User:Nyargleblargle/Smash 5 Ideas/Characters
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Mario
Up tilt now makes Mario jump up slightly, making it more difficult to combo with.
Holding down the special button to use Fireball will now produce a stronger but less ranged Hammer.
Final Smash is now Mega Mario, which causes Mario to briefly grow giant, launching opponents he steps on.
Luigi
New neutral aerial, which resembles the lost life animation from Super Mario Bros., has more range.
New neutral aerial is slightly weaker.
Old neutral aerial moved to forward aerial.
Grab, pummel, and throws modified to utilize the Poltergust.
Neutral special now involves Luigi shining a flashlight on opponents, paralyzing them more the closer they are to him.
Up special now uses the Propeller Mushroom, granting Luigi a slower fall and more horizontal range.
Up special no longer does damage.
Pikachu
Jump height increased.
Quick Attack has been repurposed as a short, horizontal dash attack.
Skull Bash can now be angled for vertical recovery.
Thunder input: Down special → Up special
Down special is now Tail Whip, which temporarily increases the damage that nearby opponents take.
Jigglypuff
Jigglypuff has new voice clips.
Sing has less lag and cannot be countered.
Final Smash is now Moonblast, which covers the screen and weakens opponents' attacks while it is active, but has weak knockback.
Link
Final Smash is now Triforce of Courage, which increases Link's speed and decreases startup of special moves temporarily.
Kirby
Down tilt is now a sliding attack.
Up tilt now causes Kirby to summon a tall beanstalk, increasing the attack's range significantly.
Dash attack is faster.
Down smash now involves Kirby ringing two bells.
Kirby now pummels opponents with a beach ball for his down throw, recalling his Circus ability from Triple Deluxe.
Kirby's copy abilities now use his opponent's most well-known special move as opposed to simply their neutral special (for example, Link's copy ability grants Kirby Spin Attack).
Final Smash is now Hypernova Kirby, an OHKO for opponents that get trapped in Kirby's automatic Inhale.
Donkey Kong
Arcade DK is a new alternate costume, which has victory poses and an entrance animation that run at 15 FPS.
Now has his voice from the Donkey Kong Country games.
Final Smash is now the rapid-hits that can be performed on bosses in the newer Donkey Kong Country games.
Samus
Fusion Suit is a new alternate costume.
Samus is slightly shorter.
Slightly heavier.
Fox
Now based on Star Fox Zero appearance.
Fall speed decreased slightly.
Yoshi
The B button can now be held during Egg Throw to stall the throw; This allows more precise targeting at the cost of the vertical boost.
Down air damage reduced by ~9% overall.
Captain Falcon
Back air tweaked in animation and given a slight increase in power.
Raptor Boost does less knockback.
Black Shadow
A clone of Captain Falcon with the following differences:
All appearances of the Blue Falcon are exchanged for the Black Bull.
Attacks are generally more powerful.
Weight slightly increased.
Far slower running speed.
Jab only consists of the first two hits.
Pummel is slower.
Marth
Critical Hit has been reworked to affect the strength of Marth's next attack, reducing the range but eliminating the risk of self-destruction.
Pit
Start of tumbling animation altered to resemble his Game Over sprite from Kid Icarus slightly.
Dark Pit
Most of Dark Pit's ground attacks have slightly more endlag.
Multi-hitting air attacks now only hit opponents once.
Up-B, now called Pandora Flight, allows turning midmove and grants slightly higher distance.
Villager
Body shaped tweaked slightly to resemble recent design more.
Throws now produce "bug/fish caught" sound effect from Animal Crossing series.
Mallo
Mallo (Pushmo universe) | ||
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Special Attack | Name | Description |
Neutral Special | Stretchmo | Creates a Stretchmo block below Mallo to act as a platform. Hold the button to pull the block out by up to two sides. |
Up Special | Manhole | Mallo jumps in a manhole from Pushmo and climbs out of another. The path can be angled freely. |
Down Special | Bird Scatter | Mallo stomps, causing birds to appear and fly away from Mallo on either side. |
Side Special | Expansion Switch | Only works if Mallo is standing on a Stretchmo block. Fully pulls out the Stretchmo on either side. |
Final Smash | Crashmo | Mallo jumps on a reset switch, causing a giant Crashmo to fall from the sky. |
Rayman
Rayman (Rayman universe) | ||
---|---|---|
Special Attack | Name | Description |
Neutral Special | Teensie Cage | Creates a cage with a Teensie in it. If the cage is hit, it will be destroyed, but it will cause the attack that caused it to have significant hitlag. |
Up Special | Wind Gust | A gust of wind pushes up Rayman. It sticks around for a long time and covers a large area, but only one can exist at a time. |
Down Special | Giant Turnip | Rayman pulls up a giant turnip. Unlike Peach's version, it is not an item and can be attacked to launch it. |
Side Special | Blue Punch | Rayman punches, launching a Blue Punch in front of him. |
Final Smash | Lum Count | The screen fills up with multiple Lums, each dealing 1% damage and causing trapped fighters to flinch. |
Rayman can glide using his hair, in a similar manner to Peach |
Face Raider
Face Raider (Face Raiders universe) | ||
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Special Attack | Name | Description |
Neutral Special | Direct Hit | A ball flies towards Face Raider, damaging opponents in its path. While it has fast startup, the attack has significant endlag. |
Up Special | UFO | A UFO snatches the Face Raiders and carries it freely for a short while. While Face Raider doesn't directly receive damage, the move can be interrupted to put Face Raider into freefall. |
Down Special | Butterfly | A butterfly appears near Face Raider, healing whoever touches it slightly. While it can heal anyone, Face Raider heals slightly more damage. |
Side Special | Glass Shard | A giant shard of glass appears in front of Face Raider, flying forward and dealing damage to anyone who touches it. |
Final Smash | Bomb Raider | A Bomb Face Raider appears and explodes immediately, dealing multiple hits in a similar manner to the Motion-Sensor Bomb. |
Face Raider has an abnormally low falling speed (~1.05) due to its propellor |
Nyargleblargle navigation | |
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