List of SSB4 Music (F-Zero series)
This is a list of music tracks pertaining to the F-Zero universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Mute City (Remix)
Mute City | |
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Track title | Mute City |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [1] |
Origin
This track is a fast-paced electric guitar-based remix of the Mute City track in F-Zero for the SNES. Ver. 1 indicates that it is the first remix of the track, having first appeared in the Mute City stage in Super Smash Bros. Melee.
Composition & Arrangements
Source: F-Zero
Arrangement Supervisor: Takuto Kitsuta
Mute City Ver. 2
Mute City Ver. 2 | |
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Track title | Mute City Ver. 2 |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Port Town Aero Dive |
Availability | Unlockable |
Link | [2] |
Origin
This track is a fast-paced electric guitar-based remix of the recurring piece of music that plays when a player races in the Mute City racecourse, first debuting in the SNES game F-Zero. It is named here as the second remix, the first being in Melee.
Description
This remix starts with electronic sounds, echoes and piano, before turning into a electric guitar, bass and drumset part, and then a guitar solo before looping.
Composition & Arrangements
Arrangement: Yasufumi Fukuda,
Composer: Nintendo
Mute City Ver. 3
Mute City Ver. 3 | |
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Track title | Mute City Ver. 3 |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Mute City Port Town Aero Dive |
Availability | Unlockable (3DS) Default (Wii U) |
Link | [3] |
Origin
Unlike the first Mute City music piece in Super Smash Bros. for Nintendo 3DS, this is a remix of the same music that would play on the Mute City course of the original F-Zero.
Composition & Arrangements
Source: F-Zero
Arrangement Supervisor: Kenji Ito
Mute City (Original)
Mute City | |
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Track title | Mute City |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Mute City Port Town Aero Dive |
Availability | Unlockable (3DS) Default (Wii U) |
Link | [4] |
Origin
This piece plays when racing through the Mute City track in the original F-Zero. The track has been taken directly from that game, with no remix involved. In order to differentiate itself from the remix from Melee, PAL releases refer to this track as Mute City (F-Zero) in the Wii U version.
Composition & Arrangements
Source: F-Zero
Big Blue
Big Blue | |
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Track title | Big Blue |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [5] |
Origin
A remix of the music played on the Big Blue track in the original F-Zero. It is taken directly from Melee, where it played on the Big Blue stage.
Composition & Arrangements
Source: F-Zero
Arrangement Supervisor: Hirokazu Ando
Red Canyon
Red Canyon | |
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Track title | Red Canyon |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [6] |
Origin
The original music played in the SNES F-Zero during races on the Red Canyon course.
Composition & Arrangements
Source: F-Zero
White Land
White Land | |
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Track title | White Land |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [7] |
Origin
This track is a keyboard/electric guitar-based remix of the music that plays while racing in the White Land course of F-Zero. This remix also features synths, bass, drums and a bridge.
Composition & Arrangements
Arrangement Supervisor: Arata Iiyoshi,
Composer: Nintendo,
Arranger: GAME ARTS CO.,Ltd.
Fire Field
Fire Field | |
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Track title | Fire Field |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [8] |
Origin
This track is a heavy rock remix of the music that plays when racing on the Fire Field course in F-Zero, finished with an electric guitar solo.
Composition & Arrangements
Arrangement Supervisor: Yusuke Takahama,
Composer: Nintendo,
Arranger: TARGET ENTERTAINMENT INC.
Car Select
Car Select | |
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Track title | Car Select |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero X |
Stage of usage | Port Town Aero Dive |
Availability | Unlockabke |
Link | [9] |
Origin
In F-Zero X, this music would play while, as the track title would imply, choosing your racer and vehicle before a race. This track is a direct port of its original soundfont; it is mixed slightly differently, however, with the groans and breathes in the track more accentuated and audible than in F-Zero X.
Composition & Arrangements
Composition and Arrangements Copyright Nintendo.
Dream Chaser
Dream Chaser | |
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Track title | Dream Chaser |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero X |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [10] |
Origin
In F-Zero X, Dream Chaser would play on any of the courses named 'Silence', as well as a few tracks in the 'X-Cup' mode. This track is directly ported from the original game.
Composition & Arrangements
Composition and Arrangements Copyright Nintendo.
Devil's Call in Your Heart
Devil's Call in Your Heart | |
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Track title | Devil's Call in Your Heart |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero X |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [11] |
Origin
This track originated when a player raced in the Devil's Forest circuit of F-Zero X. The version in Super Smash Bros. for Wii U is a direct port of the original track.
Composition & Arrangements
Composition and Arrangements Copyright Nintendo.
Climb Up! And Get the Last Chance!
Climb Up! And Get the Last Chance! | |
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Track title | Climb Up! And Get the Last Chance! |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero X |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [12] |
Origin
This track first played in F-Zero X when a player raced on the White Land circuits. Climb Up! And Get The Last Chance! in Super Smash Bros. for Wii U is a direct port of the original track.
Composition & Arrangements
Composition and Arrangements Copyright Nintendo.
Brain Cleaner
Brain Cleaner | |
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Track title | Brain Cleaner |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero GX |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [13] |
Origin
This music played whenever a player chose to watch a replay of a race in F-Zero GX. The same track also played in F-Zero AX. The name for this track is derived from its title in the F-Zero GX/F-Zero AX Soundtrack, which is Brain Cleaner (Replay).
Composition & Arrangements
Composition and Arrangements Copyright Nintendo/SEGA.
Shotgun Kiss
Shotgun Kiss | |
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Track title | Shotgun Kiss |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero GX |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [14] |
Origin
This track is a direct port of the music that would play when racing in any of the racecourses in the Casino Palace area in F-Zero GX. This same music piece also returned for F-Zero AX. The name for this track is derived from its title in the F-Zero GX/F-Zero AX Soundtrack, which is Shotgun Kiss (Vegas Palace).
Composition & Arrangements
Composition and Arrangements Copyright Nintendo/SEGA.
Planet Colors
Planet Colors | |
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Track title | Planet Colors |
Game | Super Smash Bros. for Wii U |
Universe | F-Zero |
Debut game | F-Zero GX |
Stage of usage | Port Town Aero Dive |
Availability | Default |
Link | [15] |
Origin
This track would play in F-Zero GX when racing in any circuit in the Green Plant area. This track also returned in F-Zero AX. The name for this track is derived from its title in the F-Zero GX/F-Zero AX Soundtrack, which is Planet Colors (Green Plant Circuit). The version of this track in Super Smash Bros. for Wii U is a direct port of the original piece.
Composition & Arrangements
Composition and Arrangements Copyright Nintendo/SEGA.
F-Zero universe | |
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Fighter | Captain Falcon (SSB · SSBM · SSBB · SSB4 · SSBU) |
Assist Trophy | Samurai Goroh |
Stages | Mute City · Big Blue · Port Town Aero Dive · Mute City SNES F-Zero Grand Prix (Adventure Mode) |
Vehicles | F-Zero Racers (Blue Falcon) · Falcon Flyer |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | F-Zero |