Jigglypuff (SSBM)/Down special

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< Jigglypuff (SSBM)
Revision as of 10:27, July 2, 2013 by Scr7 (talk | contribs) (New Page: ==Overview== Jigglypuff rests when this move is used. Normally, it leaves it very vulnerable, but there is a very small hitbox near its eyes that deals 28% damage and huge knockback, be...)
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Overview

Jigglypuff rests when this move is used. Normally, it leaves it very vulnerable, but there is a very small hitbox near its eyes that deals 28% damage and huge knockback, being one of the most powerful moves in the game. It also has a flame effect. This attack can KO reliably at as low as 25%, and it can be combo'd into with a variety of moves, such as a u-throw or uair. It also has almost nonexistant startup lag (1 frame), but extreme ending lag. Against fastfallers (including Fox, Falco, and Captain Falcon), a u-throw can combo into Rest easily - at medium to higher percentages, a uair can be used to ensure that the Rest is landed. This is called the Space animal slayer (also known as Hunger Strike, named after the professional Jigglypuff player Hungrybox.


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