Mr. Game & Watch
Mr. Game & Watch (Mr.ゲーム&ウォッチ, Misutā Gēmu ando Wotchi) is the mascot for Nintendo's Game & Watch products and video game series.
See Mr. Game & Watch (SSBM) for fighter details.
Character description
In the early years of the 1980's, game designer Gunpei Yokoi created a small hand-held console called Game & Watch that featured a single game as well as an alarm and clock, debuting Nintendo's first video game character, a simple black stick figure. He was finally given his name when he appeared in Super Smash Bros. Melee.
In Super Smash Bros. Melee
- Main article: Mr. Game & Watch (SSBM)
Mr. Game & Watch makes his Smash-series debut as the final unlockable character in Melee. Mr. Game and Watch can be unlocked one of four ways: completing either Classic or Adventure with all characters on any difficulty and stock or the Target Test with all characters, or playing 1000 vs. mode matches.
Mr. Game & Watch fights with a variety of items derived from the Game & Watch series. Chef, his B-move, launches sausages at random distances from a pan. At closer distances this pan can be used as a pseudo spike; Judgement, his side-b, is a hammer with randomly chosen strength and effects, ranging from weak (1) to strong (9); Fire, his up-b, launched Mr. Game & Watch at a lengthy vertical distance, with the help of a medical team; Oil Panic, his down-b, allows him to catch energy based projectiles. Once three projectiles were caught, the contents can be dumped as a flow of oil, causing damage depending on the projectiles caught. This move can be used to cause the Kamikaze Glitch.
Mr. Game & Watch translated well into Super Smash Bros. Melee, however, this proves to become a severe disadvantage. His movement is choppy and sluggish, thus become dependent on wavedashing and dash-dancing as his primary method of movement. His moves, primarily his B-moves, have very limited uses in competitive play and several of his aerials cannot be L-canceled. However, the few usable moves he has came equipped with high range and a very large hitbox, many of which are powerful finishers. Aside from his moves, Mr. Game and Watch's throws are very useful do to the fact they can all be used as to chain grab. Mr. Game & Watch's defensive game is arguably his worst property, with an extremely small shield and a very poor side step and roll, causes him to have a very small defensive game. This combined with the fact that he is very light, causes him to die at very low percentages. Mr. Game and Watch players must therefore be able to read their opponents ridiculously well in order to simply survive and to have a chance in competitive play.
In Super Smash Bros. Brawl
It is unknown whether or not Mr. Game and Watch will make an appearance in Super Smash Bros. Brawl. However, there is a theory of the inclusion of the Game and Watch series in Brawl that involves the numbering of each icon on the official website for Brawl, Smash Bros. DOJO!!. When the icons are saved as images, they have predetermined names. Each name has a number. Due to the numbering of the icons, the franchises that were introduced in Super Smash Bros. Melee are numbered between those in the original Super Smash Bros. and Brawl. However, there were only three franchises introduced in Melee -- Fire Emblem, Game and Watch, and Ice Climber. The 12th icon is Fire Emblem, and the 14th icon is Ice Climber. Due to this ordering, icon 13 has to be a franchise that was introduced to Super Smash Bros. in Melee. Because Fire Emblem and Ice Climber are already icons 12 and 14, the Game and Watch series is the only franchise that can be icon 13 according to this theory, meaning that there will likely be some Game and Watch content in Brawl.
External Links
Analysis of Mr. Game and Watch.