Talk:Luigi (SSBM)
Luigi counters fast-fallers? I don't think so... But I don't want this to become a place to argue about match-ups. I think it's better to not mention match-ups in character articles unless it's significant/noteworthy. --Greenblob 01:31, March 14, 2007 (GMT)
- Phanna's All Characters Match-Up Chart gives Luigi 4 against Fox and Falco, 2 against Sheik and 3 against Marth. Luigi's best even matches are against the Ice Climbers and Jigglypuff. And Luigi doesn't have any advantageous matches at all, except against the bottom four characters in the game. So according to phanna / some Smashboarders at least, Luigi doesn't counter anybody at all, least of all the space animals. He can survive against them - 4 is a pretty weak disadvantage - but I think it's better to stay away from making hard decisions on controversial matches in the first place. It's clear that Sheik and Marth have strong advantages against Luigi - let's leave it at that. – MaskedMarth (t c) 16:29, March 14, 2007 (GMT)
No Pros & Cons?
I think that someone should work on giving Luigi all of his pros and cons. Because he's the only Melee character that doesn't have any. What I mean is that he needs to have a section of pros and cons that are listed like the other Melee characters.
- It was actually deleted. What you should do is remove them from all the other articles because most are purely subjective and largely unencylcopedic to begin with. The characters are supposed to be balanced--they're not, and we know this, but too many of those lists cite things that are related to the competitive game, when they should apply to anyone who takes an interest. --RJM Talk 12:26, January 28, 2008 (EST)
About Luigi's voice
Did'nt Luigi have his own official voice in Mario Party 1, which came out in 1998 and SSB64 came out in 1999?font color="black">Boo Buddy</font>]] (talk) 15:06, 1 July 2013 (EDT)
- I'm pretty sure he got an official voice in Luigi's Mansion, but they kept the sped up Mario samples in Melee for some reason. Scr7 15:54, 1 July 2013 (EDT)
Trivia facts?
Is it worth mentioning that Luigi is the only "?" character that isn't a Pokemon? Or that he's the only ? to move to another spot when unlocked? Unowninator (talk) 19:50, 10 December 2015 (EST)
- The former isn't true, and the second one's kind of boring. ---Preceding unsigned comment added by SANTY CLAWS! Or maybe DatNuttyKid. 19:54, 10 December 2015 (EST)
"Official" Japanese moveset names taken from most wiki sources:
Note 1: Will include both Japanese and English terminology.
Note 2: The names may or may not match the moveset names from the official guides as recorded from sources like IGN's Melee FAQ.
Note 3: Move names may be either different or unconfirmed depending on the game, but special moves and Final Smashes/Last Trump Cards are not included since they already have their own pages on this wiki.
Normal Ground Attacks
- Jab 1/Weak Attack 1: 左パンチ, Left Punch
- Jab 2/Weak Attack 2: 右パンチ, Right Punch
- Jab 3/Weak Attack 3: どんけつ, Tail End ("Donketsu" is also a term for the "very bottom/lowest rank")
- Jab 2/Weak Attack 2: 右パンチ, Right Punch
- Dash Attack: ぽこぽこパンチ, Burbling Punch (The onomatopoeia appears to be written in hiragana as opposed to katakana/ポコポコ in the Japanese wiki sources)
- Forward/side tilt AKA Side strong attack: ミドルキック, Middle Kick (angle/shift interacting art)
- Up tilt AKA Up strong attack: ねこパンチ/猫パンチ, Cat Punch
- Down/low tilt AKA Down/low strong attack: かかとげり/踵蹴り, Heel Kick
Smash Attacks
- Forward/side smash attack: 地獄突き, Hell Thrust (angle/shift interacting art)
- Up smash attack: スマッシュヘッドバット, Smash Headbutt
- Down/low smash attack: ダブルキック, Double Kick
Aerial/Midair Attacks
- Neutral aerial/midair attack: ルイージキック, Luigi Kick
- Forward/front aerial AKA Forward/front midair attack: 脳天チョップ, Crown Head Chop
- Back/rear aerial AKA Back/rear midair attack: 後方ドロップキック, Behind/Backward Drop Kick (Luigi somehow keeps the same original name from 64 for his back aerial unlike Mario)
- Up aerial/midair attack: エアスラッシュ, Air Slash (DO NOT CONFUSE FOR SHULK'S)
- Down/low aerial AKA Down/low midair attack ドリルキック, Drill Kick
Grabs and Throws
- Grab/Catch: つかみ, Catch
- Pummel/Catch Attack: つかみヘッドバット, Catch Headbut
- Forward/front throw: ヒコーキ投げ, Airplane Throw (original kanji is 飛行機)
- Back/rear throw: ジャイアントスイング, Giant Swing
- Up throw: スルーアップ, Through Up
- Down throw: スルーダウン, Through Down
Again, I shall stress, these are taken from different Japanese wiki sources that have pretty much no different naming preferences. --SneaselSawashiro (talk) 23:41, 17 August 2016 (EDT)