User talk:Toomai/Archive 14

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Revision as of 12:24, August 25, 2014 by MarioGalaxy (talk | contribs) (→‎Roster Leak: new section)
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26/11/08 – 05/05/10
41,932
07/05/10 – 28/09/10
38,676
29/09/10 – 22/02/11
40,916
07/03/11 – 23/06/11
39,845
25/06/11 – 09/10/11
48,940
09/10/11 – 21/02/12
47,636
03/03/12 – 03/11/12
40,731
08/11/12 – 19/05/13
41,131
25/05/13 – 27/08/13
45,090
27/08/13 – 23/11/13
46,614
26/11/13 – 23/02/14
41,931
01/03/14 – 06/06/14
51,753
11/06/14 – 08/08/14
51,697
14/08/14 – 03/11/14
1,884
03/11/14 – 13/01/15
46,342
14/01/15 – 08/04/15
47,396
11/04/15 – 15/06/15
36,186
29/04/15 – 14/09/15
47,549
18/09/15 – 05/11/15
54,252
07/11/15 – 04/12/15
38,669
07/12/15 – 15/04/16
51,044
20/04/16 – 16/12/16
39,885
17/12/16 – 26/06/18
36,408
28/06/18 – 31/04/20
53,765
01/04/20 – 10/11/24
33,222

First message :P

Please move Rosalina (SSB4) to Rosalina & Luma (SSB4). That's the official name, and a majority of users agree. Thank you. ...a new NuttaNutta's Mallo sig.pngis approaching... 19:55, 14 August 2014 (EDT)

Remember our discussion about choice in game design?

L canceling does indeed open up choices. I can indeed verify from experience that you need to time your L cancels differently depending on your spacing.--BrianDon't try me!Falco.gif 02:10, 15 August 2014 (EDT)

An option requiring skill to execute does not mitigate always being the superior option. Compare teching - it's sometimes the right choice to intentionally fail a tech, whereas there is never any benefit to intentionally not L-cancel (at least in Melee; in SSB64 you have to not L-cancel if you want landing hitboxes because it skips instead of reducing, though this by itself doesn't really balance it out). Toomai Glittershine ??? The Steppin' 11:09, 15 August 2014 (EDT)

Roster Leak

So, does that warrant writing into the Leak page, mentioning it in the news section on the home page, etc.? MarioGalaxyTalk 13:24, 25 August 2014 (EDT)