Dr. Mario
Template:Character Dr. Mario (Japanese: Dr. マリオ Dokutā Mario, also known as "Doc") is a doctor-costumed version of Mario that was the star of his eponymous game for the NES. In Super Smash Bros. Melee, he is a separate selectable character.
See Dr. Mario (SSBM) for fighter info.
Character description
Dr. Mario is simply Mario in a doctor's uniform, equipped with his powerful "Megavitamins" to fight against viruses. He originated in the 1990 NES game Dr. Mario.
In Super Smash Bros.
In the original, Dr. Mario was briefly mentioned in Mario's biography, among the other things he used to be.
In Super Smash Bros. Melee
- Main Article: Dr. Mario (SSBM)
Dr. Mario appears in Super Smash Bros. Melee as one of the 13 new characters introduced. He is a secret character and considered to be a "clone" of Mario's (in that his moveset is generally just an altered version of Mario's). Dr. Mario is a slower, yet stronger version of Mario. While not many significant differences exist between the two characters, there are a few - the main one being that rather than shooting Fireballs as his Neutral B move, he throws Megavitamins.
Trophies
Dr. Mario, like the rest of the characters, has three different trophies dedicated to him. The Viruses from the Dr. Mario game also appear as a trophy.
Differences
Dr. Mario and Mario aren't exactly the same. Here are some differences:
- -The Super Sheet is longer than the cape and has less lag, making it not as useful as Mario's cape for recovery.
- -His pills do more damage than the fireballs.
- -His Tilt Down A sends opponents behind him.
- -His Fair isn't a Meteor Smash like Mario's.
- -It is harder to break out of his Down B attack.
- -He is slower and stronger.
In Super Smash Bros. Brawl
Dr. Mario, along with Pichu, Roy, and Mewtwo, does not return in Super Smash Bros. Brawl. A reference to him is made on the stage PictoChat, with his main theme (called "Dr. Mario (Melee)") is accessible as a starter song. Hacking shows that there is leftover data in Brawl for Dr. Mario. Some take this as signs of an planned character, but it was more likely there for referential purposes by the programmers, or data imported from Melee.
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