Talk:Official Custom Moveset Project
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Wouldn't it be simpler just to do something like:
Character | Custom sets available | ||||
---|---|---|---|---|---|
Mario | 2312 | 2332 | 2212 | 2232 | 1312 |
1313 | 1332 | 1212 | 1213 | 2213 |
Seems more streamlined and easy to read to me. Miles (talk) 21:11, 1 May 2015 (EDT)
- I was actually considering that, but I also wanted to include a key to the custom moves. It will definitely save enough time to make the loss worth it. Live and learn, as the song goes. Nyargleblargle (Talk) 21:15, 1 May 2015 (EDT)
- Well, I was assuming by doing it this way you'd be able to click through to the Mario (SSB4) page which has his customs in his moveset table. Not sure if there's a better way to streamline it in there without turning it into a hard-to-read mess. Miles (talk) 21:20, 1 May 2015 (EDT)
- Huh, I didn't think of that. It works that way, really. Nyargleblargle (Talk) 21:35, 1 May 2015 (EDT)
- Well, I was assuming by doing it this way you'd be able to click through to the Mario (SSB4) page which has his customs in his moveset table. Not sure if there's a better way to streamline it in there without turning it into a hard-to-read mess. Miles (talk) 21:20, 1 May 2015 (EDT)
Is there a list anywhere of tournaments besides EVO that used this?
I'm curious as to how successful this has been at creating a widespread standardized system for implementing customs in a tournament setting.72.104.215.193 23:47, 18 November 2015 (EST)
Just a though...
You are still alowwed to use the standard 1111 combination right? 106.69.251.56 07:49, 24 November 2015 (EST)