Corkscrew
Corkscrew | |
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![]() Corkscrew in Brawl. | |
User | Wario |
Universe | Wario |
Article on Super Mario Wiki | Corkscrew |
Corkscrew (コークスクリュー Kōkusukuryū) is Wario's up special move. It launches him very slightly into the air, much less than a fully charged Wario Waft. It can deal up to 19% damage. While this attack can be used as a third jump, it gives relatively little distance vertically and horizontally. Adding on, it has only a few frames in which the player can angle it (with a maximum angle of about 45 degrees). This is generally a bad attacking move as the opponent can DI out of it and punish him. It is similar in knockback and movement to Samus's Screw Attack and Charizard's Fly. It is a bad move in general and is rarely ever used in competitive play.
When Wario becomes Wario-Man, this move's effect is changed. Instead of it being a multiple hit attack, it becomes a two hit electrical attack (one hit at initiation and another at the end of the attack). The move becomes much stronger with a higher amount of damage given and a much larger knockback.
Brawl Manual description
"Attack opponents while rising upward. An excellent recovery move."
Origin
One of Wario's abilities in Wario World was the Corkscrew Conk, where Wario does a Shoulder Charge, then jumps. It gives Wario a horizontal boost to his jumps and can be used to attack.
Trivia
- Despite the name, Wario's Corkscrew move in Super Smash Bros. Brawl is very different to the Corkscrew Conk. The Corkscrew does not require a Shoulder Charge, can be started in midair, has a different animation, and gives Wario more of a vertical boost than a horizontal one.