List of Director's Room Miiverse posts
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June 2013
July 2013
August 2013
September 2013
October 2013
November 2013
Date | Image | Comment | Notes | Link |
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November 1, 2013 | Pic of the day. Kid Icarus: Uprising is now available to download via eShop in Japan. By the way, we gave a makeover to Pit's pose when he's shooting his bow and arrow so it looks sharper. Do note that all images are still in development. This and past pics may be different from the finished product. Thanks for understanding. | — | ||
November 4, 2013 | Pic of the day. Is this a spaceship from Hocotate? No-this is a bomb SHAPED like a spaceship. After liftoff, it will drop down when you least expect it. | — | ||
November 5, 2013 | Photo strip of the day. Plant it, water it, and then timber! It's high maintenance but totally worth the effort! It needs tactics like never before. | — | ||
November 6, 2013 | Pic of the day. Link's downward strike was designed to change to a Meteor Smash when the tip of the sword is aligned just right at the start. However, it will be removed if it's deemed too powerful overall after some multiplayer play tests. | — | ||
November 7, 2013 | Pic of the day. Marth joins the battle!! Once again, everyone will be overwhelmed by his magnificent sword skills!! | — | ||
November 8, 2013 | Pic of the day. We gave Marth a full makeover, giving him design elements from Fire Emblem: Shadow Dragon and newer games. | — | ||
November 11, 2013 | Pic of the day. Here are the familiar capsules--these guys deserve a prize for being in every single game. We gave them a cute redesign by shortening their length a bit. | Capsules previously appeared in their Melee and Brawl design in the Developer's Direct at E3, but are now shown to be redesigned. | ||
November 12, 2013 | Pic of the day. Marth's sword has a powerful tip! So we gave his sword slashes a sharp look with an emphasis on its edge. | — | ||
November 13, 2013 | Pic of the day. The Villager's bug catching net that was shown in the movie is actually a grapple move. It is sort of like Link's Clawshot and Samus's Grapple Beam. | — | ||
November 14, 2013 | Pic of the day. The characters' thick outlines are only available in the 3DS version. Only the external outline is thickened and won't appear in instances like when the hands or feet are overlapping. It's got a softness to it and is not just black. | — | ||
November 15, 2013 | Pic of the day. A new stage, Mario Galaxy!! The pull of gravity emanates from the center of the planet, so this will require using brand-new tactics. | — | ||
Here's what happens when you stand by the edges. Vertical jumps and getting hit upward will shoot you up diagonally. | ||||
November 18, 2013 | Pic of the day. Starship Mario floats up high in the Mario Galaxy stage. Lubba is on board as well. | — | ||
November 19, 2013 | Pic of the day. Here's Marth, the sleepyhead. | — | ||
November 20, 2013 | Pic of the day. The giant wind mill in the right-hand side of Windy Hill. It keeps on turning even though it can't fit in the screen, so you'll find yourself in trouble if you're on it for too long. | — | ||
November 21, 2013 | Pic of the day. Super Mario 3D World is out today in Japan! To commemorate the occasion I had these four…people(?) come together in a group shot. | — | ||
November 22, 2013 | Pic of the day. (The back of my neck sure feels warm…) | — | ||
November 25, 2013 | Pic of the day. I see some familiar faces. | — | ||
November 26, 2013 | Pic of the day. Here's the new edition of the Ray Gun. The Smash Bros. mark appears backward because it acts like a stamp. We design the Ray Gun carefully each time to ensure it doesn't look like a real gun. | — | ||
November 27, 2013 | Pic of the day. Sonic, failure. | — | ||
November 28, 2013 | Pic of the day. A Dark Train goes full-steam ahead. | — | ||
November 29, 2013 | Pic of the day. A red-black effect now appears when you're hit by a strong blow. It'll only appear when you have high damage, so when you see this you're in trouble--and you're probably about to get KO'd! | — |
December 2013
Date | Image | Comment | Notes | Link |
---|---|---|---|---|
