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Meta Knight (PM)

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For the unmodded version of Meta Knight, see Meta Knight (SSBB).
Meta Knight
in Project M and Project+
Meta Knight SSBB.jpg
KirbySymbol.svg
Universe Kirby
Base game appearance Brawl
MetaKnightHeadSSBB.png

Meta Knight is a playable character in the Brawl mod Project M.

Attributes

Changes from Brawl to PM

Meta Knight has received both buffs and nerfs, but was heavily nerfed overall, with many of his undesirable and overwhelming traits removed, but some newer, fairer options given.

  • Buff Last hit of neutral attack has stronger knockback.
  • Buff Last hit of forward aerial is faster, which allows much easier wall of pain combos under Project M's physics.
  • Buff Back aerial is now a single swipe that deals 14% damage and has high KO potential, making it a more potent edgeguarding tool than his previous back aerial.
  • Buff Glide attack does 13% damage (1% more than before).
  • Buff Down throw sends opponents on a more horizontal angle, allowing easier tech-chases from it.
  • Buff Drill Rush, being made into a more combo-orientated move, has more utility in combos.
  • Buff When using Dimensional Cape, flicking the C-stick before teleporting will perform a quick slash, dealing 14% damage. The original hit now also deals 16% damage.
  • Nerf The new physics, as well as the re-introduction of wavedashing and L-canceling, increase the pace of many characters' playstyles, allowing most of the cast to overcome Meta Knight's speed and mobility, which was dominating in Brawl.
  • Nerf Has four midair jumps, rather than five.
  • Nerf Gliding is no longer possible by simply holding the jump button; Shuttle Loop must be used to perform it.
  • Nerf Neutral attack can no longer be held.
  • Nerf Down tilt's interruptibility frames occur slower.
  • Nerf Neutral aerial's sourspot can no longer link with the sweetspot.
  • Nerf Last hit of forward aerial has weaker knockback.
  • Nerf Up smash is slower, so the hits link worse each into other.
  • Nerf Down throw kicks less times and deals 8% damage (3% less than before).
  • Nerf Mach Tornado's acceleration, deceleration and length decreased.
  • Nerf Last hit of Drill Rush has weaker knockback.
  • Nerf Shuttle Loop has a smaller range and is now more of a vertical finisher.
  • Change Sword trails are blue, rather than white/yellow.
  • Change Down aerial has changed into a semi-meteor attack where Meta Knight falls while thrusting his sword downward, nearly identical in animation to a similar attack in Kirby's Return to Dream Land. While Meta Knight is falling, the attack hits consecutively downwards with weak knockback, dealing 1% damage per hit and 6% upon landing with vertical and powerful base knockback. He cannot grab ledges with it, but can move slightly left or right before or while using it. It has much less offstage utility than his previous down aerial, but is a good combo starter on-stage.

Moveset

Up to date as of [version].

Name Damage Description
Neutral attack
Forward tilt
Up tilt
Down tilt
Dash attack
Forward smash
Up smash
Down smash
Neutral aerial
Forward aerial
Back aerial
Up aerial
Down aerial
Glide attack
Grab
Pummel
Forward throw
Back throw
Up throw
Down throw
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special
Side special
Up special
Down special
Final Smash

In competitive play

Notable players

External links