Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. 4

Natural combo

From SmashWiki, the Super Smash Bros. wiki
Revision as of 14:03, August 6, 2015 by Mario128 (talk | contribs) (I've definitely heard the phrase "natural combo" used interchangeably with characters' neutral attack combo)
Jump to navigationJump to search
An icon for use on pages that need cleanup. This article or section may require a cleanup.
You can discuss this issue on the talk page or edit this page to improve it.

A natural combo is a move composed of multiple parts; pressing the relevant button at the correct time will launch the next segment of the move, while not pressing the button will end the sequence. They can be found in all four games. Natural combos are sometimes, but not necessarily, combos; the sequence of attacks is not guaranteed to hit the opponent if the first hit connects.

Sometimes used interchangeably with the phrase is its most common type, in yhr form of holdinh or pressing neutral attack repeatedly; most characters will perform multiple attacks (such as Mario's jab, cross, kick), and some characters will launch into a rapid attack.

Some characters, such as Link, Sheik, Snake, Captain Falcon, and Meta Knight, have natural combos using their tilts or smashes as well.

Marth, Roy, and Lucina's side special moves are also natural combos; after the first strike, players can press up special, neutral special, or down special for three more attacks, each time yielding a different attack.


Stub.png