December 2, 2013 | Pic of the day. Turnips are used in the Villager's up-air and down-air attacks. Perhaps because the turnip prices fluctuate depending on the day's market, the number of turnips that appear changes every time. How cute. | It is unknown if the amount of turnips spawned in the Villager's attacks have a functional difference on the attack beyond aesthetics. | ||
December 3, 2013 | Pic of the day. Pop quiz! Who is this monster, and where is it from? The cage may serve as a hint. | Confirms a Find Mii stage, as well as the appearance of the Dark Emperor as a stage element on it, though his role and effect within the stage is not known. | ||
December 4, 2013 | Pic of the day. Excuse me, sir--a little help with the ball? There was once a game called Mega Man Soccer, by the way. | — | ||
December 5, 2013 | Pic of the day. The Villager's special attack, the Lloid Rocket, is a projectile weapon like no other--you can either launch it or ride on it. When you fire it off, keep pressing the button to hop aboard--you can even control its speed. It's more powerful when you're riding it. | Confirms the prior seen Gyroid as one of Villager's special moves. | ||
December 6, 2013 | Pic of the day. Here's a new Assist Trophy--the Skull Kid! I repeat, it's an Assist Trophy, not a new fighter. The characters announced on the website are the fighters! | Confirms the Skull Kid wearing Majora's Mask from The Legend of Zelda: Majora's Mask as an Assist Trophy. This is the first reveal of an Assist Trophy character, and by extension, confirms the return of the Assist Trophy item. The Skull Kid's function was not stated nor hinted at, though it's heavily speculated it'll have something to do with the Moon from Majora's Mask. Sakurai additionally assures that playable characters will always have a corresponding page on the official website when revealed, unlike nonplayable characters like Assist Trophies. | ||
December 9, 2013 | Pic of the day. Q: "Is this a Steel Diver?" A: "Yes, indeed, that is a Steel Diver." The sub from Steel Diver is now a cute projectile weapon--it launches torpedoes that fly slowly at first. | Confirms a new shooting item, the Steel Driver. | ||
December 10, 2013 | Pic of the day. There weren't a lot of people who used the Shield Breaker to break people's shields, so we've now made it much more powerful. This pic is from immediately after a shield break. | Confirms Shield Breaker will receive some sort of power buff due to its relative lack of use in Brawl, though it's unclear if it's a standard damage/knockback increase, even greater shield damage, or both. | ||
December 11, 2013 | Pic of the day. Yar, I wants to watch some o' that Smash action, too, ye great beast! | Confirms a new Animal Crossing stage for the 3DS version, based on Animal Crossing: New Leaf. Information about the stage beyond the single snapshot was not given. | ||
December 12, 2013 | Pic of the day. Dismantle! Unite!! Yellow Devil!!! | Shows off how the Yellow Devil will attack. | ||
December 13, 2013 | Pic of the Day. The breed of the Nintendogs Assist Trophy has changed to a French Bulldog. It looks so real! Tell me that doesn't bring a smile to your face. | Confirms the return of the Nintendog Assist Trophy. It additionally confirms that that it will be a different breed of dog this time around, and that its function will remain the same. | ||
December 16, 2013 | Pic of the day. Uh-oh, someone's observing from afar. That's no good. The Yellow Devil will come flying in from the background. | Confirms how the Yellow Devil will enter battles on Wily's Castle. | ||
December 17, 2013 | Pic of the day. In the train stage, the rear car can change during battle. It'll detach and move backward, so be careful! This pic features the Linebeck Trading Company, which is being transported for some reason. | Confirms that caboose of the Spirit Train will detach and drift offstage, similar to how the cars in Big Blue would drift offstage throughout the progress of the match. | ||
December 18, 2013 | Pic of the day. N-now wait a second, let's talk this through! We don't wanna miss today's Nintendo Direct, right? | A picture of the day that shown nothing new, with Sakurai just promoting the Nintendo Direct being shown later in the day. It was replaced after the Nintendo Direct with the below image. | ||
