Super Smash Bros. 4

Pikachu (SSB4)/Neutral special/Default

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< Pikachu (SSB4)‎ | Neutral special
Revision as of 11:15, February 13, 2017 by CpnFlacon (talk | contribs) (New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== ===Ground=== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Early|42}} {{SSB4HitboxTableRow |id=0 |par...)
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Hitboxes

Ground

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Early
0 0 6% 1 Sakurai angle 25 20 0 3.0 2002 0.0 0.0 0.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png S Shock SpecialsIndirect.png
1 0 5% 1 Sakurai angle 13 20 0 1.8 2002 0.0 0.0 0.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Electric (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Shock SpecialsIndirect.png
Clean
0 0 5% 1 Sakurai angle 25 20 0 3.0 2002 0.0 0.0 0.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png S Shock SpecialsIndirect.png
1 0 4% 1 Sakurai angle 13 20 0 1.8 2002 0.0 0.0 0.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Electric (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Shock SpecialsIndirect.png
Late
0 0 4% 1 Sakurai angle 25 20 0 3.0 2002 0.0 0.0 0.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png S Shock SpecialsIndirect.png
1 0 3% 1 Sakurai angle 13 20 0 1.8 2002 0.0 0.0 0.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Typeless (type) Electric (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png S Shock SpecialsIndirect.png

Air

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4.8% 1 Sakurai angle 45 30 0 3.0 0 0.0 0.0 0.0 1.0x 0.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Typeless (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Shock SpecialsIndirect.png