Yoshi
Yoshi (ヨッシー, Yosshī, sometimes Romanized Yossy in earlier Japanese language materials) is a major character in the Mario series who eventually spun off into its own series.
For fighter info, see Yoshi (SSB), Yoshi (SSBM), and/or Yoshi (SSBB).
Character description
Yoshi first appeared on Mario's first Super NES game, Super Mario World. In the game, the player played as Mario or Luigi, and were able to find Yoshi eggs, which would hatch automatically, revealing a full-grown Yoshi. Later in the game, baby Yoshi's could also be found. The player could grab these baby Yoshi's and toss them around like they could with a shell. They could also feed the Yoshi 5 enemies, which would result in the Yoshi maturing, allowing the character to ride the Yoshi's back. Also, in the game, 4 different color Yoshi's were introduced, each with its own special abilities, depending on what color shell it had in its mouth. The green standard Yoshi was the most common found color Yoshi. He grew wings and could fly freely when he had a blue shell in his mouth. When he had a red shell in his mouth, he could spit fire. Lastly, when he had a yellow shell, he could stomp the ground when he jumped. The color of the Yoshi indicated what his special abilities were when they had a shell in their mouths, matching the colored shells. No matter what shell they had, the blue Yoshi could fly, the red Yoshi could spit fire, and the yellow Yoshi could always stomp the ground.
In Super Smash Bros.
- Main Article: Yoshi (SSB)
Yoshi makes his first appearance in a fighting game in the original Super Smash Bros. as a starting playable character. Yoshi's lack of a third jump makes him a turn off, generally towards beginner smashers. However, even with the lack of a third jump, Yoshi's midair jump is sufficient enough to give Yoshi great recovery distance. Not only that, but there is the fact that during this midair jump, Yoshi cannot be knocked back. These facts alone gives Yoshi, arguably, the best recovery in the game.
In Super Smash Bros. Melee
- Main Article: Yoshi (SSBM)
Yoshi returns in Melee as a starting playable character. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more realistic dinosaur posture and several new, unique techniques such as edge-canceled eggs. Although Yoshi can continue to double jump cancel, Yoshi continues to lack a third jump and is still unable to jump out of his shield, two things that are hard to simply brush off.
In Super Smash Bros. Brawl
- Main Article: Yoshi (SSBB)