This is a list of Director's Room Miiverse posts made during the months of February 2014. For posts from other months, see the main page.
Legend
In order to highlight important posts from the list, each entry is given a background colour that denotes that something new or otherwise important has been revealed. Should multiple reveals be part of one post, the one higher on this list will take precedence.
Type | Color |
---|---|
Newcomer | Red |
Veteran | Orange |
Stage | Green |
Assist character | Blue |
Item | Yellow |
Move | Magenta |
Other | Cyan |
February 2014
Date | Image | Comment | Notes | Link |
---|---|---|---|---|
February 3, 2014 | Pic of the day. A size comparison of Lucario's standard special attack, Aura Sphere, in its weakest and strongest states. The attack is faster and more powerful when the Aura Sphere is bigger. | Confirms Aura Sphere will be able to achieve larger sizes than it did in Brawl. | ||
February 4, 2014 | Pic of the day. When Lucario shoots out Aura from its hands to fly with ExtremeSpeed, you can control its flight direction. If Lucario's Aura is fully charged, it can fly extremely far, so be careful not to accidentally launch out of the area. | Confirms that ExtremeSpeed's distance is now determined by Aura, with it gaining drastically more distance at high damages. Sakurai did not state how its distance will be at low damages however. ExtremeSpeed is also shown to now generate visible aura streams out of Lucario's hands, though Sakurai did not state if this is indicative of gained hitboxes. | ||
February 5, 2014 | Pic of the day. Palkia appeared in the Spear Pillar stage of the previous game…but now it's coming out of a Poké Ball?! Here's Palkia's signature move, Spacial Rend! | Confirms Palkia will be spawnable from a Poké Ball, instead of being a stage element. Its move is stated to be Spacial Rend, though how the move will actually function in the game has not been stated nor hinted to. This also seemingly disconfirms the return of the Spear Pillar stage. | ||
February 6, 2014 | Pic of the day. It is said that the cosmos is beneath Rosalina's gown. This was actually featured briefly in her debut video. | An image showing off the unique attack trails of Rosalina's galaxy-based attacks. | ||
February 7, 2014 | Pic of the day. Housed within the Control Capsule! Protected by Rinkas! Eyeball armed with a Laser Brain Attack!! The massive Assist Trophy Mother Brain joins the collection!! | Confirms Mother Brain, a recurring primary antagonist from the Metroid series, as a new Assist Trophy. It is additionally shown attacking with its trademark laser attack. | ||
February 10, 2014 | Pic of the day. A bored-looking dog staring at the TV… Occasionally, the Super Smash Bros. series really makes me confused about what I'm creating. | — | ||
February 11, 2014 | Pic of the day. You missed me, because you attacked my illusory copy from my Double Team move! | This image shows off a new aesthetic effect of Double Team, where Lucario's eyes glow upon successful activation. No functional gameplay differences are mentioned though. | ||
February 12, 2014 | Pic of the day. The Home-run Bat in this game is black! And it's so powerful that your eyes might bug out!! | Confirms the return of the Home-Run Bat, with a redesign in its appearance. Donkey Kong is also shown with a new, more comical pain face. | ||
And here's a look at a home run exiting the arena. | ||||
February 13, 2014 | Pic of the day. Tomorrow is Valentine's Day...and the day the new Nintendo Direct airs! It will stream in Japan at 7 AM so it's going to be a very early morning for us...! | Peach shown generating a rainbow, though Sakurai did not say anything about it, making it unclear if it's a new attack or taunt (and which attack/taunt it is). Of particular note, Sakurai explicitly remarked at Peach's reveal that she could have some of her old moves changed, and this is the first time Peach has been seen with some sort of new move. | ||
February 14, 2014 | Pic of the day. From Punch-out!!, our boxing challenger Little Mac joins the battle!! To get a glimpse of his fearsome punches, check out the newest video or visit the official web site. | The pic of the day following Little Mac's reveal in the aforementioned Nintendo Direct, with Sakurai confirming some information about Little Mac's Power Meter seen in the trailer. This was posted late on the 13th in the Americas and Europe, but counts as the post for the 14th due to it being the 14th according to the Japanese timezone. | ||