December 18, 2013 | Without further ado, a new fighter from a faraway galaxy joins the battle! The video is also a must-see! | Posted midday after the Nintendo Direct. Rosalina's trailer was posted on Miiverse, but the new picture of the day (left) was only shown on the official site. | ||
For more details, check out the official website at www.smashbros.com. | ||||
December 19, 2013 | Pic of the day. Rosalina and Luma can be right by each other or set farther apart. They're both controlled by the player, so a smash attack can be done from far off. Remote control all the way! | Confirms that Luma can be controlled away from Rosalina, unlike Pikmin. | ||
December 20, 2013 | Pic of the day. A Luma becomes a star. Lumas are tough, but can also be blown away. Luckily, there's an infinite number of them. | Confirms that Luma can be attacked and KO'd like other characters, and that Rosalina can respawn an infinite number of them. | ||
December 23, 2013 | Pic of the day. Rosalina's got height! She is seriously tall! However, she boasts an anti-gravity effect, so she's very light. | Confirms that Rosalina will be a very tall, but very light character, akin to Zelda and Mewtwo, presumably to help balance out the fact Lumas will make Rosalina a more difficult character to approach and hit. | ||
December 24, 2013 | Pic of the day. Happy Holidays! Here's a new 3DS stage--Rainbow Road! It can't be explained in one picture, but it's going to be a cruise-type stage. | Confirms a new Mario Kart stage for the 3DS version based off of the recurring Rainbow Road course. It is additionally confirmed it'll be cruise-type stage like Mute City. | ||
December 25, 2013 | Pic of the day. Yellow characters. | Starfy is confirmed to appear but not given a character page, implying he is again returning as an Assist Trophy, though Sakurai did not explicitly confirm it. | ||
December 26, 2013 | Pic of the day. To celebrate the launch of The Legend of Zelda: A Link Between Worlds in Japan, Zelda joins the battle!! It's great to see so many female characters this time around. | Confirms Zelda's return as a playable character, and unlike most other returning characters, she retains the same aesthetic design style that she had in Brawl. Sakurai also specifically remarks about the notable increase in the amount of female characters, seemingly confirming that there was a push to get more female characters as fans expected. | ||
December 27, 2013 | The pic of the day that runs Monday through Friday will be on break starting Dec. 27. I'll be back on Jan. 6, so I hope everyone has a happy new year!! | A placeholder image of Battlefield left on the site's pic of the day, while Sakurai took a week long break. |
January 2014
Date | Image | Comment | Notes | Link |
---|---|---|---|---|
January 6, 2014 | Happy New Year! Pic of the day. There will be trophies in the 3DS and Wii U games, and each version will boast different types and models. The 3DS trophies will be mainly from handhelds and the Wii U version will feature trophies from the home-console games. |
— | ||
January 7, 2014 | Pic of the day. Zelda's strong side attack. It's a slash attack that utilizes her magic to make even a simple slash look sharp. | — | ||
January 8, 2014 | Pic of the day. The ropes surrounding the ring. You can actually use the stretchiness of the ropes to do a spring jump. However, you can't pull on them to launch yourself sideways in a lariat attack though. | Confirms the ropes of the Boxing Ring will act like Springs, though the exact mechanics of such is unknown. | ||
January 9, 2014 | Pic of the day. Watch out for the Shy Guys driving down Rainbow Road. | Confirms Shy Guys returning as a stage element. | ||
January 10, 2014 | Pic of the day. Celebrating the launch of Kirby: Triple Deluxe in Japan, King Dedede joins the battle! Check out his evocative facial expressions on the official web site. | Along with his return, it is shown Dedede has a much more cartoonish appearance, with exaggerated facial expressions to match. | ||
January 13, 2014 | Pic of the day. King Dedede uses one of the strongest side smash attacks in all of Smash Bros. Use this attack wisely in battles. | Confirms Dedede's forward smash will maintain its incredible power. | ||
