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The first hit of Mario's neutral attack is a simple punch from Mario's arm further from the camera. It does 2.5% damage and very little knockback.
Frame Data
All measurements are in frames.
Hitbox IDs |
Startup |
Hitbox lasts for |
Endlag
|
0-2 |
2 |
2 |
6
|
Hitbox Properties
Hitbox ID |
Location |
Damage |
Angle |
Knockback Growth |
Weight-based Knockback |
Base Knockback |
Radius |
Z offset |
Y offset |
X offset |
Effect |
Odds of Causing Tripping |
Hitlag Multiplier |
SDI Multiplier |
Shield Damage
|
0 |
Hand |
2.5% |
Sakurai angle |
100 |
15 |
0 |
3 |
1.2 |
0 |
0 |
Normal |
0% |
1 |
1 |
0
|
1 |
Unknown |
2.5% |
Sakurai angle |
100 |
10 |
0 |
1.5 |
0 |
0 |
0 |
Normal |
0% |
1 |
1 |
0
|
2 |
Arm |
2.5% |
80° |
100 |
15 |
0 |
4 |
3.3 |
0 |
0 |
Normal |
0% |
1 |
1 |
0
|
References
Master Core Alpha