Super Smash Bros. Brawl

Mario Finale

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Template:Infobox Final Smash

The Mario Finale (マリオファイナル Mario Fainaru, Mario Final) is Mario's Final Smash attack. It consists of Mario launching a powerful two-streamed blast of fire, which hits many times. It expands vertically as it moves away from Mario. As the blast moves away from him, opponents that come in contact with the vortex are knocked slightly to the side, and are thus forced to travel with it. Opponents that are in the center of the vortex are more easily trapped by it. The Dojo!! suggests to move to one side of the level and use it while in mid-air. Mario recoils slightly when he does the attack, but he is unaffected by gravity until the move ends, so it is mostly insignificant.

Each time a fireball hits an opponent, it does 3% or 2% damage, depending on whether it was the larger fireball or the smaller one. The move is capable of hitting about 7.5 times a second, although this is unlikely due to the speed the fireballs spin at and the knockback delivered. Despite being a powerful Final Smash, it has one major flaw: if the opponents are far away from Mario, they can avoid the attack by jumping over it (especially high jumpers such as Fox or Yoshi). However, it makes it up by inflicting damage on a wide range of multiple enemies and pushing them back quite some distance without allowing recovery, possibly even dragging opponents off the side. Another issue with the attack is the fact that, because it can be air dodged out of fairly easily, it usually will not result in either significant damage or a K.O.

The maximum distance of the Mario Finale reaches approximately from the edge of Final Destination to the a spot right before the blast line. Since opponents are dragged along the length of the attack, it is best to not initiate from the end of a stage.

Origin

File:UltraFire.jpeg
The Ultra Fire move from Mario RPG.

Mario Finale resembles Mario's attack "Ultra Flame" from Super Mario RPG: Legend of the Seven Stars. The attack involves Mario shooting a barrage of powerful fireballs that damage all the enemies on the screen. The move otherwise does not have a clear origin beyond being a culmination of Mario's famous pyrokinesis abilities.

Brawl Manual description

"Launch a great fiery blast. The blast spreads outward vertically as it travels, so maximize damage by taking a small hop before letting loose."

Trophy Description

The Mario Finale trophy in Brawl.

Mario with a Smash Ball, unleashing his ultimate attack. The twin dragons of flame he releases wallop all characters in range. The flames spread up and down, so it's best to release them from the edge of the screen at an appropriate height. His flaming eyes are proof of his excitement for this explosive attack.

Trivia

  • Characters that are slightly behind Mario can be pulled in front of him and become trapped in his Final Smash.
  • Platforms hit by the attack will have a small fire graphic on them for a short while afterwards; however, this fire is purely for visual effect and causes no damage.
  • A small amount of damage and knockback is inflicted if Mario is close enough to his foe just before the vortex comes out, enabling them to be vulnerable to the whole attack.