His biggest feature is his Power Meter. When this gets charged up, his standard special move changes! It turns into a one-hit-K.O. uppercut. | ||||
February 17, 2014 | Pic of the day. Little Mac can deliver some solid punches while fighting on the ground. | Sakurai alludes that Little Mac will be an exceptionally strong ground fighter, with a significant weakness in his aerial combat abilities, similar to Snake and Olimar in Brawl. | ||
...However, he's not the strongest fighter while airborne. Try keeping his feet on the ground and avoid being blasted into the air when you use him in battles. | ||||
February 18, 2014 | Pic of the day. Hey look, a bottle!! This is a special item that can even heal fighters who have accumulated over 100% damage. | Confirms a new healing item, the Bottled Fairy from the Legend of Zelda series. It is currently unclear if Sakurai's statement means it can heal more than 100% damage. | ||
February 19, 2014 | Pic of the day. This dog is huge… Wait, no, the playable characters are small. The Smash Bros. series doesn't always stay true to scale. | Sakurai's enigmatic statement about the series not staying true to scale led to renewed speculation as to whether he was hinting towards a thought-to-be unplayably-large character, specifically Ridley, being downsized and making the roster. | ||
February 20, 2014 | Pic of the day. As shown in Little Mac's debut video, here is the height difference between Samus and Little Mac. He's used those mighty green gloves to punch out many challengers bigger than himself. | This image plays off an image shown on the Dojo!! comparing Little Mac's height to Samus's. | ||
February 21, 2014 | Pic of the day. Donkey Kong Country: Tropical Freeze is out now in Europe and North America! ...And to celebrate, Diddy Kong joins the battle!! | Confirming Diddy Kong's return as a playable character, along with more elastic limbs that stretch out farther in his attacks, buffing the reach in his attacks. | ||
We've increased Diddy Kong's flexibility this time. This picture shows how far his punches stretch during his strong side attack. | ||||
February 24, 2014 | The twin rocketbarrels are back, now with the ability to launch along more horizontal trajectories. They can also come off when opponents hit them mid-boost. | Sakurai confirms a flexibility buff in Diddy Kong's Rocketbarrel Boost, though the extent of its greater horizontal coverage is not shown nor explicitly referred to. This also confirms that the rocketbarrels will maintain their projectile property when Diddy is hit while using the move. | ||
February 25, 2014 | Pic of the day. There are actually two versions of the boxing ring stage! This ring is the Smash Bros. version… | Confirms that the prior seen Smash version of the Boxing Ring stage will be another version of the stage, rather than just being a placeholder to hide it being a Punch Out!! stage before Little Mac's reveal. Sakurai also makes a remark referencing how King Dedede is often fought in rings in the Kirby games. | ||
…and this one is the Punch Out!! W.V.B.A. design. King Dedede really likes fighting in the ring, doesn't he? | ||||
February 26, 2014 | Pic of the day. Now consecutive standard attacks will always transition into a finishing move. This is Fox's finishing kick after his standard combo attack. | It's not clear what Sakurai is exactly stating in this update, though this is believed to mean "all infinite jabs will have a final hit of decent power when released". | ||
February 27, 2014 | Pic of the day. Once again, Waluigi's Assist Trophy joins the collection!! …Which also means he's not a playable character. Just because you try hard doesn't mean you'll make it into the battle. | Confirms Waluigi's return as an Assist Trophy, while also disconfirming him being a playable character. | ||
February 28, 2014 | Pic of the day. Dedenne's hard at work too. | Confirms Dedenne will appear, presumably as a Poké Ball summon. While not outright confirmed as such, its lack of a character page on the official site strongly implies it. |