Super Smash Bros.

Debug menu (SSB)

Revision as of 14:14, August 12, 2015 by Serpent King (talk | contribs)

User:Serpent King/Prog

The battle debug menu in Super Smash Bros..

The debug menus are elements of development that were accidentally left in Super Smash Bros.. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including unplayable characters, unplayable and single player stages, and more. In order to get to the debug menus, a GameShark device must be used.

System debug menu

Battle debug menu

Menu item Description
Mode Sets the game mode.
BattleTime Sets how much time (in minutes) that a versus match will last.
S Sets the 1P Game stage that the player should start on.
P1 Type Sets Player 1's player type.
P1 Character' Sets Player 1's character.
P1 Color Sets Player 1's alternate costume.
P2 Type Sets Player 2's player type.
P2 Character Sets Player 2's character.
P2 Color Sets Player 2's alternate costume.
P3 Type Sets Player 3's player type.
P3 Character Sets Player 3's character.
P3 Color Sets Player 3's alternate costume.
P4 Type Sets Player 4's player type.
P4 Character Sets Player 4's character.
P4 Color Sets Player 4's alternate costume.

Modes

Mode Description
VS mode Starts a normal versus mode match using the 4 specified characters.
1P mode Starts a 1P game using player 1's character
Staffroll Plays the ending credits.
Explain Plays the "How to Play" video.
AutoDemo ?
Congra Shows the congratulations screen of player 1's character

Characters

Debug name Character
Mario   Mario
Fox   Fox
Donkey   Donkey Kong
Samus   Samus
Luigi   Luigi
Link   Link
Yoshi   Yoshi
Captain   Captain Falcon
Kirby   Kirby
Pikacyu   Pikachu
Purin   Jigglypuff
Nes   Ness
Boss   Master Hand
Metal   Metal Mario
NMario   Mario Polygon
NFox   Fox Polygon
NDonkey   Donkey Kong Polygon
NSamus   Samus Polygon
NLuigi   Luigi Polygon
NLink   Link Polygon
NYoshi   Yoshi Polygon
NCaptain   Captain Falcon Polygon
NKirby   Kirby Polygon
NPikacyu   Mario Polygon
NPurin   Jigglypuff Polygon
NNes   Ness Polygon
GDonkey   Giant Donkey Kong

Player types

Type Description
Man A human controlled player.
Com A computer controlled player.
Not The slot is empty, no character will appear.
Demo Movement will be static, and the character intro will be glitched. The character cannot be interacted with in any way
Key Movement will be static. Will cause the animation of entering the stage to be glitched, almost similarly to the above.
GameKey

Stages

Debug name Stage name In-game usage Description
Mario Peach's Castle Playable Stage
Fox Sector Z Playable Stage
Donkey Congo Jungle Playable Stage
Samus Planet Zebes Playable Stage
Link Hyrule Castle Playable Stage
Yoshi Yoshi's Island Playable Stage
Kirby Dream Land Playable Stage
Pikacyu Saffron City Playable Stage
OldMario Mushroom Kingdom Playable Stage
Small None- Debug Menu Only
New None- Debug Menu Only
Explain Tutorial Stage How to Play
SYoshi 1P Game
Metal 1P Game
Zako Battlefield 1P Game
Bonus3 Race to the Finish 1P Game
Boss Final Destination 1P Game
Bonus1<CHAR> Target test Bonus 1 Practice, 1P Game
Bonus2<CHAR> Board the Platforms Bonus 2 Practice, 1P Game

1P Game stages

Falls debug menu

Unknown debug menu