Fox (SSB4)/Forward throw
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Hitboxes
Throw
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 3% | 40 | 35 | 130 | 0 | No |
Collateral
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 4% | 1 | 10 | 100 | 140 | 5.5 | 0 | 0.0 | 6.0 | 18.0 | 1.0x | 1.0x | 0% | Punch |
Overview
Releases the opponent and quickly performs a cross, launching them forward. Can lead into a dash attack or up smash at low to high percentages if the opponent does not DI away or tech. It is also Fox's strongest throw, but it does not start KOing until extremely high percentages.
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