January 14, 2014 | Pic of the day. Rosalina and Luma's attacks are very different. This screencap shows Rosalina producing a Saturnian ring for her strong up attack. | Confirms Luma will have its own moveset, though if Luma has beyond simple tilts and aerials is unknown. | ||
January 15, 2014 | Pic of the day. Who's the girl next door, living in the haunted mansion? You'd better learn my name because it's… | Confirms Ashley from the WarioWare series will be a new Assist Trophy, though her Assist Trophy function was not stated nor hinted at. | ||
FYI, she's an Assist Trophy. | ||||
January 16, 2014 | Pic of the day. A group shot of the big guys. How much bigger are they compared to Mario? | When compared to an equivalent Brawl image, this confirms the difference between bigger and smaller characters will be more drastic. | ||
January 17, 2014 | Pic of the day. Don't miss your chance, Zelda--King Dedede is knocked out. | — | ||
Zelda: "Ah--soft and squishy." | ||||
January 20, 2014 | Pic of the day. Where am I……?? To be clear, the new Super Smash Bros. games do not feature a story mode like The Subspace Emissary. |
While the exact identification of this stage remains unknown, Sakurai's commentary caused people to speculate that it's supposed to be a stage in a new single-player mode. | ||
January 21, 2014 | Pic of the day. This is the Luma Shot, which highlights the different ways to control your Luma. You can switch between controlling the Luma alongside Rosalina or away from her. | — | ||
Today is the 15th Anniversary of the launch of the first Super Smash Bros. There may be some players out there who played it on the Nintendo 64 as kids that have grown into adults. | ||||
January 22, 2014 | Pic of the day. There are many changes being made to attack and defense options for grabbing edges. In this picture, Link is actually trumping Mario's grab. | This confirms the first major gameplay change, with the ledge's mechanics being majorly altered for the first time in Smash. While a way to steal the ledge from edge hoggers has been alluded to, no information about how it works has been given. | ||
Some other changes include: -Air time and accumulated damage will determine your period of invincibility while hanging on an edge. -Grab controls will no longer be affected by whether you have above or below 100% damage. | ||||
January 23, 2014 | Pic of the day. This is definitely not a friendly girls night out… | Confirms Viridi as a stage element, though what she does on the stage has not been stated nor hinted at. | ||
January 24, 2014 | Pic of the day. When Toon Link joins the battle, Alfonzo is in charge of the train. Alfonzo: "Leave it to me!" |
Confirms that Toon Link will not simultaneously appear in battle and as a background character on the Spirit Train, and in a series first, shows that background elements on stages may change depending on the participants in the match. | ||
January 27, 2014 | Pic of the day. Rosalina's down special move, tentatively called the Gravitational Pull, sucks up items and weapons. Weapons will be disabled when using this move, of course. You have to shake the Wii Remote to perform this move in Super Mario Galaxy, but you won't need to do that in this game. | Besides giving some information on a move seen in Rosalina's trailer, Sakurai indirectly confirms motion controls will not be utilised in Smash 4. | ||
January 28, 2014 | Pic of the day. The Beetle item from The Legend of Zelda: Skyward Sword is a comical item that grabs characters and carries them into the air. | — | ||
January 29, 2014 | Pic of the day. You can find this statue of the Goddess of Light in one of the stages. She's watching over the arena. | Confirms a new Kid Icarus stage for the Wii U version, though details beyond a snapshot is not given. This coming out shortly after a rumored "leak" of Palutena, with Sakurai's commentary, has led observes to speculate Sakurai is aware of the Palutena images and is acknowledging them with this. | ||
January 30, 2014 | Pic of the day. Both Link and Pit use bows, but when they fire simultaneously, their arrows meet and cancel out closer to Pit. Besides attack power and projectile speed, there are many elements that affect tactics, such as accuracy, vulnerability after attacking, and even seemingly unrelated features like a character's physical abilities. | — | ||
