Super Smash Bros. 4

R.O.B. (SSB4)/Up smash

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< R.O.B. (SSB4)
Revision as of 23:57, February 26, 2017 by CpnFlacon (talk | contribs) (New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Hit 1|42}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=3%...)
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 3% 0 AngleIcon111.png 0 100 135 4.0 0 0.0 4.0 9.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Explosive (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Punch SpecialsIndirect.png
1 0 3% 0 AngleIcon111.png 0 100 135 4.0 0 0.0 4.0 -7.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Explosive (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Punch SpecialsIndirect.png
Hit 2
0 0 14% 0 AngleIcon80.png 40 98 0 8.7 0 0.0 25.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Explosive (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsIndirect.png
1 0 13% 0 AngleIcon85.png 40 98 0 6.2 0 0.0 34.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Explosive (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsIndirect.png