[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Talk:Shield damage
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Shield damage in Melee is not taken 1:1 from hitbubble damage
I wanted to find out how much total shield damage the different stages of Marth’s Shield Breaker do. I assumed that stage 5 (charge for exactly 120 frames) would always cause an instant shield break if the sword hitbubble connects (27 damage + 38 extra shield damage = 65). However, when I tested this, the victim was left with a small shield. Thus, it seems to me that not all of the base damage is converted to shield damage, but more like 75 or 50% of it. Has anybody found out the exact calculation formula? Kadano talk 05:43, 29 May 2014 (EDT)