January 31, 2014 | Pic of the day. The heroic Aura Pokémon, Lucario, joins the battle!! We've increased the influence of Aura this time, so a damaged Lucario is truly a force to be reckoned with. | Along with confirming Lucario's return, it's confirmed his Aura effects will be buffed, though in what way is not confirmed. | ||
Lucario joined the battle for the first time in Super Smash Bros. Brawl, which was released six years ago. The production staff of Brawl worked really hard to expand the character roster--without their efforts, Lucario probably never would have joined the battle. |
February 2014
Date | Image | Comment | Notes | Link |
---|---|---|---|---|
February 3, 2014 | Pic of the day. A size comparison of Lucario's standard special attack, Aura Sphere, in its weakest and strongest states. The attack is faster and more powerful when the Aura Sphere is bigger. | Confirms Aura Sphere will be able to achieve larger sizes than it did in Brawl. | ||
February 4, 2014 | Pic of the day. When Lucario shoots out Aura from its hands to fly with ExtremeSpeed, you can control its flight direction. If Lucario's Aura is fully charged, it can fly extremely far, so be careful not to accidentally launch out of the area. | Confirms that ExtremeSpeed's distance is now determined by Aura, with it gaining drastically more distance at high damages. Sakurai did not state how its distance will be at low damages however. ExtremeSpeed is also shown to now generate visible aura streams out of Lucario's hands, though Sakurai did not state if this is indicative of gained hitboxes. | ||
February 5, 2014 | Pic of the day. Palkia appeared in the Spear Pillar stage of the previous game…but now it's coming out of a Poké Ball?! Here's Palkia's signature move, Spacial Rend! | Confirms Palkia will be spawnable from a Poké Ball, instead of being a stage element. Its move is stated to be Spacial Rend, though how the move will actually function in the game has not been stated nor hinted to. This also seemingly disconfirms the return of the Spear Pillar stage. | ||
February 6, 2014 | Pic of the day. It is said that the cosmos is beneath Rosalina's gown. This was actually featured briefly in her debut video. | An image showing off the unique attack trails of Rosalina's galaxy-based attacks. | ||
February 7, 2014 | Pic of the day. Housed within the Control Capsule! Protected by Rinkas! Eyeball armed with a Laser Brain Attack!! The massive Assist Trophy Mother Brain joins the collection!! | Confirms Mother Brain, a recurring primary antagonist from the Metroid series, as a new Assist Trophy. It is additionally shown attacking with its trademark laser attack. | ||
February 10, 2014 | Pic of the day. A bored-looking dog staring at the TV… Occasionally, the Super Smash Bros. series really makes me confused about what I'm creating. | — | ||
February 11, 2014 | Pic of the day. You missed me, because you attacked my illusory copy from my Double Team move! | This image shows off a new aesthetic effect of Double Team, where Lucario's eyes glow upon successful activation. No functional gameplay differences are mentioned though. | ||
February 12, 2014 | Pic of the day. The Home-run Bat in this game is black! And it's so powerful that your eyes might bug out!! | Confirms the return of the Home-Run Bat, with a redesign in its appearance. Donkey Kong is also shown with a new, more comical pain face. | ||
And here's a look at a home run exiting the arena. | ||||
February 13, 2014 | Pic of the day. Tomorrow is Valentine's Day...and the day the new Nintendo Direct airs! It will stream in Japan at 7 AM so it's going to be a very early morning for us...! | Peach shown generating a rainbow, though Sakurai did not say anything about it, making it unclear if it's a new attack or taunt (and which attack/taunt it is). | ||
February 14, 2014 | Pic of the day. From Punch-out!!, our boxing challenger Little Mac joins the battle!! To get a glimpse of his fearsome punches, check out the newest video or visit the official web site. | The pic of the day following Little Mac's reveal in the aforementioned Nintendo Direct, with Sakurai confirming some information about Little Mac's Power Meter seen in the trailer. This was posted late on the 13th in the Americas and Europe, but counts as the post for the 14th due to it being the 14th according to the timezone JST. | ||
