Falco (SSBM)/Neutral special

From SmashWiki, the Super Smash Bros. wiki
< Falco (SSBM)
Revision as of 02:06, June 27, 2013 by Scr7 (talk | contribs) (New Page: ==Overview== Compared to Fox's Blaster, Falco's version is slower but causes the opponent to flinch. Each laser does 3% before stale-move negation sets in. Because the lasers ca...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Overview

Compared to Fox's Blaster, Falco's version is slower but causes the opponent to flinch. Each laser does 3% before stale-move negation sets in. Because the lasers cause the opponent to flinch, they are extremely useful for disrupting their approach and camping. Falco can short hop laser while approaching to avoid lag. If he is close enough, the laser can stun the opponent so that Falco can follow up with a grab or a move like a shine, u-tilt, or even an f-smash.


Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Related Moves

Fox (SSBM)/Neutral special