SSB4 Template
How can we include "Puff Up" instead of unconfirmed under the Final Smash section of Puff's infobox? Just kind of funny that the article itself says it's confirmed by the infobox says it's unconfirmed. davidvkimball 17:22, 11 September 2014 (EDT)
- A template which uses a couple variables from the infobox is in charge of displaying Final Smashes. Once Puff Up is added to the Smash 4 list, it will display that. Berrenta (talk) 17:33, 11 September 2014 (EDT)
- Excellent, I was unaware of this. Thanks. davidvkimball 17:44, 11 September 2014 (EDT)
Better render
I've found a better shot of the render, much like Dr. Mario's. I would add it myself, but I don't have an account.
Jigglypuff's "Pound" attack DOES have momentum
Here's your proof: https://www.youtube.com/watch?v=KQxmonBKJ8Q
Go to 27:43 and watch from there. NeutralSmash24 (talk) 17:14, 2 October 2014 (EDT)
Alternate unlock
I just unlocked Jigglypuff after defeating the Master Core on difficulty 5.5. I haven't unlocked Duck Hunt, so I definitely don't have enough VS matches for the listed method. Anyone want to confirm this? —Preceding unsigned comment added by 74.74.235.160 (talk • contribs) 17:29, 4 October 2014 Ah ok, must have been the equipment thing. 67.151.214.228 08:54, 6 October 2014 (EDT)
Moveset Table
Something's gotta be wrong with the coding of that thing…or is it just me that can't read anything in it? Aidan the Gamer 14:25, 15 October 2014 (EDT)
Charging Rollout can be stopped?
This appears to be either vague or inaccurate. As far as I know Jigglypuff cannot stop charging rollout once she's started (unless she recieves hitstun from someone/something else). Can this be verified or at least have it be explained in more detail? Pyitoechito (talk) 15:43, 17 October 2014 (EDT)
Additional buff information that needs verification.
I am unsure if this is true, but from my experience in smash 4 I beleive that Sing (up special) was buffed in SSB4 as well. In previous games I was unable to stun players long enough to kill them with a rest, but now I seem to be able to do so. Can somebody please run a check on this to see if I'm right? 68.119.136.3 16:32, 18 October 2014 (EDT)
Rest
The knockback doesn't changed since Brawl, so it deals the same knockback as in Brawl. YoshiKong (talk) 18:22, 23 December 2014 (EST)
1.0.6 flower damage buff
I'm not convinced it's a thing. Aside from a deeply buried post with a mod note berating it for having no proof, it's not in the relevant smashboards thread, nor do we even have it on our own changelog page. Furthermore, flower latch time could easily vary for non-obvious reasons, and increasing it by such a miniscule amount would be a rather pointless thing for the developers to do. Unless there's some solid proof for this thing, it ought to be removed. Zyrac (talk) 10:35, 6 October 2015 (EDT)
- For the record, there have been several minimal changes made by the developers before. With that said, I can run a few tests next period, and then I'll report back. Aidan, Master of Speed and Aura 10:37, 6 October 2015 (EDT)
1.1.4 buff
I'd upload a YouTube video or something, but the fresh move bonus is a thing. Anyway, I tested Rest multiple times, and it always added up to 57% damage. Our current data may have been wrong in the first place, but I doubt it. Nyargleblargle (Contribs) 06:22, 4 February 2016 (EST)
- Smashboards currently says Jigglypuff is unchanged. I'm not inclined to believe this until I either hear it from them or see a clear comparison between versions. That said, I'll see if I can do some testing myself later. I might still have 1.1.3 on Wii U - dunno if I left enough space for the update to auto-install. Zyrac(talk•contribs) 06:32, 4 February 2016 (EST)