His biggest feature is his Power Meter. When this gets charged up, his standard special move changes! It turns into a one-hit-K.O. uppercut. | ||||
February 17, 2014 | Pic of the day. Little Mac can deliver some solid punches while fighting on the ground. | Sakurai alludes that Little Mac will be an exceptionally strong ground fighter, with a significant weakness in his aerial combat abilities, similar to Snake and Olimar in Brawl. | ||
...However, he's not the strongest fighter while airborne. Try keeping his feet on the ground and avoid being blasted into the air when you use him in battles. | ||||
February 18, 2014 | Pic of the day. Hey look, a bottle!! This is a special item that can even heal fighters who have accumulated over 100% damage. | Confirms a new healing item, the Bottled Fairy from the Legend of Zelda series. It is currently unclear if Sakurai's statement means it can heal more than 100% damage. | ||
February 19, 2014 | Pic of the day. This dog is huge… Wait, no, the playable characters are small. The Smash Bros. series doesn't always stay true to scale. | While nothing new was shown, Sakurai's enigmatic statement about the Smash series not staying true to scale has led fans to speculate that Sakurai is hinting characters thought too large to be playable in Smash, mainly Ridley, will be downsized to be on the playable roster. | ||
February 20, 2014 | Pic of the day. As shown in Little Mac's debut video, here is the height difference between Samus and Little Mac. He's used those mighty green gloves to punch out many challengers bigger than himself. | This image plays off an image shown on the Dojo!! comparing Little Mac's height to Samus'. | ||
February 21, 2014 | Pic of the day. Donkey Kong Country: Tropical Freeze is out now in Europe and North America! ...And to celebrate, Diddy Kong joins the battle!! | Confirming Diddy Kong's return as a playable character, along with more elastic limbs that stretch out farther in his attacks, buffing the reach in his attacks. | ||
We've increased Diddy Kong's flexibility this time. This picture shows how far his punches stretch during his strong side attack. | ||||
February 24, 2014 | The twin rocketbarrels are back, now with the ability to launch along more horizontal trajectories. They can also come off when opponents hit them mid-boost. | Sakurai confirms a flexibility buff in Diddy Kong's Rocketbarrel Boost, though the extent of its greater horizontal coverage is not shown nor explicitly referred to. This also confirms that the rocketbarrels will maintain their projectile property when Diddy is hit while using the move. | ||
February 25, 2014 | Pic of the day. There are actually two versions of the boxing ring stage! This ring is the Smash Bros. version… | Confirms that the prior seen Smash version of the Boxing Ring stage will be another version of the stage, rather than just being a placeholder to hide it being a Punch Out!! stage before Little Mac's reveal. Sakurai also makes a remark alluding to King Dedede often being fought in rings in the Kirby games. | ||
…and this one is the Punch Out!! W.V.B.A. design. King Dedede really likes fighting in the ring, doesn't he? | ||||
February 26, 2014 | Pic of the day. Now consecutive standard attacks will always transition into a finishing move. This is Fox's finishing kick after his standard combo attack. | It's not clear what Sakurai is exactly stating in this update, though this is believed to mean "all infinite jabs will have a final hit of decent power when released". | ||
February 27, 2014 | Pic of the day. Once again, Waluigi's Assist Trophy joins the collection!! …Which also means he's not a playable character. Just because you try hard doesn't mean you'll make it into the battle. | Confirms Waluigi's return as an Assist Trophy, while also disconfirming him being a playable character. Sakurai's remark after the confirmation seems to be a jab at Waluigi's notorious reputation as being a character that always appears in the Mario spinoff games, but never in the main series games. |