User:Toomai/Data Node/Wave I

From SmashWiki, the Super Smash Bros. wiki
< User:Toomai‎ | Data Node
Revision as of 15:19, November 7, 2013 by EXemplary Logic (talk | contribs) (Changing to proper template)
Jump to navigationJump to search

Man Who Jumps

Mario's Moveset (Details)
Move Segment Damage Angle Hit Frames IASA BKB KBG WBKB SD Size Offset Effect Clang SFX G/A
Neutral Hit 1 Bn9 3% 83   0 100 116 0 3.6 2.4 0 0 Normal (effect) 3 1 3
Bn8 2.4 1.2 0 0
Bn31 85 2.8 0 0 0
Hit 2 Bn32 2% 83   0 100 116 3.6 2.4 0 0 Normal (effect) 3 1 3
Bn31 2.4 1.2 0 0
Bn8 85 2.8 0 0 0
Hit 3 Bn55 5% *   10 100 0 4.4 4.8 0 0 Normal (effect) 3 34 3
Bn54 1.6 1.2 0 0
F-Tilt Angled up Bn55 10% *   6 100 0 0 4 3.6 0 0 Normal (effect) 3 34 3
Bn54 3.2 1.2 0 0
Bn4 2.8 0 1.2 -2
Angled side Bn55 9% 4 3.6 0 0
Bn54 3.2 1.2 0 0
Bn4 2.8 0 1.2 -2
Angled down Bn55 8% 1 4 3.6 0 0
Bn54 3.2 1.2 0 0
Bn4 2.8 0 1.2 -2
U-Tilt Bn22 8% 96   26 125 0 0 2.8 0 0 0 Normal (effect) 3 34 3
Bn32 122 3.6 0 0 0
Bn33 120 10.8 0 0 0
D-Tilt Bn55 8% 80   10 80 0 0 4 2.8 0 0 Normal (effect) 3 2 3
Bn54 9% 3.2 1.6 0 0
Bn4 2.4 0 0 0
Dash Clean Bn1 9% 110   70 50 0 1 3.6 0 2 -0.4 Normal (effect) 3 34 3
Bn1 2.4 0 1.4 0.8
Late Bn1 7% 120 45 30 3.2 0 2 -0.4 2
Bn1 0.8 0 1 0.8
U-Smash Bn23 15% 83   32 97 0 0 3.2 0 2.4 1.08 Normal (effect) 3 65 3
D-Smash Hit 1 Bn0 16% *   40 75 0 0 4 0 3.6 12 Normal (effect) 3 66 3
Bn0 3.2 0 3.6 6.8
Hit 2 Bn0 10% 35 4 0 3.6 -10.8 34
Bn0 12% 3.2 0 3.6 -6
F-Smash Angled up Bn0 19% *   25 95 0 0 4 0 12 12.6 Flame (effect) 1 72 3
Bn0 15% 96 3.6 0 10 8.8 Normal (effect) 3 65
Bn29 2 0 0 0
Angled side Bn0 18% 95 4 0 7.8 14.6 Flame (effect) 1 72
Bn0 11% 96 3.6 0 7.6 9.6 Normal (effect) 3 1
Bn29 10% 2 0 0 0
Angled down Bn0 17% 95 4 0 3.6 13.2 Flame (effect) 1 72
Bn0 13% 96 3.6 0 4.4 9.2 Normal (effect) 3 65
Bn29 2 0 0 0
Nair Clean Bn55 12% *   20 100 0 0 2.8 0.8 0 0 Normal (effect) 3 66 3
Bn49 0.8 0 0
Late Bn55 8% 15 0.8 0 0 34
Bn49 0.8 0 0
Fair Bn31 15% 280   30 70 0 0 3.2 0 0 0 Normal (effect) 3 65 3
Bn32 4 3.2 0 0
Bair Clean Bn55 11% *   10 100 0 0 3.6 1.6 0 0 Normal (effect) 3 66 3
Bn54 4.8 1.6 0 0
Late Bn55 9% 7 3.6 3.2 0 0 34
Bn54 4.8 1.6 0 0
Uair Bn54 11% 55   0 100 0 0 3.6 1.2 0 0 Normal (effect) 3 34 3
Bn55 4.8 3.2 0 0
