Super Smash Bros. 4

Fox (SSB4)/Up special/Default

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Hitboxes

Looping hit hits up to 7 times.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Charge (loop)
0 0 2% 0 AngleIcon110.png 28 30 0 8.0 0 0.0 8.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Typeless (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Burn SpecialsDirect.png
Attack (clean)
0 0 14% 5 AngleIcon80.png 60 60 0 5.3 3 0.9 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Body (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsDirect.png
Attack (late)
0 0 8% 5 AngleIcon80.png 60 60 0 4.7 3 0.94591 -0.32441 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Body (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsDirect.png