [[wobbling]] being banned due to being degeneratlely over-powered, most are not nearly at that level. Also, mastering these techniques are not required to be successful at a competitive level; they simply provide advantages and sometimes become core gameplay features of other games, which is why most are allowed to be used without restriction.
====Notes====
<references />


{{AllGames|Techniques}}
{{AllGames|Techniques}}
[[Category:Techniques]]
[[Category:Techniques]]
[[Category:Advanced techniques| ]]
[[Category:Advanced Techniques| ]]

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