Dair Hits 1-7 Bn55 2% 94   0 100 134 1 6 4 0 0 Normal (effect) 3 2 3
Bn54 1.6 0 0
Bn4 0 0 0
Landing Bn0 * 156 3.6 0 3.2 4 66
Bn0 0 3.2 -4
Grab Standing Bn0 0% *   0 100 0 0 3 0 6.6 6.6 Grab (effect) 2 34 3
Bn0 0 6.6 2.8
Running Bn0 0% *   0 100 0 0 3 0 6.6 6.8 Grab (effect) 2 34 3
Bn0 0 6.6 2.8
Bn0 0 6.6 -2
Pummel Bn279 3% 80   0 100 134 0 6.4 3.2 1.6 0 Normal (effect) 1 1 3
F-Throw Throw 9% 45   60 65 0   Normal (effect)  
B-Throw Throw 12% 45   80 65 0   Normal (effect)  
Swing collision Bn4 8% *   20 100 0 0 6.756 0 0 0 Normal (effect) 0 33 3
U-Throw Throw 8% 90   70 72 0   Normal (effect)  
D-Throw Throw 6% 90   75 30 0   Normal (effect)  
Floor (back) Hit 1 Bn57 6% *   80 50 0 1 5.6 0 0 0 Normal (effect) 0 34 3
Bn51 0 0 0
Bn55 4 0 0 0
Bn0 5.2 0 4.8 -3.2
Hit 2 Bn57 5.6 0 0 0
Bn51 0 0 0
Bn55 4 0 0 0
Bn0 5.2 0 4.8 3.2
Floor (front) Hit 1 Bn33 6% *   80 50 0 1 6 0 0 0 Normal (effect) 0 33 3
Bn8 3.6 0 0 0
Bn0 0 100 98 5.2 0 5.2 -12 34
Hit 2 Bn33 80 50 0 6 0 0 0 33
Bn8 3.6 0 0 0
Bn0 0 100 98 5.2 0 5.2 12 34
Edge (fast) Bn57 8% *   0 100 98 1 4.8 0 0 0 Normal (effect) 2 34 3
Bn51 0 0 0
Bn23 6% 0 -2.4 0
Edge (slow) Bn55 10% *   0 100 98 1 4.8 0 0 0 Normal (effect) 2 34 3
Bn57 7.2 0 0 0
Neutral special
(Fireball)
Bn0 6% *   5 25 0 0 2.4 0 0 0 Flame (effect) 0 8 3
Side special
(Cape)
Ground Bn42 10% 110   30 80 0 4 6.4 0 0 0 Reverse (effect) 0 40 3
Bn42 8% 0 0 7.2
Air Bn42 9% 0 0 0
Bn42 7% 0 0 7.2
Up special
(Super Jump Punch)
Hit 1 Bn23 5% 70   0 100 138 0 7.6 0 0 2.4 Coin (effect) 3 36 3
Bn32 90 5.2 0 0 0
Hits 2-5 Bn23 1% 74 214 6.4 0 0 3.2
Bn4 78 254 5.2 0 0 4.8
Hits 6-9 Bn23 72 98 6.4 0 0 3.2
Bn4 78 120 5.2 0 0 4.8
Hit 10 Bn23 3% 50 40 140 0 9 0 0 0 68
Bn4 4 0 0 0
Down special
(Mario Tornado)
Ground hit 1 Bn0 2% 140   0 0 40 0 3.2 0 7.2 4.8 Normal (effect) 3 66 3
Bn0 0 7.2 -4.8
Ground hits 2-6 Bn0 1% 180 40 0 1 0 7.2 4.8 1 34
Bn0 0 7.2 -4.8
Ground hit 7 Bn0 100 0 7.2 4.8 1
Bn0 0 7.2 -4.8
Ground hit 8 Bn0 5% 80 60 115 0 6.4 0 7.2 0 3 34
Air hit 1 Bn0 2% 140 0 0 40 3.2 0 7.2 4.8 1 66
Bn0 0 7.2 -4.8
Air hits 2-6 Bn0 1% 160 40 0 1 0 7.2 4.8 34
Bn0 0 7.2 -4.8
Bn0 270 10 2 0 2.74 0
Bn0 60 0 11.6 0
Air hit 7 Bn0 100 50 3.2 0 7.2 4.8 1 2
Bn0 0 7.2 -4.8
Bn0 2 0 2.74 0
Bn0 0 11.6 0
Air hit 8 Bn0 3% 80 70 120 0 6.4 0 7.2 0 3 34