Super Smash Bros. Melee

Marth (SSBM)/Down smash

< Marth (SSBM)
Revision as of 07:17, November 1, 2013 by Scr7 (talk | contribs) (New Page: {{ArticleIcons|ssbm=y}} ==Overview== thumb|Hitboxes of Marth's d-smash. Marth sweeps his sword on the ground in front of himself, then behind...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Overview

 
Hitboxes of Marth's d-smash.

Marth sweeps his sword on the ground in front of himself, then behind. It deals Template:DamageWhenCharged on the base and Template:DamageWhenCharged when tipped. If tipped, it knocks opponents vertically with very high vertical knockback, being able to KO reliably at high percentages. Overall, it is among the strongest down smashes in the game, and arguably one of Marth's best KOing options. If not tipped, it is much weaker, and hits opponents horizontally instead, though it can still KO at high percentages near the edge. Although it has high power, the move is rather laggy, having a bit of startup lag and considerable ending lag.


  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
  This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Attack data

Animation length 64
Hitbox out 5-7, 20-22
Charge frame 3
Interruptible 62

Similar moves